User talk:SafetyMonkey: Difference between revisions

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Latest revision as of 23:25, 20 December 2005

Didn't my corrections say enough about why it's bad? I think the suggested percentages were too high, so I put in my own. I thought that having no source of infection was a bad idea, so I suggested that. So there you go. I did say why it was a bad idea. And if I read you correctly, you're suggesting insta-death, which is an automatic kill. Have you even read the do's and do not's? And you know what? I'm in a mall right now, with lots of people. I'm infected, and have been for 3 hours. There's a 30% chance I could have infected someone else with my suggestion, and then they'd double those chances in the next hours, and then it'd all snowball from there. Plus, any ap spent searching for and using healkits is one less ap spent searching for ammo and shooting zombies. The dead body thing also encourages zombies to time their attacks near the roll-over for AP, so not only do they attack together, but their bodies cause more infections. If it'll make you happy, I've resuggested my limit at 65%, the highest chance a survivor has to hit with a gun. --TheTeeHeeMonster 23:20, 20 Dec 2005 (GMT)