Template talk:BarricadePlan
Looking to start some discussion on ways to either improve the template or to include on a new template. Obviously we would want something that is both easy to read at a glance, but also informative. Some things that I think can be easily changed:
- Remove monuments as a separate color, since aside from tagging purposes they are no different from any other empty block.
- Remove the unique color for Auto Repair Shops since they have been deemed non-essential by UBP since the update.
- Maybe add a new color to represent dark buildings on plans?
Again I'm looking for input on changes, and current plan templates that people like that we could use as a starting point for a template that can be used for all suburbs. --Maverick Talk - OBR 404 09:55, 20 October 2009 (BST)
- I'm not sure about the Auto-repair change. They are still the best place to get fuel, and as such are important in keeping a suburb running. They may be less important to low-level users, but to a team trying to operate a mall or an NT, more so.--Itsacon (Talk | Grungni | Ikhnaton) 11:10, 20 October 2009 (BST)
- That's kind of the point though. Since schools and fire stations are labeled as non-TRP building to keep at VSB for low-level characters, there isn't really a need for ARS to be kept at VSB other than location. Better to keep them protected so higher-level folks can get fuel without worrying as much about getting eaten overnight. --Maverick Talk - OBR 404 11:44, 20 October 2009 (BST)
Building type colours for EHB buildings
One thing lacking in the current template is the ability to distinguish between building types for buildings marked unenterable, these are all yellow. I think the designation between enterable/unenterable should be seperate from the type designation. Maybe something like a dashed border for an enterable building and a solid border for an unenterable building, with the colours of the cell the same regardless of barricade level? --Itsacon (Talk | Grungni | Ikhnaton) 11:10, 20 October 2009 (BST)