Talk:Suggestions/Science Skills

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I'd just like to say that I disagree with the idea of changing the "First Aid" Science Skill so that it increases XP in addition to increasing HP recovery. Why? Consider that the lack of that skill already allows you an XP advantage. Say that there's someone you want to heal, who has 10 points of injuries. If you are a player with no FA Skill, you can use 2 AP and 2 FAKs and receive 10 XP. If you have FA Skill, you can heal them in half as much time, so, it follows that you should receive half as much XP. It's a trade-off: Do you want to heal a little better or get a little better XP? --Natalya Zveda 00:15, 18 Oct 2005 (BST)