Last defence
The problem
I think everyone has seen the alarming changes on the map: First off, the zombies control a whooping 80% of Malton. And now the horde (consisting of about 2000 zeds) has began spreading south. Secondly, the number of NecroTech buildings controled by survivors has been reduced sigficantly, and that means we've lost the most important weapon against zombies: sirynges. And last but not least, almost every suburb has about 7 essencial buildings: Hospitals, Police stations, Fire stations, Etc. These buildings act as beacons for the zeds and have a population of about 60 survivors inside. That means that for every essencial building they raid, we have 40 more zombies to worry about. That does seem like a problem, doesn't it? And when zombies who want to return to life with brain rot we have to worry about zombies who go around destroying rotter revive NT Buildings and we have to shut down the building.
The zombie horde
I'm not going into specifics, because if you understand what this article is about, you understand what's happening to Malton.
The zeds have the upper hand because of one thing: They just keep getting up! This may not come as a surprise to many of you, but it's that ability that gives them their edge in battle. A common zombie has to spend 10 AP after being killed, but that's it. They don't switch sides like us. A zombie with Ankle Grab only has to spend 1 AP to get up. This not only gives them the opportunity to stay down and recover AP, but it makes sieges almost impossible to repel.
(I lied. I did get into specifics.)
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