MCWU/Projects/ToolboxerSkills

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Revision as of 03:03, 29 October 2019 by Pardus (talk | contribs)
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Constructionist Survivor (Toolboxer) Skill Priority

Civilian Start

  • Free Running
  • Diagnosis (Do not pick up other healing skills early as they will reduce your XP gain)
  • Hand To Hand Combat, Axe Proficiency
  • Construction
  • Lurching Gait, Ankle Grab (Save the 200xp, don't die on purpose)
  • Tagging
  • Any skills you personally value, because the following are more situational usage
  • Vigour Mortis, Death Grip, Feeding Drag, Rend Flesh
  • Memories of Life, Ransack

Military Start

  • Free Running
  • Hand To Hand Combat, Axe Proficiency
  • Construction
  • Lurching Gait, Ankle Grab (Save the 200xp, don't die on purpose)
  • Tagging
  • Any skills you personally value, because the following are more situational usage
  • Vigour Mortis, Death Grip, Feeding Drag, Rend Flesh
  • Memories of Life, Ransack

Scientist Start

  • Free Running
  • Diagnosis (Do not pick up other healing skills early as they will reduce your XP gain)
  • Construction
  • Lurching Gait, Ankle Grab (Save the 200xp, don't die on purpose)
  • Tagging
  • Hand To Hand Combat (You'll be going crowbar instead of Axe for now)
  • Any skills you personally value, because the following are more situational usage
  • Vigour Mortis, Death Grip, Feeding Drag, Rend Flesh
  • Memories of Life, Ransack