User:Aichon/Userscripts: Difference between revisions

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(Okay, turns out it shows up randomly. I haven't looked into it yet, but I haven't noticed a pattern either.)
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|note=version 1.0.2
|note=version 1.0.2
|addenda={{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udagpscoordinates1.png|Screenshot}} - GPS for Norgan Library
|addenda={{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udagpscoordinates1.png|Screenshot}} - GPS for Norgan Library
|bugs=
|description=It just displays your current GPS coordinates next to the suburb name. You don't need a GPS unit in-game for this to work. This script won't work with Midianian's {{../snazzylink|User:Midianian/Userscripts#UDML|UDML}}, so I'd suggest using my {{../snazzylink|#UD Map Links|version}} instead, which also fixes some other issues as well.
|description=It just displays your current GPS coordinates next to the suburb name. You don't need a GPS unit in-game for this to work. This script won't work with Midianian's {{../snazzylink|User:Midianian/Userscripts#UDML|UDML}}, so I'd suggest using my {{../snazzylink|#UD Map Links|version}} instead, which also fixes some other issues as well.
 
|update=No functionality changes, but a major code rewrite. Now 70% leaner!
''Last Update:'' No functionality changes, but a major code rewrite. Now 70% leaner!
}}
}}


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<br />{{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbarrista2.png|Screenshot}} - EHB, able to barricade, infected, low AP
<br />{{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbarrista2.png|Screenshot}} - EHB, able to barricade, infected, low AP
<br />{{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbarrista3.png|Screenshot}} - VHB, able to barricade, low AP, low HP
<br />{{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbarrista3.png|Screenshot}} - VHB, able to barricade, low AP, low HP
|description='''Known issues: Barrista doesn't play nice with some other scripts. Act On Profile and DSS Satellite Phone are two that don't work if you use Barrista as well. If you're a developer of a script that Barrista doesn't like and are interested in working with me to try and sort things out, let me know. I'm happy to patch Barrista to make it play nice if you have any ideas.'''
|bugs=Barrista doesn't play nice with some other scripts. Act On Profile and DSS Satellite Phone are two that don't work if you use Barrista as well. If you're a developer of a script that Barrista doesn't like and are interested in working with me to try and sort things out, let me know. I'm happy to patch Barrista to make it play nice if you have any ideas.
 
|description=Barrista adds a menu bar to the top of your screen that replaces the text and buttons which normally show up under your minimap. Your name, your XP, and an estimation of the time until your AP will be full are in the bar (your name links to your profile, and your XP links to your skills), your HP and AP show up as bars that grow and shrink, and most of the old buttons show up too, freeing all of that space from under your minimap (as a bonus, it adds a Refresh button). The HP bar is even smart enough to know when you're infected, and glows in a bright green when it happens.
Barrista adds a menu bar to the top of your screen that replaces the text and buttons which normally show up under your minimap. Your name, your XP, and an estimation of the time until your AP will be full are in the bar (your name links to your profile, and your XP links to your skills), your HP and AP show up as bars that grow and shrink, and most of the old buttons show up too, freeing all of that space from under your minimap (as a bonus, it adds a Refresh button). The HP bar is even smart enough to know when you're infected, and glows in a bright green when it happens.


Besides those, it has a barricade level indicator that is colorized to match the colors of {{../snazzylink|#UD Building State Colorizer|Building State Colorizer}}, and can be clicked on to increase the barricade levels. Plus, it has tab buttons that show up just above the minimap and take the place of a few common buttons you see in the game, such as those for dumping bodies, entering and exiting buildings, standing up, etc.
Besides those, it has a barricade level indicator that is colorized to match the colors of {{../snazzylink|#UD Building State Colorizer|Building State Colorizer}}, and can be clicked on to increase the barricade levels. Plus, it has tab buttons that show up just above the minimap and take the place of a few common buttons you see in the game, such as those for dumping bodies, entering and exiting buildings, standing up, etc.
 
