Template:MapColors: Difference between revisions
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(Re-ordering so that having Ghost Town at the bottom makes sense (it currently doesn't read in any discernible order when going down or across)) |
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<small>Break-ins rare, max 50+ zombies in suburb and no zombie groups above 10.</small> | <small>Break-ins rare, max 50+ zombies in suburb and no zombie groups above 10.</small> | ||
| width=40px | | |||
{| style="{{DangerMapnormalmoderately dangerous}}; width:38px; height:38px" align=left | |||
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| width=220 | '''Moderately Dangerous''' | |||
<small>Active zombies and break-ins, but no 50+ hostile hordes</small> | |||
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| width=40px | | | width=40px | | ||
{| style="{{DangerMapnormaldangerous}}; width:38px; height:38px" align=left | {| style="{{DangerMapnormaldangerous}}; width:38px; height:38px" align=left | ||
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<small>Zombies inside many resource buildings; OR hostile mobs of 50+</small> | <small>Zombies inside many resource buildings; OR hostile mobs of 50+</small> | ||
| width=40px | | | width=40px | | ||
{| style="{{DangerMapnormalvery dangerous}}; width:38px; height:38px" align=left | {| style="{{DangerMapnormalvery dangerous}}; width:38px; height:38px" align=left | ||
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Revision as of 10:52, 1 September 2010
Suburb Danger Level Colors | |||||
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Safe
Break-ins rare, max 50+ zombies in suburb and no zombie groups above 10. |
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Moderately Dangerous
Active zombies and break-ins, but no 50+ hostile hordes | ||
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Dangerous
Zombies inside many resource buildings; OR hostile mobs of 50+ |
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Very Dangerous
Most buildings wide open or zombie-infested; OR hostile zombie mobs of 150+ | ||
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A Ghost Town
At least 2/3rds of the suburb's buildings either Empty of Survivors or Ransacked/Ruined AND having no zombie mobs of over 10 and no total zombies over 60 | ||||
Suburbs listed in boldface contain notable locations, groups, or events. |