Suggestion:20090329 NecroTech Training
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'''Suggestion type'''<br />
Skill, balance change, improvement, etc. <br />
'''Suggestion scope'''<br />
Who or what it applies to. <br />
'''Suggestion description'''<br />
Full description. Check spelling and be descriptive.
{{Subst:SuggestionVoting}} |
NecroTech Training
Timestamp: | CaptainVideo 05:56, 29 March 2009 (BST) |
Type: | Heightened ease in NT operations |
Scope: | Survivors |
Description: | NecroTech Training, a science skill you buy at normal rates after you have NecroTech Employment, Lab Experience and NecroNet Access. It now costs only 10AP to make a syringe - you know where are the supplies are kept and you've gotten pretty slick at operating the computers.
The second is Facility Access. Same costs. Only one prerequisite - NecroTech Employment. You program your handprint into the NecroNet computer system and can access NT buildings from the street without needing a regular Free Running access point. A building doesn't have to be powered for the locks to work (they run on batteries). Since PKers can also use this, however, they can also just waltz in and trash the place. -CaptainVideo 03:15, 26 March 2009 (UTC) |