|update=Compatibility update to work better with {{../snazzylink|User:Klexur/Userscripts|Klexur's userscripts}}. Check them out if you haven't yet!
''Last Update:'' Compatibility update to work better with {{../snazzylink|User:Klexur/Userscripts|Klexur's userscripts}}. Check them out if you haven't yet!
}}
}}


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<br />{{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer3.png|Screenshot}} - large group of survivors, some on contacts list, some heavily damaged
<br />{{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer3.png|Screenshot}} - large group of survivors, some on contacts list, some heavily damaged
<br />{{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer4.png|Screenshot}} - same as last, but with {{../snazzylink|#UD Better Name Colorer|Better Name Colorer}} as well
<br />{{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer4.png|Screenshot}} - same as last, but with {{../snazzylink|#UD Better Name Colorer|Better Name Colorer}} as well
|bugs=
|description=Colorizes the HP values of characters in your building. It also removes the "HP" letters in an effort to de-clutter things a bit. The colors range from '''<span style="color: #f0af78;">peach</span>''' to '''<span style="color: #ff283c;">reddish-pink</span>''' usually, but also from '''<span style = "color: #78F028">lime green</span>''' to '''<span style = "color: #AAB446">putrid green</span>''' in the case of infections.
|description=Colorizes the HP values of characters in your building. It also removes the "HP" letters in an effort to de-clutter things a bit. The colors range from '''<span style="color: #f0af78;">peach</span>''' to '''<span style="color: #ff283c;">reddish-pink</span>''' usually, but also from '''<span style = "color: #78F028">lime green</span>''' to '''<span style = "color: #AAB446">putrid green</span>''' in the case of infections.
 
|suggestion=Pair it with {{../snazzylink|#UD Better Name Colorer|Better Name Colorer}} so you can see the HP values much more easily.
'''''Suggestion:''' Pair it with {{../snazzylink|#UD Better Name Colorer|Better Name Colorer}} so you can see the HP values much more easily.''
|update=Made it slightly more robust against future game updates (i.e. nothing was broken and nothing was fixed. Simply tried to make it harder to break).
 
}}
''Last Update:'' Made it slightly more robust against future game updates (i.e. nothing was broken and nothing was fixed. Simply tried to make it harder to break).}}


{{../scriptbox
{{../scriptbox
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|note=version 1.0.3
|note=version 1.0.3
|addenda=
|addenda=
|description=Ever log in to see a dozen "A zombie did such-and-such" messages, but have no idea which zombie was which? When using this script, if you mouse over a character link on the page (including survivors and yourself), all of the other links to that profile will be underlined, letting you see at a glance just who it was that did what. It's a small thing, but it's incredibly nice sometimes.}}
|bugs=
|description=Ever log in to see a dozen "A zombie did such-and-such" messages, but have no idea which zombie was which? When using this script, if you mouse over a character link on the page (including survivors and yourself), all of the other links to that profile will be underlined, letting you see at a glance just who it was that did what. It's a small thing, but it's incredibly nice sometimes.
}}


{{../scriptbox
{{../scriptbox
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|addenda={{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udsurvivoraggregator1.png|Screenshot}} - in a one-block building
|addenda={{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udsurvivoraggregator1.png|Screenshot}} - in a one-block building
<br />{{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udsurvivoraggregator2.png|Screenshot}} - in a mall
<br />{{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udsurvivoraggregator2.png|Screenshot}} - in a mall
|bugs=
|description=You know how zombies show up on the minimap as, for example, "3 zombies"? This script makes survivors at your block work the same way. It'll also try to do the same thing for neighboring blocks, but, due to limitations in the game, it can't count past five for those. As a bonus, if you're outside, it won't try to count neighboring blocks, that way, if you're engaged in live combat and your opponent runs, you can see which direction they went.
|description=You know how zombies show up on the minimap as, for example, "3 zombies"? This script makes survivors at your block work the same way. It'll also try to do the same thing for neighboring blocks, but, due to limitations in the game, it can't count past five for those. As a bonus, if you're outside, it won't try to count neighboring blocks, that way, if you're engaged in live combat and your opponent runs, you can see which direction they went.
 
