Scouts4hire: Difference between revisions

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۰ Enough ammo to kill 2-4 zombies
*Enough ammo to kill 2-4 zombies


۰ 3-5 FAKs (In the event that you are going to be by yourself out in the field for more than 3 days, bring more)
*3-5 FAKs (In the event that you are going to be by yourself out in the field for more than 3 days, bring more)


۰ A fireaxe ("Blades don't need reloading")
*A fireaxe ("Blades don't need reloading")


۰ DNA Extractor  
*DNA Extractor  


۰ 1-3 Revivification Syringe(s)
*1-3 Revivification Syringe(s)


۰ Mobile Phone (Keep in touch)
*Mobile Phone (Keep in touch)
 
۰ Radio (Listen to broadcasts of our employers, your current suburb, or nearest mall/fort)


*Radio (Listen to broadcasts of our employers, your current suburb, or nearest mall/fort)


== What you need ==
== What you need ==

Revision as of 17:10, 2 January 2009

This page is under construction

Scouts For Hire
Abbreviation: Scouts4Hire or S4H
Group Numbers: None
Leadership: Ralain
Goals: Support our allies, keep building status up to date
Recruitment Policy: Listen under "What You Need"
Contact: headtowall@yahoo.com email or better yet, IM me! More likely to read it

What we do

Scouts4Hire is mainly an assist group. We go where we are needed. If an ally is about to launch a suburb/mall/fort retake mission, we'll run ahead and set up bases of operation. We will also run to aid of anyone under siege, keep mobile phone masts working, and/or if we have nothing better to do, log every zombie nearby into the Necrotech system.

In addition to any in-game operations, Scouts4Hire also updates the [mall status], PKer databank, and anything else that would give fellow survivors information.


Where we operate

Anywhere needed, but if unneeded, we run around Malton, reporting Mall/Mobile Masts status.

"We have no HQ, but hey, look at it this way: they won't know where to find us!"

How we do it

Always make sure you have:


  • Enough ammo to kill 2-4 zombies
  • 3-5 FAKs (In the event that you are going to be by yourself out in the field for more than 3 days, bring more)
  • A fireaxe ("Blades don't need reloading")
  • DNA Extractor
  • 1-3 Revivification Syringe(s)
  • Mobile Phone (Keep in touch)
  • Radio (Listen to broadcasts of our employers, your current suburb, or nearest mall/fort)

What you need

۰ Freerunning

۰ Lab experience

۰ Construction

۰ Radio Operation


What we can do

This isn't a solid "YOU NEED THIS TO JOIN US" list, just what is wanted.

۰ Advanced Firearm Training

۰ Axe Proficiency

۰ Tagging (S4H WUZ HURR!!!1)

What we support


FireCircle.png
Mutual Aid
Aid the community and the community aids you.
This User or Group advocates mutual aid by means of being helpful, creative, and cooperative in-game, on the Wiki, and everywhere else in Urban Dead; in other words, not being a horrible, useless bastard.

We also support a little thing I call "barricade and run" because zombies expect us to hide in EHB buildings... not ransacked