User:Hashk/Sophie Ames/Archive

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This page is an archive page of Hashk/Sophie Ames's talk page. Please do not add comments to it. If you wish to contact Hashk/Sophie Ames please do so at User Talk:Hashk/Sophie Ames.


Escape from Odo General

Sophie - I found a few safe buildings on the northeastern border, near Houldenbank. If you don't mind the out-of-game contacting, see if you can get the other Odo General survivors to head that way with you. There's a few powered, EHB structures just on the edge of the suburb that I'm trying to find a way into. Sorry to have had to run, only had 10ap and no shotgun rounds left. --DubStreet 15:24, 30 January 2009 (UTC)

Dub! I'm so relieved to know you're alive. I am as well, at the moment. I was about to run when you left, and I managed to escape too, but don't have the AP to reach you. I'm hiding in a ruin near the hospital, crouched in the dark, doors wide open and everything. I did hit one of the zeds, so he may follow me... will do my best to keep breathing. But the hospital is ruined now. There's probably no one left but me. I'm so sorry it turned out this way... --Sophie Ames 16:55, 30 January 2009 (UTC)
Hey, we're alive, so it hasn't turned out any way, yet. We've just got to find a safe spot to replenish our energies and get organized. It was probably a mistake to work out of the hospital. I'm still out on the streets exposed to the world, because Houldenbank has one hell of an overbarricading problem - I've yet to see a single structure anywhere in the suburb that can be entered by a survivor from the street. Not a good place to be at no AP and infected. --DubStreet 17:49, 30 January 2009 (UTC)
Try the warehouse next to Rabbitts Park, it was VSB last time I was there. I'm six blocks away now... he did follow me! Turns out he really did want some of that tea. Please don't get dead Dub. --Sophie Ames 18:17, 30 January 2009 (UTC)
I found a VSB in the Junkyard north of The Owsley Building, and am now holed up in Owsley. Watch out if you come in this way - I noticed that a PK'r who killed me a few days ago, THE Golden Girl, is inconveniently also holed up in that junkyard. I'm out of AP and almost out of script hits however, so all I can do is hope for a few hours. --DubStreet 18:59, 30 January 2009 (UTC)

Escape from Penny Heights

Got it. God, you're a sitting duck then. Do try to forget about the PK'er, I'll revive you if she gets you. Well, that's if I manage to get out of this hell hole, I'm running through FAKs like a bugger. I'll see you in a few hours, wish me luck. --Sophie Ames 19:30, 30 January 2009 (UTC)

Luck to you. If you end up dying, I'll revive you. We're only in trouble if both of us die. Which is, admittedly, not an entirely unlikely proposition at this point. --DubStreet 19:44, 30 January 2009 (UTC)
Tell me about it. --Sophie Ames 19:59, 30 January 2009 (UTC)
Safe for now. I slipped out without waking up that zed, sneaky monkey that I am. New hideout is empty and EHB, will rest here for a short while before pressing on north. --Sophie Ames 21:00, 30 January 2009 (UTC)
I'm trying to decide if I want to head back into Penny Heights with Piker Pete and the lumberjacks to try and take back the suburb. Either way, need to get some ammo first, and that's going to take a while. --DubStreet 04:18, 31 January 2009 (UTC)
Update to previous - latest intel says that Joachim Mall has been reclaimed. If that's still true in a day or so, that'd be a great base of operations. Where are you headed? (Also: GET A MOBILE PHONE OMG) --DubStreet 06:35, 31 January 2009 (UTC)
I'm going back to Penny Heights, Dub. I was there to help dezombify the suburb, after what I've been through I might as well finish the job. Where and how exactly I don't know yet... but if you're going back too, then I'm going wherever is convenient to keep you clear of infections :D I'll be getting needles and FAKs today. Haha and yes, mobile phone. Hey, I just heard about Joachim on the radio (or maybe it was you?). If it's open and holds, yes, there's probably no better place to work from. But it's going to take me at least two days to get there, in shape to be of use. --Sophie Ames 17:17, 31 January 2009 (UTC)
Yeah, it was me, sending out an emergency broadcast to rally some help. Seems to have worked, we've got a small survivor group building there now. I've got pockets stuffed with syringes and I'm using every other AP to hunt for ammo, so we'll do our damndest to hold the place. 27.11 has been dead silent since the Heights fell, so I can assume everyone with ears on that frequency heard me call them to Joachim. we'll see what comes of it, but there's at least 10 more there now than when I arrived this morning. Hope I'm not just creating another buffet for the zeds. --DubStreet 21:25, 31 January 2009 (UTC)

Continued...

Thanks for the update, Dub. Those are good news. Bugger, I should be there already. I'm still in Houldenbank, cursing my rotten luck, searching for supplies. I thought about leaving now and resume searching there, but FAKs are easier to come by in a hospital so I'm staying a bit longer. I did take a short detour into Vinetown yesterday, which I kinda regret now, but at least I got a phone. Of course you're out of reach, but eventually you'll get a message about an RRF rotter and a freaky coincidence. Nothing of consequence, though.

Or it could be. Yesterday I passed a couple ruins in southeast Vinetown. Could be ferals' work, but I've been seing RRFers around these parts, both alive and dead. What I'm saying is, they may be just straggling, biding their time while the boss picks the next target... but it could mean the horde is moving north, in which case you may get a break there.

