User:Crystalroselle/Journal: Difference between revisions

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== Resource Buildings Update ==
===Survivor tactics===


My advice to anyone playing now is don't bother protecting the NT building if there are more than 10 zombies in it. There's no way we can fight the zombies considering the low survivors number now (ah I still remember the glorious days when there's 60+ people in every resource building C:). Go and grab as many syringes as you can before the building falls and run to another safe place, there's no point protecting the building and get killed when your ap is gone. Lately, I noticed it's been easy to get fak and syringes. I can easily get 10-20 syringes a day. So grab as many syringes as you can with ap to spare to run and you'll be helping the potential survivors more than getting killed when the building falls.


==='''30 April 2011/1 May 2011'''===
Skills a survivor need now (arranged according to priority)


'''[[Mall Information Center|MALL]]'''
1) ''Free Running'' - almost all the resource buildings and even surrounding normal buildings in survivors suburbs are HB and above. Get this if you don't want to get killed.


[[Hildebrand Mall|Hildebrand Mall, Roftwood]] - '''RUINED''' - Three corners of the mall are ransacked. One ruined. No survivors inside. Total of around 50-60 zombies outside nearby buildings.
2) ''Construction'' - A needed skill if you want to help defending resource buildings. We need as many cades builders these days!


[[Nichols Mall|Nichols Mall, Stanbury Village]] - '''SAFE''' - EHB and well lit. Any survivors looking for supplies are welcomed!
3) ''First Aid/Diagnosis'' - Considering the current insanity of getting killed almost every alternate day, it's best to get this skill to quickly heal yourself up and other survivors. You'll have plenty of survivors to heal so the xp gaining won't be a problem so get this skill and lots of fak.


[[Calvert Mall|Calvert Mall, Quarlesbank / Gatcombeton]] - '''RUINED''' - Still ruined but only about one zombie left inside and outside the mall in each corner.
4) ''NecroTech Employment/Lab Experience'' - Desperately needed if you want to help build up our low survivor number now.  




'''[[Necrotech Information Center|NECROTECH BUILDING]]'''
If you're going for the 'kill zombies' route, get the ''Basic Firearms Training'' or ''Hand-to-Hand Combat'' skills and the level-ups but it's not really a feasible path now since there's usually at least 15-20 zombies attacking resource buildings. Still, it's a needed skill if there's only 2-3 zombies that breached and entered the building. Don't bother with ''Shopping, Bargain Hunting, Tagging'' and ''Radio Operation'' skills unless you've too many xp to spare. All the malls are down so where are you going with your shopping expertise?


[[The Went Building|The Went Building, Stanbury Village]] - '''UNDER ATTACK''' - 10-20 zombies outside.
Things that a survivor must have:


[[The Haslock Building (Chancelwood)|The Haslock Building, Chancelwood]] - '''RUINED''' - Ruined with 3 zombies outside and one inside. Surrounding buildings are all ruined.
1) At least 2-3 fak for yourself and use the rest on other survivors. It's extremely crucial that you keep at least 2-3 faks because a lot of zombies these days have infectious bite and you'll just end up dead again if you're infected.


[[The Lockwood Building|The Lockwood Building, Richmond Hills]] - '''SAFE''' - LB with 3 zombies outside.  
2) 4-5 syringes at least. Easily found in NT buildings. The search rate has shot through the roof after the survivor percentage plummeted. You can find a syringe in ''almost'' every ap spent.  


[[The Staples Building|The Staples Building, Richmond Hills]] - '''RUINED''' - Ruined with 3 zombies outside and 1 zombie inside the building.
3) A toolbox. Buy the construction skill and get this to help rebuilding. A survivor that can't help in construction is a survivor wasted.


[[The Style Building|The Style Building, Yagoton]] - '''RUINED''' - building is ruined with 5 zombies outside and one inside. The whole suburb is ruined.
4) A fire axe. Considering how quickly PDs are usually incinerated, it's better to keep a fire axe which needs no reloading.


'''[[Hospital|HOSPITAL]]'''
5) Fuel can and portable generator : Easily found in factories, keep one of these for resource buildings but not really required since search rate has shot up to insane %.


