MCWU/Projects/ToolboxerSkills
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Constructionist Survivor (Toolboxer) Skill Priority
Civilian Start
- Free Running
- Diagnosis (Do not pick up other healing skills early as they will reduce your XP gain)
- Hand To Hand Combat, Axe Proficiency
- Construction
- Lurching Gait, Ankle Grab (Save the 200xp, don't die on purpose)
- Tagging
- Any skills you personally value, because the following are more situational usage
- Vigour Mortis, Death Grip, Feeding Drag, Rend Flesh
- Memories of Life, Ransack
Military Start
- Free Running
- Hand To Hand Combat, Axe Proficiency
- Construction
- Lurching Gait, Ankle Grab (Save the 200xp, don't die on purpose)
- Tagging
- Any skills you personally value, because the following are more situational usage
- Vigour Mortis, Death Grip, Feeding Drag, Rend Flesh
- Memories of Life, Ransack
Scientist Start
- Free Running
- Diagnosis (Do not pick up other healing skills early as they will reduce your XP gain)
- Construction
- Lurching Gait, Ankle Grab (Save the 200xp, don't die on purpose)
- Tagging
- Hand To Hand Combat (You'll be going crowbar instead of Axe for now)
- Any skills you personally value, because the following are more situational usage
- Vigour Mortis, Death Grip, Feeding Drag, Rend Flesh
- Memories of Life, Ransack