MCWU/Projects/ToolboxerSkills: Difference between revisions
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=Constructionist Survivor (Toolboxer) Skill Priority= | =Constructionist Survivor (Toolboxer) Skill Priority= | ||
==Civilian Start== | |||
*Free Running | *Free Running | ||
*Diagnosis | *Diagnosis (Do not pick up other healing skills early as they will reduce your XP gain) | ||
*Hand To Hand Combat, Axe Proficiency | *Hand To Hand Combat, Axe Proficiency | ||
*Construction | *Construction | ||
*Lurching Gait, Ankle Grab | *Lurching Gait, Ankle Grab | ||
*Tagging | *Tagging | ||
* | |||
* | *Any skills you personally value, because the following are more situational usage | ||
* | |||
*Vigour Mortis, Death Grip, Feeding Drag, Rend Flesh | |||
*Memories of Life, Ransack | |||
==Military Start== | |||
*Free Running | |||
*Hand To Hand Combat, Axe Proficiency | |||
*Construction | |||
*Lurching Gait, Ankle Grab | |||
*Tagging | |||
*Any skills you personally value, because the following are more situational usage | |||
*Vigour Mortis, Death Grip, Feeding Drag, Rend Flesh | |||
*Memories of Life, Ransack | |||
==Scientist Start== | |||
*Free Running | |||
*Diagnosis (Do not pick up other healing skills early as they will reduce your XP gain) | |||
*Construction | |||
*Lurching Gait, Ankle Grab | |||
*Tagging | |||
*Hand To Hand Combat (You'll be going crowbar instead of Axe for now) | |||
*Any skills you personally value, because the following are more situational usage | |||
*Vigour Mortis, Death Grip, Feeding Drag, Rend Flesh | |||
*Memories of Life, Ransack | *Memories of Life, Ransack |
Revision as of 03:02, 29 October 2019
Constructionist Survivor (Toolboxer) Skill Priority
Civilian Start
- Free Running
- Diagnosis (Do not pick up other healing skills early as they will reduce your XP gain)
- Hand To Hand Combat, Axe Proficiency
- Construction
- Lurching Gait, Ankle Grab
- Tagging
- Any skills you personally value, because the following are more situational usage
- Vigour Mortis, Death Grip, Feeding Drag, Rend Flesh
- Memories of Life, Ransack
Military Start
- Free Running
- Hand To Hand Combat, Axe Proficiency
- Construction
- Lurching Gait, Ankle Grab
- Tagging
- Any skills you personally value, because the following are more situational usage
- Vigour Mortis, Death Grip, Feeding Drag, Rend Flesh
- Memories of Life, Ransack
Scientist Start
- Free Running
- Diagnosis (Do not pick up other healing skills early as they will reduce your XP gain)
- Construction
- Lurching Gait, Ankle Grab
- Tagging
- Hand To Hand Combat (You'll be going crowbar instead of Axe for now)
- Any skills you personally value, because the following are more situational usage
- Vigour Mortis, Death Grip, Feeding Drag, Rend Flesh
- Memories of Life, Ransack