|update=Fixed so that it works in multi-block safe houses such as Malls.
''Last Update:'' Fixed so that it works in multi-block safe houses such as Malls.}}
}}




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|addenda={{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/buildingstatecolorizer1.png|Screenshot}} - various colorizations for various levels of barricading
|addenda={{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/buildingstatecolorizer1.png|Screenshot}} - various colorizations for various levels of barricading
<br />For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDBSC|UDBSC}} (doesn't work with forts, partially broken after game update).
<br />For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDBSC|UDBSC}} (doesn't work with forts, partially broken after game update).
|bugs=
|description=Colorizes text on the page pertaining to barricade levels, generator/radio statuses, and a handful of other useful building states. I've modified the colors significantly and also updated it to work with forts. The colors and styles are as follows:
|description=Colorizes text on the page pertaining to barricade levels, generator/radio statuses, and a handful of other useful building states. I've modified the colors significantly and also updated it to work with forts. The colors and styles are as follows:
{{{!}}style="background-color: #565; color: #bcb;"
{{{!}}style="background-color: #565; color: #bcb;"
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<span style="color: #000; font-weight: bold;">lights out</span>.
<span style="color: #000; font-weight: bold;">lights out</span>.
{{!}}}
{{!}}}
 
|suggestion=Pair it with {{../snazzylink|#UD Better Name Colorer|Better Name Colorer}} so you can see the building states much more easily.
'''''Suggestion:''' Pair it with {{../snazzylink|#UD Better Name Colorer|Better Name Colorer}} so you can see the building states much more easily.''
|update=Fixed to work with the 2010-08-16 game update.
 
''Last Update:'' Fixed to work with the 2010-08-16 game update.
}}
}}


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|addenda={{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udicos1.png|Screenshot}}
|addenda={{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udicos1.png|Screenshot}}
<br />For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDICOS|UDICOS}}.
<br />For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDICOS|UDICOS}}.
|description=Takes your messy inventory and makes it tidy. It also calculates the number of rounds you have in your firearms. I can't speak highly enough of Midianian's work on this script, since it makes the game much more playable for me. I modified it to hide some useless buttons that just waste your AP (e.g. spray cans, flak jackets, etc.), but have otherwise left it just as he had it.}}
|bugs=
|description=Takes your messy inventory and makes it tidy. It also calculates the number of rounds you have in your firearms. I can't speak highly enough of Midianian's work on this script, since it makes the game much more playable for me. I modified it to hide some useless buttons that just waste your AP (e.g. spray cans, flak jackets, etc.), but have otherwise left it just as he had it.
}}


{{../scriptbox
{{../scriptbox
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|addenda={{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udmaplinks1.png|Screenshot}}
|addenda={{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udmaplinks1.png|Screenshot}}
<br />For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDML|UDML}} (partially broken).
<br />For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDML|UDML}} (partially broken).
|bugs=
|description=Puts links to the wiki and the {{../snazzylinke|http://dssrzs.org/map/|DSS Map of Malton}} for your suburb next to the suburb name. It's been modified to play nice with {{../snazzylink|#UD A-GPS Coordinates|A-GPS}} and to use the DSS maps instead of RedRum's, otherwise it's identical to the original version.
|description=Puts links to the wiki and the {{../snazzylinke|http://dssrzs.org/map/|DSS Map of Malton}} for your suburb next to the suburb name. It's been modified to play nice with {{../snazzylink|#UD A-GPS Coordinates|A-GPS}} and to use the DSS maps instead of RedRum's, otherwise it's identical to the original version.
 