I'll catch up with you soon. Best of luck, keep your brains inside your head. I like them much better that way. --Sophie Ames 06:35, 1 February 2009 (UTC)

Shit. If the information on the scentmap is correct (http://sim.urbandead.info/index.php) the zombie hordes are heading for vinetown, just like you suggested. I'm seeing a large amount of 'scent death' data flooding in for that region, and major quantities of zombies and corpses. We're doing pretty well rebuilding joachim - one corner is already powered, and more survivors keep showing up every few hours. --DubStreet 07:05, 1 February 2009 (UTC)
No sooner do I open my big mouth than we see a zombie breakthrough. Damn it - I'm never going to get enough AP to actually fight these bastards if things keep going on like this. May have to flee again shortly. --DubStreet 07:07, 1 February 2009 (UTC)
The bloody plonkers. Can't help today, I'm useless right now. I swear I'm going to scream now. Oh, just found out, RRF is officially headed for Vinetown. Not that it makes fuck all difference to you, I see. Please be careful. --Sophie Ames 08:01, 1 February 2009 (UTC)
Joachim has fallen. Myself and a couple other survivors went a little south, to Fryerbank. I'm holed up for the night in Bastick Auto. It's EHB, so hopefully it will last long enough for me to get some real rest. Stay safe, the horde is on the move. --DubStreet 10:31, 1 February 2009 (UTC)
Figures. Well you're alive. Are you hurt? Yeah do that, get some rest... can you remember the last time you had 30 AP? I can't. Heh. Hey, you can see St. Seraphim's from there, is it lit? How about the PD? --Sophie Ames 17:58, 1 February 2009 (UTC)
Hahah, 30 ap? I can't remember the last time I had 15 AP. It's been one 10AP run after another, for days. Exciting, though. I did some scouting per your request - couldn't get safely to the PD, but St. Seraphims is entirely in zed hands, ruined and occupied, 2 inside, 7 outside. We seem to be nice and safe for now in Bastick Auto, however. It's EHB++, and I'm trying to start discussions with a rep from DK13 to see if they'll help us retake the suburb. So far, the Lumberjacks, our native group, have been pretty damn useless. Or at least really hard to talk to - and they haven't even bothered to re-establish their own frequency. I'm trying to get in touch with them on their own forum, nonetheless, in hopes of at least finding out if they're alive. --DubStreet 18:40, 1 February 2009 (UTC)
:P Dub do me a favour and sleep 12 hours now! Someone will come you'll see. I just rang the one other solid bloke I know, maybe he'll come. Long shot, and one more is not much, and he's probably in Kempsterbank so even if he comes it'll be a while. Sigh. Not much I know, but it's all I can do... short of flashing me tits to all the lads here, see if I can muster some help that way haha. And don't you put it past me. Now sleep! --Sophie Ames 20:09, 1 February 2009 (UTC)

Continued further...

Quick update: I'm in the Tomkyns building now, middle of Penny Heights, right under the phone mast. Found some bloke from MUM here, asked him if MUM is active in the suburb. Then a zed brought down the barricades, bit the guy, and left. Yeah. Don't ask. I barricaded lightly, but... guess what? I'm almost out of AP! Heh. I'll keep an eye on the barricades while I build up some. --Sophie Ames 22:42, 1 February 2009 (UTC)

Took a short walk outside to recon. No zeds outside the building now. The MUM guy still asleep, probably infected. Will patch him up later, but I had to check Rothwell. Ruined, of course, 6 AP to repair. 3 zeds outside, 5 inside. Sigh. --Sophie Ames 00:13, 2 February 2009 (UTC)

Shit. Someone just killed your friend. He was in the same shelter as me - I'll try to revive him, if you can get him to go to a space nearby where I can find him. Ah, nevermind - his body is still in the room, so I just asked him to stand up when he wakes up (if you can get him to wake up soon, that would be better) and asked the other people in the room not to kill him when he does. They've mostly been idle, so hopefully they won't interfere.

Since your last turn:

   * Aliteos said "Behold, the fate of those who would stand before the tide of progress" (1 hour and 22 minutes ago)
   * Aliteos killed ZIPO3956. (1 hour and 22 minutes ago)

No idea who Aliteos is or what their problem is. --DubStreet 03:26, 2 February 2009 (UTC)

Aha. Found out, from another page on the wiki. "Aliteos -- PKer, killed User:Elizabeth Bickell a bunch of times and User:Marty Chex once in The Usher Building in Heytown; taken down by User:Marty Chex once, while he was a zombie. DO NOT REVIVE. " Bad fucking luck.

--DubStreet 03:30, 2 February 2009 (UTC)

I can't believe it, what a piece of shit! Yup, KOS in the rogues gallery. I'll try to get in touch with ZIPO, thanks for looking after him... so I made him cross half of Malton just to get PK'ed. Bollocks. Oh well, I have enough AP to reach you now, barely. I'll scout the Crady building, and Joachim, then head down south. I can revive him myself a bit later, to let you build up AP for shooting. --Sophie Ames 04:39, 2 February 2009 (UTC)
Oy! The Craddy Building NT is empty, two zeds outside. Could repair it and cade a little right now, but I'm sure I wouldn't last in there alone once the zeds wake up. What do you say? I'll wait here a bit. --Sophie Ames 04:54, 2 February 2009 (UTC)
Damn it! Somebody dumped the corpse, or he left - I'm not sure where he is now, to revive him. I'm game for coming back to Craddy, but it's a bad place to hole up. We'd be safer picking a non-mall, non-PD, non-hospital, non-NT safehouse. They're always the first targets for a horde, whereas they're prone to ignore other buildings, regardless of 'cade status, so long as they're not lit up. --DubStreet 05:56, 2 February 2009 (UTC)
Alright. Yeah, we probably would be chased out of it, like Odo General. About ZIPO, I left him a message in his talk page, I say we let him tell us when he's up. I'm moving out then. --Sophie Ames 06:07, 2 February 2009 (UTC)