User talk:Rpgfan

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Revision as of 00:36, 29 August 2006 by Thari (talk | contribs)
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Suggestions page

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Adrenaline

Timestamp: 01:36, 29 August 2006 (BST)
Type: Skill.
Scope: Survivors.
Description: A skill that would increase the interactivity of the game

This skill will allow you to induce adrenaline. This skill is in the misc tree. Adrenaline points(ADP) are the adrenaline currency. And 50 can be traded in for a rush. ADP is removed at a rate of 1 per 20 minutes, so act quickly. What a rush increases:

  • All non firearm attacks by 2.
  • Accuracy of firarm attacks by 5%.

What a rush decreases:

  • Accuarcy of non firearm attacks by 5%

Limitations:

  • ADP are removes at a rate of 1 per 20 mins
  • You cannot gain ADP while in a rush
  • XP is 3/4thed for obvious reasons, and XP farmers.
  • they last for 30 AP

Ways you can gain ADP:

  • Attcking with a firarm (+2)
  • Attcking with a non-firearm (+3)
  • Attcking with fists (+5)
  • Being attacked(+3/4 of damage)

Votes


If you care on what I think, I believe it's crap, but try to follow this suggestion to make your ones.--Thari TжFedCom is BFI! 01:36, 29 August 2006 (BST)