The Grey Knights
Defend the weak, protect the strong
The Grey Knights | |
Abbreviation: | TGK |
Group Numbers: | Classified |
Leadership: | Commando bill |
Goals: | Purge the Unclean |
Recruitment Policy: | preferably above level 8, and willing to defend our Malton stronghold |
Contact: | here |
Recruitment benefits
For higher level players, this group offers organised amusements e.g. frequent group raids, and a lot of fun! Also, you have strong chances of being promoted to platoon leader if you demonstrate leadership qualities and initiative during combat exercises.
For lower level players, the Grey Knights offer a safe, friendly environment to level up in, and to learn from other higher level players. Oh, and to kill plenty of zombies. yippee!
Command Hierarchy
Once sufficient numbers of troops have been recruited, there will be four units, the medical platoon, focused upon healing and revivification, an assault team, specialising in raids upon key areas that have succumbed to zombie attacks, the hunters, who seek out and neutralise enemies of the Grey Knights, and the defence force to defend the Groups' interests. There will be three commanders for each group, each who will report to the head of the strike force.
History
The Grey Knights were founded in the early 21st century. That is all that is declassified, although more information will be made apparent in the near future.