Suggestion:20081017 Save Monroeville: Difference between revisions

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Ok, since Monroeville is the "Hardcore" urban dead why not make it last? It would play out like this, every two months Monroeville restarts. Basically everyone's characters reset to lvl 1 and all their skills and items removed. New characters can only be made within the first week of each round. Although to get new skills takes half the AP, (IE 100xp = 50xp, 75xp = 40xp, 150xp = 75xp) This would make the game more fast paced. The rules of perma-death, headshot is a perma kill, etc apply, if your character survives all the way to the end as either a human or zombie will get a badge that says "I survived Monroeville as a [insert human/zombie here] and all I got was a stupid badge". You would get another for each time you survived. This would make Monroeville an even more "Hardcore" game then before.
===Save Monroeville===
--[[User:Super Nweb|Super Nweb]] 06:38, 17 October 2008 (BST)
{{suggestionNew
|suggest_time=--[[User:Super Nweb|Super Nweb]] 06:39, 17 October 2008 (BST)
|suggest_type=Monroeville
|suggest_scope=Monroeville Players
|suggest_description= Ok since Monroeville is the "Hardcore" urban dead why not make it last? It would play out like this, every two months Monroeville restarts. Basically everyone's characters reset to lvl 1 and all their skills and items removed. New characters can only be made within the first week of each round. Although to get new skills takes half the AP, (IE 100xp = 50xp, 75xp = 40xp, 150xp = 75xp) This would make the game more fast paced. The rules of perma-death, headshot is a perma kill, etc apply, if your character survives all the way to the end as either a human or zombie will get a badge that says "I survived Monroeville as a [insert human/zombie here] and all I got was a stupid badge". You would get another for each time you survived. This would make Monroeville an even more "Hardcore" game then before.  
--[[User:Super Nweb|Super Nweb]] 06:39, 17 October 2008 (BST)

Revision as of 05:39, 17 October 2008

Save Monroeville

{{suggestionNew |suggest_time=--Super Nweb 06:39, 17 October 2008 (BST) |suggest_type=Monroeville |suggest_scope=Monroeville Players |suggest_description= Ok since Monroeville is the "Hardcore" urban dead why not make it last? It would play out like this, every two months Monroeville restarts. Basically everyone's characters reset to lvl 1 and all their skills and items removed. New characters can only be made within the first week of each round. Although to get new skills takes half the AP, (IE 100xp = 50xp, 75xp = 40xp, 150xp = 75xp) This would make the game more fast paced. The rules of perma-death, headshot is a perma kill, etc apply, if your character survives all the way to the end as either a human or zombie will get a badge that says "I survived Monroeville as a [insert human/zombie here] and all I got was a stupid badge". You would get another for each time you survived. This would make Monroeville an even more "Hardcore" game then before. --Super Nweb 06:39, 17 October 2008 (BST)