Suggestion talk:20080314 Don’t Free Run into Ruined Buildings 1.1

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Non Author Re(s) to Heretic144

Kill - Your balance is off. This would effectively hamstring freerunning because there are SO MANY ruined buildings. With your suggest in place, buildings would have to be retaken in pairs, with one as an entry point. Otherwise, the lone building would have to maintain VS++, which is basically impossible in a hostile suburb with no other survivors. --Heretic144 22:21, 14 March 2008 (UTC)

That's utter nonsense. The falling chance seems to be about 20%. If you make sure you have 3 extra AP when attempting to free run out of a ruin, you'd reduce the chance of not making to the next building to just 4% (1 extra to go back, 1 extra to enter, 1 extra to leave again). 6 extra AP makes it less than 1%. Given that you would likely be entering with LOTS of AP left (so you can barricade the building, search for gear, etc) that seems perfectly fine, and simply offsets the AP ruins currently SAVE survivors by acting as advertised entry points. Note also that damage from falling from a building itself can not kill you, ever- if it would, you instead are reduced to 1 HP. So in fact, having a nicely barricaded resource building surrounded by ruins would still be a good thing- just not the absurdly good thing for survivors that it currently is. SIM Core Map.png Swiers 18:29, 15 March 2008 (UTC)
I also feel the need to add something after rereading Heretic's reply. If you are in an area with SO many ruined buildings back-to-back, you wouldn't have th efalling chances anyhow. because the building next-door is ruined as well, you wouldn't attempt to Free Run into it, because you can't make it in anyhow, so if you're in a warzone, the only time you'd likely face the risk of falling is when heading back out of the wreckage, and that's only if you attempt to Free Run your way back (rather than just head to the streets to move as the crow flies, then use an entry point near your safehouse), so the chances of somebody being continuously subjected to this situation is quite low, and if you fix up the ruined building you've entered, the falling chance is gone anyhow.--Kolechovski 18:25, 18 March 2008 (UTC)