Role: |
Scrapper
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Age: |
12
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XP: |
490
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First Met: |
Caiger Mall
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Tammy appears incapable of being calm. She has little restraint, except to keep near to the group. Enthusiasm usually is the emotion for any situation. Giving her a look will result in a smile of mangled teeth in return. She can't wield her shotgun properly but won't be parted from it; her right shoulder is bruised and off-set from the recoil. Growing up in the apocalypse has had its effects.
Wearing: a ripped black bandana, a bloodstained white blouse, a bloodstained yellow skirt, and a blood-soaked pair of tan shoes.
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Group: |
Caiger Mall Survivors
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Views: |
What she says about...
- You – "He's kinda funny. Who doesn't have a name? I wonder where he's from."
- Herself – "I treat everything like a game, but I know it isn't. It's to cope, y'know?"
- The Group – "They're all I know. I don't remember much from before I met them."
- The Apocalypse – "It goes faster if you pretend."
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Stats: |
What's going for her physically...
- She can run 1,500 meters before tiring.
- She can hold her own against 2 zombies before being overwhelmed.
- If pinned, she can push off only another child.
- At best she can climb up pretty much anything.
- She can comfortably wield a weapon no heaver than a shotgun.
- She can hold her breath for a really long time (20 sec), but doesn't know how to swim.
- She can fit into a air duct, but the dust makes her sneeze.
What's going for her practically...
- She can't hit a nail with a hammer into a wooden plank without striking her thumb.
- If possible, she will leave 3 escape routes in a safehouse.
- If possible, she will sleep behind 2 layers of doors in a safehouse.
- She prefers to sleep in cramped nock, or a hidden cranny.
- She prefers to pack her teddy bear and a shotgun (the rest is negotiable), and travel during the day or night through many inaccessible areas (except for a little girl).
- She can squeeze her hands into equipment to fix things, where adults would be at a loss.
She knows [this much] about zombies...
- She of course knows to "shoot them in the head," but doesn't know that the old dead can sniff out her hiding spots easily.
- She knows that a scratch wound has a 85% chance of infection and 80% chance to contract the zombifying parasite.
- She knows that a bite wound has a 75% chance of infection and 60% chance to contract the zombifying parasite.
- According to her the cardinal symptom of zombification is when a person becomes uncharacteristically paranoid.
- If deprived of sustenance long enough, she knows a zombie will eat lesser zombies under some circumstances.
- In an ideal world, her weapon of choice against a zombie is a shotgun, because she's used to it.
- Her worst case zombie scenario is being trapped alone.
- She knows never to try and out-run an able-bodied zombie.
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Profiles pigeonhole characters. Everything here is the opinion of characters. See also Group Condition for other survivors.
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