User:Asema/phail

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Instead of trying to play with the big boys in the flame department, I suggest picking up some reading comprehension skills. I addressed your "refutations" in my original post. First of all, the game does not actually encourage carrying 16 loaded weapons; in so far as you are able to do so, you're most assuredly not contributing to the pro-survivor cause. That you fail to understand why isn't my problem: do your homework. Secondly, dudes armed to the teeth shooting the shit out every zombie they see (and usually dying grisly deaths themselves because of their stupidity) are very common in both the movies and, yeah, even the video games. Pay attention next time, okay? And go re-read karek and DCC's comments and try to understand the words of your intellectual superiors. THEN get back to us. --WanYao 20:12, 4 September 2008 (BST)


You say you don't want to legislate how people play the game one moment, then the next you say that's exactly what you want to do! Make up your mind. Now... Zombies don't care if they get shot. If you actually played a zombie full-time, you'd understand this. Shot me all you bloody well want, I'll dirt nap and stand up again with, at worst, 44 AP and be ready to go. Therefore, shooting zombies is completely pointless except when you need to clear a building. To that end, you carry some guns. But smart survivors don't carry lots of guns: they carry maybe 2-4 pistol and 2-4 shotguns, tops. Why? Well... because the most powerful pro-survivor thing in the whole game is the revive-needle. Next come barricading and FAKing. Smart survivors know this, thus they carry several needles (sometimes a hell of a lot), a toolbox and a big whack o' FAKs. These are the survivors who benefit the "pro-survivor" cause. By contrast, anyone who just carries a whole bunch of guns is not really benefiting the survivor cause all that much, they are just parasiting off others' barricades, revives and FAKs. Nor are they really hurting zombies, because zombies don't care if they die. Capiche? You say I haven't backed up my arguments, but I have. I actually made an argument -- it's just that you either don't understand, or you're wilfully ignoring the argument. Meanwhile, you've just provided statistics and a flawed idea, which you haven't put in any kind of rational or argumentative or bona-fide in-game context... Meanwhile, I don't care if someone wants to carry 16 shotguns -- as a survivor or a zombie. As a survivor, I think that guy is a parasitic waste of space and I will make fun of him and belittle him for being a trenchcoating wanker -- but he's not really hurting me. And, as your picture of Ash demonstrates, all said and done, he is actually RPing in-genre. And as a zombie I outright laugh at his stupidity and I smash his barricades and eat bra!nz with a hearty GRAAAAGH!!... However, I do not wish to legislate how he plays the game in such a heavy-handed way... Which is exactly what your suggestion intends to do -- by your own fucking admission! This is not a good idea, and by clinging to it and not accepting constructive and reasonable criticism, you're proving yourself to be fucking git, a disruptive and non-contributive member of the community. --WanYao 12:12, 5 September 2008 (BST)

Spam - You get spammed not because this idea is without merit: in fact, I think it has a lot of merit, suprisingly... unlike most of your other mass-produced crap suggestions. No, you get this spam vote as a FUCK YOU! because you don't have the decency and the courtesy to take your suggestions to Talk:Suggestions first. Where this idea, particularly point #3, could have been properly fleshed out developed. But... no... you're too good for that, or something... Spam off, John Pyre. --WanYao 16:35, 25 August 2008 (BST)

Re Yes. I am too good for that. I'm a busy man and I don't want to spend eight days developing an idea in committee. I'll do it for something freaking complex. For something simple like this I don't see the point. Searching in dark buildings. Seeing a random thing hidden. It's fucking simple. I'm not designing a NASA shuttle. Like it vote keep. Hate it vote kill. I don't really care if that makes me sound like an asshole or not. If you want to vote spam for all my suggestions go ahead. I don't really care if these make it in the game or not. I'm suggesting what I think are good ideas out of the fucking goodness of my fucking heart because I fucking enjoy this fucking game. If you don't like them, or Kevan doesn't like them, or anyone else doesn't like them I don't really give a damn. Don't put them in the game. Boo fucking hoo. This isn't some storied institution so fuck your protocol, I'll do whatever the hell I want. --Jon Pyre 17:00, 25 August 2008 (BST)

o "Boo fucking hoo [...] I'll do whatever the hell I want" ... Exactly, thanks for proving my point about your lack of respect for the community. But since that seems to be the prevelant attitude and ethos here, I might as well join in the fun... And if that includes calling you names and criticising you for not respecting the community by consulting them before you spam us with yet another half-baked suggestion... which requires users to spend their valuable time voting and commenting on it... Well then... fuck, yeah... I mean, if none of this really matters to you, as you claim, why not just print these up and have your mommy hang them on the fridge and say, "Oooh, what a pretty suggestion, John!"? Yeah... exactly... Spam off. --WanYao 18:38, 25 August 2008 (BST)

+ Advice to Voters Rule No. 1, "You are voting on Suggestions, not Users. The text of your vote should not personally attack or denigrate the user who has submitted it... no matter how ridiculous the idea. Flaming and/or Trolling will not be tolerated.." Read the rules dickhead. You say his vote has merit, yet you vote spam because of the actions of the User.--MichaelReadTalk BBK! ALiM 10:25, 26 August 2008 (BST) - Non author re struck. Also, count breakiness repaired. --The Grimch U! E! 10:34, 26 August 2008 (BST) Note - Vote struck. Vote on the suggestion, not the user. -- AHLGTH 19:16, 26 August 2008 (BST)