Suggestion talk:20130425 Door destruction
Door destruction
Timestamp: PayneTrain(NWO/FU) 15:29, 15 April 2013 (BST) |
Type: destruction |
Scope: zombie/death cultists |
Description: The ability basically allows a zed/death cultist to destroy the doors to building rendering them unbarricadable and open to attack from lower level zeds who haven't acquired the Memories of life skill.
working-It takes 5 hits to destroy a door with no chances of a miss(not really sure about this part) and can be destroyed by anyone who wishes to do so.only melee attacks can do any damage,no ranged weapons or bites.It can only be done at 0 barricade level or loosely barricaded level.It can be repaired with and without the construction skill(but at the cost of an extra AP) description for person performing action:-
description after each level for bystanders and Ap for fixing
pros-allows lower level zeds to gain exp at the cost of ap,the zed doesn't have to wait for other zeds to open doors for them and can instead break it down by themselves. Note:-you can see the people standing outside from destruction level 3 onwards UNDER normal...uhh do i have to say it again....door destruction conditions |
Discussion (Door destruction)
So, if I understand this correctly, by making it impossible to barricade again until the damage is repaired, you're essentially giving every zombie in the game the ability to spend 5AP to essentially Ransack a building once from the outside, even if there are survivors still inside? No way. WAY overpowered. If the repair mechanics work the same as they do now, you'd have to clear every single zombie from inside the building before you could repair the damage, and that would mean that in the middle of a siege, any zombie at all could act as a perfect beachhead, thus eliminating the primary means by which the survivors stay alive during a breach. A better idea might be to simply make it cost them 5AP to get in, without any of that stuff about having to do repairs or breaking it down permanently, and even that idea is questionable. —Aichon— 17:48, 15 April 2013 (BST)
From my point of view, it seems to me that this skill makes it so that zombies can just permanently disable barricades until the door is repaired. That makes as much sense as putting GRAVY on SKITTLES. Get the point? Jebidijed 8:22 AM, 6 April 2013 (EST)
As Aichon and Jebidijed. This is basically Super Ransack and there's absolutely no reason why a destroyed door shouldn't keep you from blocking all entrances with random junk. If you're concerned about low-level zombies not being able to get into places, might as well do away with doors and Memories of Life altogether, which would solve that problem. --RadicalWhig 00:00, 16 April 2013 (BST)
So you want me to remove the part about the barricades?ok,will do.thanks. any other faults?PayneTrain(NWO/FU) 18:33, 21 April 2013 (BST)
- So what is left? Is it basically just a 5AP ability to get around lacking Memories of Life? —Aichon— 01:02, 22 April 2013 (BST)