|update=Minor bug fix to deal with bad links to the {{../snazzylinke|http://dssrzs.org/map/|DSS Map of Malton}} for suburbs with multiple words in their names.
''Last Update:'' Minor bug fix to deal with bad links to the {{../snazzylinke|http://dssrzs.org/map/|DSS Map of Malton}} for suburbs with multiple words in their names.}}
}}


{{../scriptbox
{{../scriptbox
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|addenda={{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udpl1.png|Screenshot}}
|addenda={{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udpl1.png|Screenshot}}
<br />For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDPL|UDPL}} (partially broken).
<br />For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDPL|UDPL}} (partially broken).
|description=Inserts two links after a character's profile link; one to their {{../snazzylink|Rogues Gallery (Brainstock)|Rogue's Gallery}} page, and another to add them to contacts. If they already are a contact, the latter link removes them. Works in the area description box, DNA scans, and in the "''Since your last turn:''" listing. Updated to work with the new Rogue's Gallery. This is one of Midianian's scripts that I do not use personally, so if it breaks, please alert me since I won't know it's broken, and I'll look into fixing it as soon as possible.}}
|bugs=
|description=Inserts two links after a character's profile link; one to their {{../snazzylink|Rogues Gallery (Brainstock)|Rogue's Gallery}} page, and another to add them to contacts. If they already are a contact, the latter link removes them. Works in the area description box, DNA scans, and in the "''Since your last turn:''" listing. Updated to work with the new Rogue's Gallery. This is one of Midianian's scripts that I do not use personally, so if it breaks, please alert me since I won't know it's broken, and I'll look into fixing it as soon as possible.
}}


{{../scriptbox
{{../scriptbox
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|note=version 1.0
|note=version 1.0
|addenda=For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDRA|UDRA}}.
|addenda=For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDRA|UDRA}}.
|description='''Known issues: If used with {{../snazzylink|#UD Item Combiner, Organizer, and Sorter|UDICOS}}, it must execute after it. Safari, Chrome, and Opera are fine. In Firefox, go to the ''Manage User Scripts'' window and move it after UDICOS.'''
|bugs=If used with {{../snazzylink|#UD Item Combiner, Organizer, and Sorter|UDICOS}}, it must execute after it. Safari, Chrome, and Opera are fine. In Firefox, go to the ''Manage User Scripts'' window and move it after UDICOS.
 
|description=When you click on your radio handset to change the frequency, it'll make a popup that you can use to enter the new frequency. It saves you a page load and an IP hit. I haven't made any modifications to it yet.
When you click on your radio handset to change the frequency, it'll make a popup that you can use to enter the new frequency. It saves you a page load and an IP hit. I haven't made any modifications to it yet.}}
}}


{{../scriptbox
{{../scriptbox
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|note=version 1.3
|note=version 1.3
|addenda=For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDRB|UDRB}}.
|addenda=For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDRB|UDRB}}.
|description=Inserts a "Refresh" button as the second button on the row of possible actions. This is one of Midianian's scripts that I do not use personally (its functionality is replicated in {{../snazzylink|#UD Barrista|Barrista}}), so if it breaks, please alert me since I won't know it's broken, and I'll look into fixing it as soon as possible.}}
|bugs=
|description=Inserts a "Refresh" button as the second button on the row of possible actions. This is one of Midianian's scripts that I do not use personally (its functionality is replicated in {{../snazzylink|#UD Barrista|Barrista}}), so if it breaks, please alert me since I won't know it's broken, and I'll look into fixing it as soon as possible.
}}


{{../scriptbox
{{../scriptbox
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|note=version 1.4.1
|note=version 1.4.1
|addenda=For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDVL|UDVL}} (broken).
|addenda=For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDVL|UDVL}} (broken).
|description=Turns the victim's name in a killing or dragging into a link to the {{../snazzylinke|http://profiles.urbandead.net|profile database}}. Fixed to work after the .info site went down.}}
|bugs=
|description=Turns the victim's name in a killing or dragging into a link to the {{../snazzylinke|http://profiles.urbandead.net|profile database}}. Fixed to work after the .info site went down.
}}




