Marcus General Hospital: Difference between revisions

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location_type=Hospital|
location_type=Hospital|
NW_location=[[the Chetwynd Monument]]|NW_color=Monument|
NW_location=[[the Chetwynd Monument]]|NW_color=Monument|
N_location=[[Tollyton Fire Department#Lake Street Fire Station|Lake Street Fire Station]]|N_color=Fire Station|
N_location=[[Lake Street Fire Station|Lake Street Fire Station]]|N_color=Fire Station|
NE_location=[[Augarde Lane (Tollyton)|Augarde Lane]]|NE_color=Street|
NE_location=[[Augarde Lane (Tollyton)|Augarde Lane]]|NE_color=Street|
W_location=[[Cheal Street]]|W_color=Street|
W_location=[[Cheal Street]]|W_color=Street|
This_location=Marcus General Hospital|location_color=Hospital|
This_location=Marcus General Hospital|location_color=Hospital|
E_location=[[Tollyton Towers#Bawden Towers|Bawden Towers]]|E_color=Tower|
E_location=[[Bawden Towers]]|E_color=Tower|
SW_location=[[Wasteland 65,70|wasteland]]<br/><small>([[Wray Heights]])</small>|SW_color=Wasteland|
SW_location=[[Wasteland 65,70|wasteland]]<br/><small>([[Wray Heights]])</small>|SW_color=Wasteland|
S_location=[[Wasteland 66,70|wasteland]]<br/><small>([[Wray Heights]])</small>|S_color=Wasteland|
S_location=[[Wasteland 66,70|wasteland]]<br/><small>([[Wray Heights]])</small>|S_color=Wasteland|
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One of the four hospitals in the suburb of [[Tollyton]]. This hospitals welcomes any survivor to enter and use its facilities. Important locations to be noted are [[The Rayfield Building (Tollyton)|The Rayfield Building]] the nearest Necrotech Building; and the [[Lake Street Fire Station]].
One of the four hospitals in the suburb of [[Tollyton]]. This hospitals welcomes any survivor to enter and use its facilities. Important locations to be noted are [[The Rayfield Building (Tollyton)|The Rayfield Building]] the nearest Necrotech Building; and the [[Lake Street Fire Station]].


===History===
===Barricade Policy===
According to [[Tollyton|Tollyton Barricade Plan]] this building at '''Very Strongly Barricaded''' meaning that all survivors will be able to enter this building and that the barricades shall maintain the zombies outside.
 
===Current Status===
'''12 Feb 2012''' Ruined by zombies overnight. [[User:Beachrat|Beachrat]] 11:45, 12 February 2012 (UTC)


'''01 Feb 2012''' Now heavily barricaded. Could not re-enter after sustaining 24 HP damage. Thanks a lot guys. [[User:Beachrat|Beachrat]] 15:42, 1 February 2012 (UTC)


==== January 23 =====
'''31 Jan 2012''' - You are inside Marcus General Hospital, its empty wards criss-crossed with snapped quarantine tape. The building has been very strongly barricaded. A portable generator has been set up here. It is running, and powering a radio transmitter that's currently set to 26.17 MHz. One of the wards has been decorated with a print of a tapestry. [[User:Beachrat|Beachrat]] 18:55, 31 January 2012 (UTC)
The building has been extremely heavily barricaded - no way to enter. Lights are on inside.


===Barricade Policy===
'''January 23''' - The building has been extremely heavily barricaded - no way to enter. Lights are on inside.
According to [[Tollyton|Tollyton Barricade Plan]] this building at '''Very Strongly Barricaded''' meaning that all survivors will be able to enter this building and that the barricades shall maintain the zombies outside.




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{{Generator}}
{{Generator}}
----
----
{{GrpLoc|Hospitals}}
{{GrpLoc|Tollyton}}
[[Category:Survivor Security Zone|*]]
[[Category:Survivor Security Zone|*]]

Latest revision as of 11:48, 12 February 2012

Mall-safe-small.jpg

Marcus General Hospital
This hospital is barricaded with zero zombies outside
--ZombGG (talk) 06:13, 26 January 2021 (UTC)
Marcus General Hospital

Tollyton [66,69]

the Chetwynd Monument Lake Street Fire Station Augarde Lane
Cheal Street Marcus General Hospital Bawden Towers
wasteland
(Wray Heights)
wasteland
(Wray Heights)
Kennea Way
(Wray Heights)

Basic Info:

  • Excellent place to find first aid kits. Zombies frequently check inside.
  • Portable Generators have a use other than powering the lights and increasing search probability in hospitals. Players with the Surgery Skill can heal for 15 HP if the Hospital has a fueled up Generator.
  • Hospitals can be barricaded normally.
  • Among the internal descriptions found in Hospitals:
    • "...its wards and corridors blackened with the soot of a recent fire"
    • "...its empty wards criss-crossed with snapped quarantine tape."
    • "...one of the city's psychiatric hospitals."
    • "...dark corridors leading through abandoned wards."
    • "...its emergency room in disarray."
    • "...its lobby covered with quarantine posters."
    • "...a children's hospital with bright murals across the walls. "
    • "The main lobby is riddled with bullet holes."
    • "It was one of the last to be evacuated, and seems to have been cleared out in a hurry."
    • "...a derelict hospital that was closed down years ago."

Description

One of the four hospitals in the suburb of Tollyton. This hospitals welcomes any survivor to enter and use its facilities. Important locations to be noted are The Rayfield Building the nearest Necrotech Building; and the Lake Street Fire Station.

Barricade Policy

According to Tollyton Barricade Plan this building at Very Strongly Barricaded meaning that all survivors will be able to enter this building and that the barricades shall maintain the zombies outside.

Current Status

12 Feb 2012 Ruined by zombies overnight. Beachrat 11:45, 12 February 2012 (UTC)

01 Feb 2012 Now heavily barricaded. Could not re-enter after sustaining 24 HP damage. Thanks a lot guys. Beachrat 15:42, 1 February 2012 (UTC)

31 Jan 2012 - You are inside Marcus General Hospital, its empty wards criss-crossed with snapped quarantine tape. The building has been very strongly barricaded. A portable generator has been set up here. It is running, and powering a radio transmitter that's currently set to 26.17 MHz. One of the wards has been decorated with a print of a tapestry. Beachrat 18:55, 31 January 2012 (UTC)

January 23 - The building has been extremely heavily barricaded - no way to enter. Lights are on inside.


Tagging Policy

Tagging this building yields no XP

Generator.JPG Needs Generator
This building requires a generator for maximum usefulness.