Shuttlebank Barricade Plan: Difference between revisions

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| type34=Street | text34=Banton Lane | content34=
| type34=Street | text34=Banton Lane | content34=
| type44=Street| text44=Killinger Walk | content44=
| type44=Street| text44=Killinger Walk | content44=
| type54=EH | text54=the Darknell Museum | content54=
| type54=VSB | text54=the Darknell Museum | content54=DM
| type64=Street | text64=Thair Place | content64=
| type64=Street | text64=Thair Place | content64=
| type74=EH | text74=a warehouse | content74=
| type74=EH | text74=a warehouse | content74=

Revision as of 00:51, 26 March 2009

This is the Shuttlebank Barricade Plan


Shuttlebank Barricade Plan
30 31 32 33 34 35 36 37 38 39
10 PD FS
11 RS Sc
12 PD Ch FS
13 Ce
14 DM
15 NT LR RS PD
16 PD H PD
17 RS PD DW
18 NT RS FS NT
19 Ch RS


Legend
Unenterable Buildings
Extremely Heavily Barricaded Phone Mast
Enterable Buildings
Auto Shop Fire Station
Hospital NecroTech
Police Department School
Other VSB Buildings Unbarricaded Buildings
Other Locations
Street Monument
Cemetery Revivification Point

Extra information

This is still in the planning stages of development. It is to give us something to look at while we discuss possibilities and options on the barricading policy of Shuttlebank. Of course during times of danger the hospital would be barricaded up to EHB. Also all Railway Stations have been made VSB safe houses/entry points. There are 6 Police Departments in the area. 3 are EHB and 3 are VSB. All Firehouses should be maintained at VSB+2 to use as entry points and safehouse due to their lack or resources in them. Churches are left Wide Open in accordance with RESCUE!.

This leaves Shuttlebank with plenty of EHB safe havens and entry points and safe houses for new players keep resources accessible to all.

RS=Railway station Ch=Church Sc=School

DO NOT EDIT OR ALTER THIS PAGE. ALTERATIONS SHALL BE FIRST DISCUSSED ON THE TALK PAGE.

thank you, m4dD mUdD