Operation band-aid: Difference between revisions

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= Operation Band-Aid =
=== Healing the Red Scar Across Malton ===
=== Healing the Red Scar Across Malton ===



Revision as of 21:03, 6 December 2008

Healing the Red Scar Across Malton

Operation Band-Aid is an effort to discuss and generate a series of policies that create a legitimate endgame and worthwhile gameplay experience for Survivors, without appealing to Kevan to change the rules drastically in our favor. After all, this is a Zombie Apocalypse, right?

Some suggestions:

  • Let's do some statistical analysis on concentration of resource buldings and find out which are the most defendable places in Malton. These should be survivor Meccas.
  • Let's figure out some clever ways to use killed-in-action survivors to spy and cause chaos within the attacking hordes rather than standing around at RPs while surrounding buildings are trashed.
  • Let's come up with an updated policy on Combat Revives to reflect their currently high cost. This might involve creating a small team strategy with each member filling a different role. However you feel about CR, talk about revivification will be crucial to any pro-survivor endgame.
  • Let's talk a lot in game! Talking and RP make the game fun! The ability to speak is our only true gift as harmanz!

The only rule change for which I would appeal to Kevan:

  • Some people want 0-AP speech, I think this is too big of an advantage. Perhaps raising the character limit slightly on the radio broadcasts would be enough to tip the scales in our favor again.

Until more than a handful of people comment on this idea, feel free to discuss the possibilites and your feelings right here on the front page. As the conversation grows, it should be moved to the talk page. Capsid 20:19, 6 December 2008 (UTC)