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<br />{{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/chud2.png|Screenshot}} - zombies can claw, bite, or drag survivors (some of these ones are infected too)
<br />{{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/chud2.png|Screenshot}} - zombies can claw, bite, or drag survivors (some of these ones are infected too)
<br />For reference, here's jimflexx's updated version of haliphax's {{../snazzylinke|http://sites.google.com/site/udscripts/chud|chud}}.
<br />For reference, here's jimflexx's updated version of haliphax's {{../snazzylinke|http://sites.google.com/site/udscripts/chud|chud}}.
|description='''Oftentimes simply fails to appear in Chrome. Planning to look into it (2012-07-26).'''
|bugs=Oftentimes simply fails to appear in Chrome. Planning to look into it (2012-07-26).
 
|description=Creates a box that appears underneath the minimap whenever there are injured survivors. It then sorts them by their HP and colorizes their HP in the same fashion as {{../snazzylink|#UD Better HP Colorizer|Better HP Colorizer}}. Next to their name, you then have the option to hurt them (e.g. pistol, shotgun, knife, bite, claw, etc. depending on which are available) or heal them. The script is significantly modified from haliphax's original version of chud.
Creates a box that appears underneath the minimap whenever there are injured survivors. It then sorts them by their HP and colorizes their HP in the same fashion as {{../snazzylink|#UD Better HP Colorizer|Better HP Colorizer}}. Next to their name, you then have the option to hurt them (e.g. pistol, shotgun, knife, bite, claw, etc. depending on which are available) or heal them. The script is significantly modified from haliphax's original version of chud.
|update=Now works again after the 2010-08-16 game update.
 
}}
''Last Update:'' Now works again after the 2010-08-16 game update.}}


{{../scriptbox
{{../scriptbox
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<br />{{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer4.png|Screenshot}} - large group of survivors, some on contacts list ({{../snazzylink|#UD Better HP Colorizer|Better HP Colorizer}} is used too)
<br />{{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer4.png|Screenshot}} - large group of survivors, some on contacts list ({{../snazzylink|#UD Better HP Colorizer|Better HP Colorizer}} is used too)
<br />For reference, here's gurujery's original {{../snazzylinke|http://userscripts.org/scripts/show/47893|Urban Dead Plain Looking}}.
<br />For reference, here's gurujery's original {{../snazzylinke|http://userscripts.org/scripts/show/47893|Urban Dead Plain Looking}}.
|bugs=
|description=Using Chrome? Install {{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/udbetternamecolorer_chrome.user.js|this one}} instead.
|description=Using Chrome? Install {{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/udbetternamecolorer_chrome.user.js|this one}} instead.


Changes the colors used for characters in your Contacts list, as well as for all of the other links on the page. The new colors are more muted, which greatly increases the contrast and makes them much easier to read.
Changes the colors used for characters in your Contacts list, as well as for all of the other links on the page. The new colors are more muted, which greatly increases the contrast and makes them much easier to read.
 
|suggestion=Pair it with {{../snazzylink|#UD Better HP Colorizer|Better HP Colorizer}} and {{../snazzylink|#UD Building State Colorizer|UD Building State Colorizer}} to really see it shine.
'''''Suggestion:''' Pair it with {{../snazzylink|#UD Better HP Colorizer|Better HP Colorizer}} and {{../snazzylink|#UD Building State Colorizer|UD Building State Colorizer}} to really see it shine.''}}
}}


