"You cannot understand the warrior without understanding what he fights for!
We the, AZS, are a nomadic group, traveling from suburb to suburb in search of survivors to help and suburbs to fix. We valiantly fight the forces of evil, pain, ignorance and soberness wherever they are." - Penguinpyro
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ANTI-ZOMBIE SQUADforum! · IRC! · Policies · History
About ust
Note- The AZS is in the middle of a merger with Skynet Defense Network, so some of the following details may change soon.
An old photo of the Anti-Zombie Squad doing what it does best. Photo by Penguinpyro
Overall Summary: Nomadic counter-zombie survivor group, specializing in invading zombie territory, rapid reviving and responding to zombie break-ins.
Goals: Despite what our name suggests, we much value helping survivors and keeping suburbs safe over simply killing zombies and PKers. And we hate trenchies. We love revives, we love fixing ruins and we love helping zombies get out of the house and enjoy the great outdoors (i.e. pavement).
Organization: We provide enough structure and order to make sure everyone’s up-to-speed and acting efficiently, while remaining flexible and valuing the individual’s choices. You won’t be ordered around, unless you want to be, but you will have a clear sense of purpose and direction.
Location: We regularly charge into various zombie-controlled suburbs as part of Skynet Defense Network, thus sampling zombie foreheads from all over Malton.
Leadership: Representative Democracy. We have elected leaders who provide guidance and coordinate activity, but the rank-and-file are consulted often and propose initiatives when necessary. You should have a say, and you do.
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Tenets of the Pequilieat
I: Thou shalt be charitable.
The Pequilieat wishes to make Malton a better place for all. Everyone, no exceptions, shall benefit from the great Pequilieat. The Anti-Zombie Squad works hard to accomplish this goal. For example, we give zombies transportation by dumping them out of buildings and evacuating their brains from their skulls. Other examples are reviving pro-survivor zombies, repairing buildings, healing survivors, spreading good survivor tactics, barricading appropriately, helping noobs level, and teaching PKers and zergs why it is wise to hide from us. We wish to help all of Malton, and that means ALL of it.
II: Thou shalt be civil and courteous to all.
The Pequilieat favors those who have the maturity and restraint to remain polite even under stress and pain. We know that behind every zombie, PKer and trenchie is a human being, with emotions, thoughts, and sometimes intelligence. So, we act courteously and politely towards them, only swearing for emphasis and respecting others' rights and feelings no matter who they are.
III: Thou shalt be or try to be cleverer than thine foe.
Pequilieat values wisdom. The AZS too believes in “Work Smarter, Not Harder”, and so we are fervent followers of survivor tactics, constantly improving our coordination and abilities. That means reviving only after scanning, never killing zombies outside (except revive cloggers), maintaining entry points, and keeping one and *only* one katana and Uzi at all times. Like any other smart group, we launch raids when the situation calls for it and change tactics as necessary. In addition, we also seek to help others learn to play.
IV: Thou shalt play fair.
The Pequilieat frowns upon spying, zerging, and backstabbing, for these are contrary to creating a better world. The AZS will repeatedly grant the gift of dirt napping to everyone who does so in order to show them how to mend their ways.
V: Thou shalt strive for awesomeness.
Granted, other groups do this better than us. We still know we're awesome, especially with the Pequilieat by us. Awesome tavern bashes, awesome mall sieges, awesomely getting revived- we do our best to be awesome. And we will be humble about our awesome! The most humble ever. Like, in the world. The ULTIMATE, MIGHTY PINNACLE OF HUMILITY WHICH NO ONE ELSE SHALL EVER, EVER REACH!
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