Template:MapColors: Difference between revisions

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(Re-ordering so that having Ghost Town at the bottom makes sense (it currently doesn't read in any discernible order when going down or across))
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<small>Break-ins rare, max 50+ zombies in suburb and no zombie groups above 10.</small>
<small>Break-ins rare, max 50+ zombies in suburb and no zombie groups above 10.</small>
| width=40px |
{| style="{{DangerMapnormalmoderately dangerous}}; width:38px; height:38px" align=left
|&nbsp;
|}
| width=220 | '''Moderately Dangerous'''
<small>Active zombies and break-ins, but no 50+ hostile hordes</small>
|-
| width=40px |  
| width=40px |  
{| style="{{DangerMapnormaldangerous}}; width:38px; height:38px" align=left
{| style="{{DangerMapnormaldangerous}}; width:38px; height:38px" align=left
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<small>Zombies inside many resource buildings; OR hostile mobs of 50+</small>
<small>Zombies inside many resource buildings; OR hostile mobs of 50+</small>
|-
| width=40px |
| width=40px |
{| style="{{DangerMapnormalmoderately dangerous}}; width:38px; height:38px" align=left
|&nbsp;
|}
| width=220 | '''Moderately Dangerous'''
<small>Active zombies and break-ins, but no 50+ hostile hordes</small>
| width=40px |
{| style="{{DangerMapnormalvery dangerous}}; width:38px; height:38px" align=left
{| style="{{DangerMapnormalvery dangerous}}; width:38px; height:38px" align=left
|&nbsp;
|&nbsp;

Revision as of 10:52, 1 September 2010

Suburb Danger Level Colors
 
Safe

Break-ins rare, max 50+ zombies in suburb and no zombie groups above 10.

 
Moderately Dangerous

Active zombies and break-ins, but no 50+ hostile hordes

 
Dangerous

Zombies inside many resource buildings; OR hostile mobs of 50+

 
Very Dangerous

Most buildings wide open or zombie-infested; OR hostile zombie mobs of 150+

 
A Ghost Town

At least 2/3rds of the suburb's buildings either Empty of Survivors or Ransacked/Ruined AND having no zombie mobs of over 10 and no total zombies over 60


Suburbs listed in boldface contain notable locations, groups, or events.
Factors beyond the scope of this map may affect the situation on the ground.