{{../scriptbox
{{../scriptbox
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|addenda={{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udmap1.png|Screenshot}} - a view of Pitneybank, with all TRPs color-coded
|addenda={{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udmap1.png|Screenshot}} - a view of Pitneybank, with all TRPs color-coded
<br />For reference, here's Janzak's {{../snazzylinke|http://host.skoglind.se/urbandead/|UDMap}}.
<br />For reference, here's Janzak's {{../snazzylinke|http://host.skoglind.se/urbandead/|UDMap}}.
|description='''Known Issues: Does not work in Opera (no fix planned). Selecting suburbs from world map doesn't work in Chrome and Safari (fix is planned).'''
|bugs=Does not work in Opera (no fix planned). Selecting suburbs from world map doesn't work in Chrome and Safari (fix is planned).
 
|description=Puts two minimaps under the main minimap. The first shows you your entire suburb, with {{../snazzylink|TRP|TRPs}} colored, while the second shows you the entire city and lets you click on any suburb to see it in detail. I modified the appearance, added all of the Necrotech buildings, fixed some bugs, and changed the colors to match the ones used for the {{../snazzylink|Template:BarricadePlanLegend|barricade plans}}. The colors are:
Puts two minimaps under the main minimap. The first shows you your entire suburb, with {{../snazzylink|TRP|TRPs}} colored, while the second shows you the entire city and lets you click on any suburb to see it in detail. I modified the appearance, added all of the Necrotech buildings, fixed some bugs, and changed the colors to match the ones used for the {{../snazzylink|Template:BarricadePlanLegend|barricade plans}}. The colors are:
'''<span style="color: #ea4">Auto Repair Shop</span>''', '''<span style="color: #a85">Factory</span>''', '''<span style="color: #e8b">Hospital</span>''', '''<span style="color: #9d8">Mall/Fort</span>''', '''<span style="color: #85a">Necrotech</span>''', '''<span style="color: #44e">Police Department</span>''', and '''Outdoor'''.
'''<span style="color: #ea4">Auto Repair Shop</span>''', '''<span style="color: #a85">Factory</span>''', '''<span style="color: #e8b">Hospital</span>''', '''<span style="color: #9d8">Mall/Fort</span>''', '''<span style="color: #85a">Necrotech</span>''', '''<span style="color: #44e">Police Department</span>''', and '''Outdoor'''.
 
|update=Fixed broken links to wiki pages for blocks. Thanks, {{../snazzylink|User:Klexur|Klexur}}!
''Last Update:'' Fixed broken links to wiki pages for blocks. Thanks, {{../snazzylink|User:Klexur|Klexur}}!}}
}}




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|note=original author Sean Dwyer
|note=original author Sean Dwyer
|addenda={{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/aprecoverytimeindicator1.png|Screenshot}}
|addenda={{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/aprecoverytimeindicator1.png|Screenshot}}
|description=Displays an estimate of when your AP will be fully recovered. This version was heavily modified by {{../snazzylink|User:Thvortex|Thvortex}} with additional functionality related to negative AP and requiring multiple days to reach full AP. If you like this script, you might consider checking out {{../snazzylink|#UD Barrista|Barrista}} instead, listed elsewhere on this page, since it has the core of this functionality built in (though it doesn't have Thvortex's sweet changes).}}
|bugs=
|description=Displays an estimate of when your AP will be fully recovered. This version was heavily modified by {{../snazzylink|User:Thvortex|Thvortex}} with additional functionality related to negative AP and requiring multiple days to reach full AP. If you like this script, you might consider checking out {{../snazzylink|#UD Barrista|Barrista}} instead, listed elsewhere on this page, since it has the core of this functionality built in (though it doesn't have Thvortex's sweet changes).
}}


{{../scriptbox
{{../scriptbox
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|note=original author Vaevictus
|note=original author Vaevictus
|addenda={{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/quicklinks1.png|Screenshot}}
|addenda={{../snazzylinke|http://www.aichon.com/dumpbox/ud_userscripts/screenshots/quicklinks1.png|Screenshot}}
|bugs=
|description=Adds a menubar to the top of the screen with a few useful buttons for things like dumping bodies, fixing generators, standing up, etc. I've modified it to also take the place of the buttons that show up under the minimap area, that way it frees up some more space. If you liked it, check out {{../snazzylink|#UD Barrista|Barrista}} instead, listed elsewhere on this page, since it has this functionality built in.
|description=Adds a menubar to the top of the screen with a few useful buttons for things like dumping bodies, fixing generators, standing up, etc. I've modified it to also take the place of the buttons that show up under the minimap area, that way it frees up some more space. If you liked it, check out {{../snazzylink|#UD Barrista|Barrista}} instead, listed elsewhere on this page, since it has this functionality built in.
 
