Millett Walk Fire Department/News Archive

From The Urban Dead Wiki
Jump to navigationJump to search

July

27th

The Station is now the sole point of fortification in northern Spracklingbank, as far as I can tell. This probably isn't going to last. --AViewAM 03:05, 28 July 2008 (BST)

25th

The Station is in ruins. Members of the MWFD: fall back, find someplace safe, and hunker down. If you're a zombie, wait at a revive point. The revive point in Spracklingbank is Opalinska road.--Elizabeth Bickell 04:55, 26 July 2008 (BST)

24th

Cades are down. Seven zeds inside.--Elizabeth Bickell 18:30, 24 July 2008 (BST)

23rd

The Station has been breached. Cades are back up to Heavily, but they're unlikely to hold there for long; two zeds are inside the building. Help is urgently needed!--Elizabeth Bickell 01:05, 24 July 2008 (BST)

21st

The Station has been 'caded to EHB. There are more zeds than usual wandering around outside, and as the situation in Pitneybank worsens, the Department is buckling down. New members without Free Running can leave the Station by clicking on any other square and seek shelter in the surrounding buildings.--Elizabeth Bickell 03:54, 22 July 2008 (BST)

18th

Spracklingbank seems safe. Very few zeds around.--Elizabeth Bickell 05:20, 18 July 2008 (BST)

May 2008

21st

Marty and I will be heading back from our sejourn in Williamsville. if anyone is out there, please let us know. --Sergeant Sam 04:47, 22 May 2008 (BST)

Shuo and I are back at the Department building in Spracklingbank. All quiet here.--Elizabeth Bickell 03:33, 23 May 2008 (BST)

April 2008

15th

Marty and I are still hanging out in Williamsville. The hood seems pretty safe. --Sergeant Sam 20:55, 15 April 2008 (BST)

14th

Dead again and sick of dying. I'm done for a while--this is just ridiculous.--Elizabeth Bickell 01:32, 15 April 2008 (BST)

11th

In Vinetown, waiting for a revive. --Elizabeth Bickell 23:23, 11 April 2008 (BST)

Aaand revived, thanks to User:Polpol!--Elizabeth Bickell 02:31, 12 April 2008 (BST)
I'm in Williamsville, in the Mayer Building (NT). Alive, rearming, powering the building.--AViewAM 08:18, 12 April 2008 (BST)
I'll revive someone, stock up at Mitchem, and hunker down for the night before I start traveling again.--Elizabeth Bickell 05:22, 13 April 2008 (BST)

5th

Oh I don't expect to be safe, Elizabeth. I do expect a brief breather, long enough to revive, get ammo, and wait. Getting back will be difficult but not impossible. After the tide of the Dead crashes down.--AViewAM 19:38, 5 April 2008 (BST)

3rd

I wasn't alive long enough to even really enjoy it. I was revived, resolved to log on every couple of hours to support the barricades in Craske, logged on a couple of hours later, and was a half-hour dead. So much for that plan. Here are some ideas:
1. Stick around Heytown and help the Craskers out (I'm down with this idea but there are literally 63 zombies around the Museum as of this moment....food for thought)
2. Haunt Millet Walk. I'm kind of over going down with the ship, though.
3. Make for the somewhat safer suburbs of the south. There are even some green ones down there. For now. Temporary security, inventory stock-up, maybe some well-placed alliances...???--AViewAM 00:55, 4 April 2008 (BST)

I don't know. I'm kind of shy of moving about, although it seems to be the only option. My main concern is trying to move through demolished suburbs. God forbid we get caught out in the open and killed.--Elizabeth Bickell 03:49, 4 April 2008 (BST)

I'm already making my way south. I figured it doesn't really matter if we make it there as humans or zombies, as the green zones have revive points moving fairly quickly. --Sergeant Sam 19:21, 4 April 2008 (BST)

Yeah, just go down dead. I am. There are apparently efficient working RPs in Williamsville, as well as many lit, caded buildings, so being DOA won't be a huge problem.--AViewAM 23:16, 4 April 2008 (BST)
The other reason I'm shy of emigrating to happy, green areas is this: they're safe for now. But The Dead isn't stupid, and neither are the other zombies. They're evolving--to kill. They'll just lurch their way down to the green burbs and demolish them. I'm worried about fleeing to there and expecting to be safe. The more survivors flock to greener pastures, the more zombies will follow. I'm tired of dying...but I'm tired of running too.--Elizabeth Bickell 02:43, 5 April 2008 (BST)

2nd

And here I was enjoying being alive.--Elizabeth Bickell 05:07, 3 April 2008 (BST)