Talk:Malton: Difference between revisions

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:quick note about search rates during the second March of the Dead: Kevan stated somewhere that he did not adjust them on the fly, there were already game mechanics in place to increase search rates for survivors once survivor population dipped below a certain point. There is aparently also a similar mechanic in place if zombie numbers dropp that low but I doubt we'll ever see it in action. Otherwise good contribution to the article. ~[[Image:Vsig.png|link=User:Vapor]] <sub>17:20, 20 June 2012 (UTC)</sub>
:quick note about search rates during the second March of the Dead: Kevan stated somewhere that he did not adjust them on the fly, there were already game mechanics in place to increase search rates for survivors once survivor population dipped below a certain point. There is aparently also a similar mechanic in place if zombie numbers dropp that low but I doubt we'll ever see it in action. Otherwise good contribution to the article. ~[[Image:Vsig.png|link=User:Vapor]] <sub>17:20, 20 June 2012 (UTC)</sub>
::Also, I believe the ratio reached 7/93 at its worst, though someone else may have seen it go even worse than that. It was at 15% that the new search rate kicked in, but survivors were under 10% for at least a few weeks (the most fun weeks, in fact, since you could find needles at almost 100% search rate in a ruined NT). {{User:Aichon/Signature}} 17:57, 20 June 2012 (BST)
::Also, I believe the ratio reached 7/93 at its worst, though someone else may have seen it go even worse than that. It was at 15% that the new search rate kicked in, but survivors were under 10% for at least a few weeks (the most fun weeks, in fact, since you could find needles at almost 100% search rate in a ruined NT). {{User:Aichon/Signature}} 17:57, 20 June 2012 (BST)
:::Anyone have a linky link to Kevan talking about the automated search rate mechanic, or to the some record of the highest zombie / survivor ratio?  Not that I don't believe either of you, but it'd be nice to cite both those things in the article.
:::Anyone have a linky link to Kevan talking about the automated search rate mechanic, or to the some record of the highest zombie / survivor ratio?  Not that I don't believe either of you, but it'd be nice to cite both those things in the article. --[[User:Zarneverfike|Zarneverfike]] 19:07, 20 June 2012 (BST)

Revision as of 18:07, 20 June 2012

Archive

All content older than 1 year has been moved to the archive page.

Discussion

Can We please start updating again?

Hiya everyone, as you probably guessed i'm new to the wiki but been playing UD under several different characters since day one :)

I've noticed that almost nothing has been updated in at least the past two weeks, with the suburb danger levels in an even worse state. Any chance we can get updating again? I'll do what i can from my end, but i can't do everything.

Cheers

--Dark Fields 18:07, 10 April 2012 (BST)


Detailed Game History Section

I finally added the detailed Game History section I had been working on for the longest time. Although I reviewed it a couple times, someone more knowledgeable that I am might want to go over it to check for inaccuracies or notable omissions. --Zarneverfike 06:44, 20 June 2012 (BST)

Wow, that is some nice work there! looks really good actually. could you maybe add a link to the Malton Incident page for some of the speculative pre-outbreak history? --Dark Fields 08:57, 20 June 2012 (BST)

Pre-Outbreak History of Malton now has a link to Malton Incident. --Zarneverfike 18:47, 20 June 2012 (BST)
quick note about search rates during the second March of the Dead: Kevan stated somewhere that he did not adjust them on the fly, there were already game mechanics in place to increase search rates for survivors once survivor population dipped below a certain point. There is aparently also a similar mechanic in place if zombie numbers dropp that low but I doubt we'll ever see it in action. Otherwise good contribution to the article. ~Vsig.png 17:20, 20 June 2012 (UTC)
Also, I believe the ratio reached 7/93 at its worst, though someone else may have seen it go even worse than that. It was at 15% that the new search rate kicked in, but survivors were under 10% for at least a few weeks (the most fun weeks, in fact, since you could find needles at almost 100% search rate in a ruined NT). Aichon 17:57, 20 June 2012 (BST)
Anyone have a linky link to Kevan talking about the automated search rate mechanic, or to the some record of the highest zombie / survivor ratio? Not that I don't believe either of you, but it'd be nice to cite both those things in the article. --Zarneverfike 19:07, 20 June 2012 (BST)