Template talk:BuildingDangerLevels
Numbers
The numbers 25z for "attack" and 100z for "siege" are leftovers from copypasting template for Malls. In case of simple buildings they would be too big - NT with 24z outside cannot really be called safe... Anyway, i've adjusted them to 15z and 50z. If there are better propositions - they are welcome --~~~~T''' 17:59, 31 August 2007 (BST)
I propose new numbers. To me 15 means the building will be ruined within 12 hours. Even 5 outside is not safe; that's easily enough to penetrate and destroy the generator, and/or infect inhabitants. 50 means it's been ruined and in zombie hands already.
I propose
- Safe: Barricaded with no more than three zombies outside.
- Under Attack: 4 - 20 zombies attacking, but survivors maintaining control.
- Under Siege: More than 20 zombies attacking.
- Ruined: Ransacked or ruined with three or fewer zombies in or out of the building.
- In Zombie Hands: More than three zombies inside and no survivors.
--ZaqWer 22:51, 3 December 2008 (UTC)
Abandoned
Since ruining a building makes it useless even without a zombie presence, (unless you have a toolbox) I was thinking if the new "Ruined" tag would work for empty ruined buildings. --Rogue 22:28, 5 September 2007 (BST)
- If it has zombie - it's clearly "in zombie hands" (if survivors think otherwise - they should retake it). If it doesn't - it's 1 click by survivor with toolbox from becoming "rebuilding". i don't see a need in such status. And if it's to be added, why wouldn't it cover abandoned but not ruined buildings too? they're not safe if there's no population to support them --~~~~ [talk] 08:04, 15 January 2008 (UTC)