User:Joshtronfan/Subway
The Subway Idea proposal For Urban Dead.
Malton's Marvelous Subway
Malton's Subway was built 1911. When The Quarantine Came the Lines Going outside the city had their exits to the outside world cover up with 2 tons on concrete.
How the Subway Works - Trains
Since all the Subway Trains left the city during the Quarantine, there are no trains running on the tracks, It is optimal to walk to your destinations in the subway.
How the Subway Works - Power
The subway Lighting is powered by Portable Generators at Each individual Station. If the generators run out of fuel the power goes out.
Accepted Suggestion
Subway Tunnels
Timestamp: 16:53, 7 Dec 2005 (GMT)
Type:
Improvement
Scope:
Train Stations
Description:
Train station tunnels would have underground passages leading to one another. There would be set directions to get from one station to the next (perhaps the large map of the city could be updated to show these paths). On the in-game map you would see just the buildings you can pass under. All other buildings would be shaded out.
Generators could be set up in a station that would power the lights within the tunnel. Each generator would power the neighborhood subway lighting system (or certain number of surrounding blocks). There would be some kind of indicator when you go into the tunnel to show how much energy is left for the lights (“The lights are at 100%”, “The lights are at 50%.”, etc.). When the lights go out, the in-game map goes black, except for N, S, E, and W indicators. You wouldn’t even be able to see if there were other players around you except, perhaps, by sound. The player could still move but this would force both zombie and survivor classes to diligently take note of where they are and be able to get themselves out using the city map or guessing (“You move further into the tunnel.”, “You’ve bumped against a wall.”). Since there would be, essentially, only two directions you could end up, through trial and error or map reading ability, a player could eventually find their way out.
Zombies with Scent Trail would be able to traverse the tunnels in complete darkness, as their maps would not go black. I would suggest that an equal survivor skill or a flashlight be created so survivors wouldn’t get totally stuck in the dark.