User:DangerReport/Dakerstown: Difference between revisions

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(25.96 "... streets are looking clear in Dakerstown ... several buildings with power ... only a few buildings damaged ..." This combination usually indicates an infrastructure-intact ghost town.)
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|Danger=safe
|Danger=a ghost town


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Revision as of 13:55, 20 August 2014

This suburb is currently a ghost town.

The map output looks like this:

Dakerstown

To change the danger level, find the line |Danger=status and replace status with one of these:

  • safe - Break-ins rare, max 50 zombies in suburb and no zombie groups above 10.
  • moderately dangerous - Active zombies and break-ins, but no 50+ hostile hordes.
  • dangerous - Zombies inside many resource buildings; OR hostile mobs of 50+.
  • very dangerous - Most buildings wide open or zombie-infested; OR hostile zombie mobs of 150+.
  • a ghost town - At least 2/3 of the suburb's buildings either empty of Survivors or Ransacked/Ruined AND max 60 zombies in suburb and no zombie groups above 10.