User:Jack's Cold Sweat/Malton Skeet Club
Once upon a time there was a Malton Skeet Club. It was small. We called zombies skeet. And generally focused on mall defense. Most of those people don't play anymore, a couple people do. Myself, I'm Rick James, Chimmy (nao BRRC), et al. At this point it's actually people I know, or rather who know each other mutually. We don't shotgun zombies or PK anymore, largely due to the fact it gets boring pretty quickly. But Insancipitory, formerly?, of the Shearbank Resistance pointed out some mathmatical facts of the game. Namely shooting anything down (aside from survivors with brainrot), but especially zombies is completely futile. (zombies stand up, healed for a maximum of 6 ap, shooting them down takes a minimum of 5 shots. But between inaccuracy and searching for ammo, and walking back and forth to a safehouse shooting a zombie is more like a 30 to 40 ap penalty for a survivor, and a 6 ap penalty for zombies. Useless!) But we didn't always know or quite buy into this. Turns out it's much more efficent to cade, and revive allied survivors, shooting only to retake critical resource buildings (malls, auto repairs, malls, etc).
At one point during the fall of Blackmore in Ridleybank, I wandered ultimately down to South Blythville where I saw the BRRC reviving members of the Gore Corps who'd just slaughters a bunch of people including myself in Blackmore. So it's fair to say I took exception to their practices. As I mention above, once upon a time we did PK, and though I was sort of oblivious to it at the time it is only substantially effective against survivors with brainrot. The BRRC, well they did have the misfortune of that common ground. So a "please" begets a "fuck off," begets an "or else," begets a "fuck you!" begets a broken generator, begets a pkilling, begets lots of pkilling, and so the MSC v BRRC war begins. They greatly outnumbered us, suspected it, and expected we'd give up, get bored and move on. But it became a kind of game with in a game. This is the time where Insancipitory began to share some of his ideas. Soon it wasn't about getting revived and pk'ing the BRRC our hated RRF zombie philic foes; who I was convinced were a world wide ring of kitten snuff film producers. It was about exploring other aspects of ap inequity that could be leveraged against the BRRC. The most significant was breaking generators, which was hilariously easy to do as a zombie, and thus not even reguarded as patently obnoxious to uninvolved survivors. But cading vs decading via zombie and or crowbar were also signficant. The crowning achivement of Insancipitory's thoughts on River Tactics was our making the Pippard building habitable via blitzes coordinated by IM's or just huge ap drops. Basically, this consisted of getting rid of the BRRC brain rot clinic sprays and converting Pippard into a lit, EHB+2 NT building with a small but respectable population of sleeping survivors. Now to quickly realize their aim, a open to the street revive clinic, the BRRC had to kill all the sleepers. Some of whom were us, and would be revived within hours if not minutes, and occasionally seconds, but many were just disinterested survivors trying to get by. So we leveraged their ap against the BRRC. Which we of the MSC all thought was hilarious. Much giggling ensued. Basically, Insancipitory, and the BRRC taught us how to leverage community ap and IM coordination against potentially vastly larger groups. To wear them down, divide them, and eventually win some sort of concession we found paletable.
Well there were problems with this too. As it would happen the BRRC didn't just revive the Gore Corps. And though we'd more or less rendered them ineffective, they were still around providing a service if not actually doing that many brain rot revives. As it would happen there are good survivors with brain rot, and more than a couple. Why they have brain rot is irrelevant, there are a number of reasons, the least of which might be "Oops." Now with the BRRC gone, we of the ever dwindling MSC were left to deal with this population. We can't be assholes to decent people, or we're what? Well we WERE assholes, or more than we relized we were and more than we needed to be. Anyway after the Mall Tour rolled through we were left as the stewards of Pippard, it ended up virtually destroying the BRRC. We revived the survivors who stuck around. Which created a kind of fatigued peace. A couple really good rotter survivors later and we started to miss the BRRC. I missed the BRRC because I'm the kind of person who savors lazy like another person might enjoy fine wine. It had a different effect on Chimmy. While I enjoyed the new survivors and thought everyone like them should be survivors if they wanted, Chimmy sort of was struck by it as a mission. It was a service would be rotter survovrs needed. One they deserved. So she began to go about the process of trying to rebuild the BRRC.
Leaving the MSC as it really always was, just a collection of people who know each other through other avenues who play the game, but mostly the meta-game, coopratively through instant messaging.