UDWiki:Open Discussion/DangerMap Version 4
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Let's get this discussion back on track and see if we can hash out a new DangerMap system.
Goals
- Make Danger Reports more relevant to the game's decreased playerbase.
- Make danger levels more NPOV.
- Build on existing system. Don't reinvent the wheel.
- Keep the map presented on Suburb uncluttered.
Relevant Discussion
Ideas
A few ideas have been put forward.
NPOV Population Based
Proposed by Zombie Lord on Talk:Suburb#NPOV_Suburb_Levels.
Cell | Level | Description |
Survivor Controlled | Zombie break-ins rare, Survivors hold practically the entire suburb. | |
Survivor Advantaged | Daily Zombie break-ins, but Survivors hold most buildings. | |
Contested | Many buildings ruined, ransacked or inhabited by Zombies but Survivors hold a significant area of control. | |
Zombie Advantaged | Zombies inside most resource buildings, with small pockets of Survivor holdouts. | |
Zombie Controlled | Most buildings wide open or Zombie inhabited, Survivors hold little to no ground. | |
A Ghost Town | At least 2/3rds of the suburb's buildings empty of Survivors or Zombies. |
NPOV Infrastructure Based
Another idea put forward by Zombie Lord after some discussion at Talk:Suburb#NPOV_Suburb_Levels.
Cell | Level | Description |
Survivor Fortress | At least 90% of buildings are Repaired. | |
Survivor Stronghold | At least 70% of buildings are Repaired. | |
Battleground | Ratio of Ruined/Ransacked buildings to Repaired buildings is 69% / 29% either way. | |
Zombie Ruin | At least 70% of buildings are Ruined/Ransacked. | |
Zombie Wasteland | At least 90% of buildings are Ruined/Ransacked. | |
A Ghost Town | At least 2/3rds of the suburb's buildings empty of Survivors or Zombies. |
EMR Based
A final version suggested by Zombie Lord after much user input.
Cell | Level | EMR Rating |
Infrastructure Intact | *** | |
Minor Structural Damage | **- | |
Heavy Structural Damage | *-- | |
Infrastructure Wrecked | --- |
Cell Icon | Level | EMR Rating |
lights are on across the suburb | A | |
several buildings with power | B-C | |
no lights on down there | D-F |
Cell Icon | Level |
Mobile phone mast powered on. | |
Mobile phone mast powered off. |
Cell Icon | Level |
Ghost Town. | |
PKer Presence. |
10- |
Dakerstown |
10- |
Dakerstown |
~50 |
Dakerstown |