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== Operation Band-Aid ==
=== Healing the Red Scar Across Malton ===
<div style="padding:10px;">
{{groupbox|
group_name= Operation Band-Aid|
group_image= [[Image:Operation_bandaid‎.png|300px|Operation Band-Aid]]|
group_abbrev= [[OBA]]|
group_membership= none|
group_leaders= none|


Operation Band-Aid is an effort to discuss and generate a series of policies that create a legitimate endgame and worthwhile gameplay experience for Survivors, without appealing to Kevan to change the rules drastically in our favor.  After all, this is a Zombie Apocalypse, right?


Until more than a handful of people comment on this idea, feel free to discuss the possibilites and your feelings right here on the front page. As the conversation grows, it should be moved to the talk page.
group_goals= Save survivors without asking Kevan for drastic rule changes. |
[[User:Capsid|Capsid]] 20:19, 6 December 2008 (UTC)
group_recruit=Join the discussion page!|
group_contact=Just this page, for now.|
}}
 
Operation Band-Aid is an effort to discuss and generate a series of policies that create a legitimate endgame and worthwhile gameplay experience for Survivors.
 
===Some preliminary suggestions to get the ball rolling===
*Let's crunch numbers to find the greatest concentration of resource buldings and most defendable places in Malton.  These should be survivor Meccas.  To that end, I scraped the maps on the wiki to generate a list of all the cityblocks, with their 'burbs and coords.  [http://wiki.urbandead.com/index.php/Image:Blocks%2Bcoords%2Bburbs.zip]
*Let's figure out some clever ways to use killed-in-action survivors to spy and cause chaos within the attacking hordes rather than standing around at RPs while surrounding buildings are trashed.
*Let's come up with an updated policy on Combat Revives to reflect their currently high cost.  This might involve creating a small team strategy with each member filling a different role.  However you feel about CR, talk about revivification will be crucial to any pro-survivor endgame.
*Let's talk a lot in game!  Talking and RP make the game fun! The ability to speak is our only true gift as harmanz!   
 
===Using KIA harmanz as elite zombie fighters===
The RRF is effective at using a mixed fighting force of zombies and death cultist harmanz. I think it's time to adopt a similar strategy.  Survivors need to have an elite zombie force to fight on their behalf.  They can help in a few scenarios:
*Zeds have ruined a building while death cultists barricaded it to EHB.  This makes it much more difficult to retake.  Friendly zeds can hammer away at the barricades without worrying about being exposed or dying.
*When fighting other zeds, friendlys can take zeds down to only a few health so they will be easily killed by harmanz.
 
 
 
 
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[[Category:Strikes]]
[[Category:Groups]]

Latest revision as of 21:34, 13 December 2008

Healing the Red Scar Across Malton

Operation Band-Aid
Operation Band-Aid
Abbreviation: OBA
Group Numbers: none
Leadership: none
Goals: Save survivors without asking Kevan for drastic rule changes.
Recruitment Policy: Join the discussion page!
Contact: Just this page, for now.

Operation Band-Aid is an effort to discuss and generate a series of policies that create a legitimate endgame and worthwhile gameplay experience for Survivors.

Some preliminary suggestions to get the ball rolling

  • Let's crunch numbers to find the greatest concentration of resource buldings and most defendable places in Malton. These should be survivor Meccas. To that end, I scraped the maps on the wiki to generate a list of all the cityblocks, with their 'burbs and coords. [1]
  • Let's figure out some clever ways to use killed-in-action survivors to spy and cause chaos within the attacking hordes rather than standing around at RPs while surrounding buildings are trashed.
  • Let's come up with an updated policy on Combat Revives to reflect their currently high cost. This might involve creating a small team strategy with each member filling a different role. However you feel about CR, talk about revivification will be crucial to any pro-survivor endgame.
  • Let's talk a lot in game! Talking and RP make the game fun! The ability to speak is our only true gift as harmanz!

Using KIA harmanz as elite zombie fighters

The RRF is effective at using a mixed fighting force of zombies and death cultist harmanz. I think it's time to adopt a similar strategy. Survivors need to have an elite zombie force to fight on their behalf. They can help in a few scenarios:

  • Zeds have ruined a building while death cultists barricaded it to EHB. This makes it much more difficult to retake. Friendly zeds can hammer away at the barricades without worrying about being exposed or dying.
  • When fighting other zeds, friendlys can take zeds down to only a few health so they will be easily killed by harmanz.