Template:EBD/ScoutingReportLayout: Difference between revisions

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{{User:Peralta/Demo5}}
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{{:EMRP: East Becktown|template=EBD/InfrastructureCycle}}<br/>
{{:EMRP: East Becktown|template=EBD/InfrastructureCycle}}<br/>
{{:EMRP: East Becktown|template=EBD/PowerLevelCycle}} {{EBD/MPMStatus}}
{{:EMRP: East Becktown|template=EBD/PowerLevelCycle}} {{EBD/MPMStatus}}<br />
{{EBD/BuildingStatus}}
{{EBD/BuildingStatus}}<br />
{{EBD/EBDBuildingStatus}}<br/>
{{EBD/EBDBuildingStatus}}<br/>
{{:EMRP: East Becktown|template=EBD/ZedCountCycle}}
{{:EMRP: East Becktown|template=EBD/ZedCountCycle}}

Revision as of 12:59, 16 August 2016

EBD SitRep

Zombies roam the streets, attacks are rampant. East Becktown's looking better than ever. We're looking at green lights across the board and not a single ruined building has been reported all day.
A lot of lights on, looks like there's quite a bit of activity around the place. The Percival Building's MPM is out of business, so we're not connected to the towers in the rest of the area right now.
Loney Row PD is in ruins, which means we'll have to get our firepower from outside of the suburb...
The Daubeney Building has been ruined, looks like the Daubeney Resident Zambahz have reclaimed their home again.
Not a single shambler in sight.