|suggestion=Pair it with {{../snazzylink|#UD Zero Out Buttons|Zero Out Buttons}} if you don't see a point in keeping those buttons under the minimap around any longer.
'''''Suggestion:''' Pair it with {{../snazzylink|#UD Zero Out Buttons|Zero Out Buttons}} if you don't see a point in keeping those buttons under the minimap around any longer.''}}
}}


{{../scriptbox
{{../scriptbox
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|note=version 1.0.1
|note=version 1.0.1
|addenda=
|addenda=
|description='''Known issues: If used with {{../snazzylink|#QuickLinks|QuickLinks}}, it must execute after it. Safari, Chrome, and Opera are fine. In Firefox, go to the ''Manage User Scripts'' window and move it after Quicklinks.'''
|bugs=If used with {{../snazzylink|#QuickLinks|QuickLinks}}, it must execute after it. Safari, Chrome, and Opera are fine. In Firefox, go to the ''Manage User Scripts'' window and move it after Quicklinks.
 
|description=Removes the buttons that normally show up under the minimap. If you liked it, check out {{../snazzylink|#UD Barrista|Barrista}} instead, listed elsewhere on this page, since it has this functionality built in.
Removes the buttons that normally show up under the minimap. If you liked it, check out {{../snazzylink|#UD Barrista|Barrista}} instead, listed elsewhere on this page, since it has this functionality built in.
|suggestion=Pair it with {{../snazzylink|#QuickLinks|QuickLinks}}, since otherwise you'll be left without those buttons at all.
}}


'''''Suggestion:''' Pair it with {{../snazzylink|#QuickLinks|QuickLinks}}, since otherwise you'll be left without those buttons at all.''}}
==<span style="color: rgb(242,242,242);">Footnote</span>==
==<span style="color: rgb(242,242,242);">Footnote</span>==
<span style="font-size: 1.1em">'''Footnote'''</span><br />
<span style="font-size: 1.1em">'''Footnote'''</span><br />
<small>GreaseKit for Safari is, as of 2011-07-21, broken in Safari 5.1, which is available for Snow Leopard and Lion. You are strongly advised to stick with 5.0 or downgrade back to it if you would like the scripts to continue working. Otherwise, your only alternative with Safari currently is to give [http://d.hatena.ne.jp/os0x/20100612/1276330696 NinjaKit] a try, but I will warn you in advance that it is super buggy, is not user friendly at all (you have to copy/paste each script you want into their text editor, then save it), seems to be lacking the ability to update/edit existing scripts, and hasn't been updated in months by the developer. Long story short, now may be a good time to check out an alternative browser if you rely on userscripts and don't want to be stuck with Safari 5.0.</small>
<small>GreaseKit for Safari is, as of 2011-07-21, broken in Safari 5.1, which is available for Snow Leopard and Lion. You are strongly advised to stick with 5.0 or downgrade back to it if you would like the scripts to continue working. Otherwise, your only alternative with Safari currently is to give [http://d.hatena.ne.jp/os0x/20100612/1276330696 NinjaKit] a try, but I will warn you in advance that it is super buggy, is not user friendly, is not compatible with a number of scripts, and hasn't been updated in months by the developer. Long story short, now may be a good time to check out an alternative browser if you rely on userscripts and don't want to be stuck with Safari 5.0.</small>

Revision as of 19:42, 26 July 2012

Aichon:Userscripts
Aichon
ˈīˌkän :Userscripts