[[Ephrem General Hospital|Ephrem General Hospital, Wyke Hills]] - '''SAFE''' - Lit and VHB. Most of the surrounding buildings are in ruin.
6) Pistols and Shotguns : Less space for syringes/faks if you have these but IF you're a rebuilder, keeping two/three of these would be handy for killing those stubborn rotters that stays in buildings. Not really advisable for dedicated revivers who will be better off keeping the space for syringes and faks.
 
[[St. Mark's Hospital (Richmond Hills)|St. Mark's Hospital, Richmond Hills]] - '''UNDER ATTACK''' - VSB with 26 zombies outside.
 
[[Methodius General Hospital (Crooketon)|Methodius General Hospital, Crooketon]] - '''SAFE''' - VHB & lit with 1 zombie outside. A few zombies scattered around in other buildings.
 
[[St. Luke's Hospital|St. Luke's Hospital, Old Arkham]] - '''SAFE''' - VSB and lit.
 
'''[[Police Department|POLICE DEPARTMENT]]'''
 
[[Carle Street Police Department|Carle Street Police Department, Richmond Hills]] - '''UNDER ATTACK''' - VHB with five zombies outside. One block away, St Mark's Hospital has 20 zombies outside.
 
[[Mores Lane Police Department|Mores Lane Police Department, Crooketon]] - '''RUINED''' - One zombie left inside.
 
[[McKay Lane Police Department|McKay Lane Police Department, Old Arkham]] - '''SAFE''' - VHB and lit.
 
[[Merewether Road Police Department|Merewether Road Police Department, Mornington]] - '''SAFE''' - Safe for now but has 3 zombies outside attacking. Unknown number of survivors/zombies inside.

Revision as of 15:22, 28 May 2011

crystalroselle
Starting Occupation: Reporter/Scientist
Group Membership: None
Goals: Revival, healing & status reports
Username: Crystal Roselle
More details: Urban Dead profile



Survivor tactics

My advice to anyone playing now is don't bother protecting the NT building if there are more than 10 zombies in it. There's no way we can fight the zombies considering the low survivors number now (ah I still remember the glorious days when there's 60+ people in every resource building C:). Go and grab as many syringes as you can before the building falls and run to another safe place, there's no point protecting the building and get killed when your ap is gone. Lately, I noticed it's been easy to get fak and syringes. I can easily get 10-20 syringes a day. So grab as many syringes as you can with ap to spare to run and you'll be helping the potential survivors more than getting killed when the building falls.

Skills a survivor need now (arranged according to priority)

1) Free Running - almost all the resource buildings and even surrounding normal buildings in survivors suburbs are HB and above. Get this if you don't want to get killed.

2) Construction - A needed skill if you want to help defending resource buildings. We need as many cades builders these days!

3) First Aid/Diagnosis - Considering the current insanity of getting killed almost every alternate day, it's best to get this skill to quickly heal yourself up and other survivors. You'll have plenty of survivors to heal so the xp gaining won't be a problem so get this skill and lots of fak.

4) NecroTech Employment/Lab Experience - Desperately needed if you want to help build up our low survivor number now.


If you're going for the 'kill zombies' route, get the Basic Firearms Training or Hand-to-Hand Combat skills and the level-ups but it's not really a feasible path now since there's usually at least 15-20 zombies attacking resource buildings. Still, it's a needed skill if there's only 2-3 zombies that breached and entered the building. Don't bother with Shopping, Bargain Hunting, Tagging and Radio Operation skills unless you've too many xp to spare. All the malls are down so where are you going with your shopping expertise?

Things that a survivor must have:

1) At least 2-3 fak for yourself and use the rest on other survivors. It's extremely crucial that you keep at least 2-3 faks because a lot of zombies these days have infectious bite and you'll just end up dead again if you're infected.

2) 4-5 syringes at least. Easily found in NT buildings. The search rate has shot through the roof after the survivor percentage plummeted. You can find a syringe in almost every ap spent.

3) A toolbox. Buy the construction skill and get this to help rebuilding. A survivor that can't help in construction is a survivor wasted.

4) A fire axe. Considering how quickly PDs are usually incinerated, it's better to keep a fire axe which needs no reloading.

5) Fuel can and portable generator : Easily found in factories, keep one of these for resource buildings but not really required since search rate has shot up to insane %.

6) Pistols and Shotguns : Less space for syringes/faks if you have these but IF you're a rebuilder, keeping two/three of these would be handy for killing those stubborn rotters that stays in buildings. Not really advisable for dedicated revivers who will be better off keeping the space for syringes and faks.