User:Kakashi on crack/toilet tactics

From The Urban Dead Wiki
Jump to navigationJump to search

This idea is useful to both survivor groups, and zombie groups, but because it requires hundreds of toolboxes, trenchcoaters, and thousands upon thousands of syringes (if human) or a lot of AP (if zombie)

I support river, dam, warfare, zombie river, and many other tactics but they seem over-complex and require a lot of planning for minimum deaths... This idea basically says "fuck deaths, I can revive, fuck revives, I can still kill, fuck turning into the enemy, it'll help me hurt them!" and as such, when using this idea you will die... a lot... but at the same time you will kick out the enemy from your suburb...

Scales.png Please remember to keep this article neutral.


Kakashi on crack's Toilet Tactics...

  As soon as you see this you probably think... toilet tactics? this guy really -IS- high on crack! If you are thinking this you are wrong as I'll teach you WHY they are called toilet tactics...

Toilet tactics are probably the simplest strategy in the history of Malton... unfortunately they take time, people, and levels... Also, they take a lot of EHB cades and meta-gaming as I doubt over 300 people on one radio station is a good idea...


TT requirements

for survivors:

A toolbox

construction skill

cade skill

NT people with at least 20 syringes on hand at all time

  • shudders* [trenchcoaters...]


for zombies:

all combat-related skills

memories of life

ransack



How it works (survivors)

As the majority of you play the OPed lil survivors, I will start off with how you pull off toilet tactics...


1.forget any differences... you must always be on alert and help each other out, even if you are enemy groups... this cannot be pulled off without TEAMWORK and.. possibly a designated radio channel or metagame forum...


2. recruit trenchies, promise them that if they wait it out, they will be rewarded with tons of EXP and zombie kills that will "help the populace" these guys will be your annoying "tanks" who charge in and do nothing but piss off the enemy, while they piss off the enemy with tons of bullets, you're going to be stocking up on syringes to revive, then you switch off while they look for ammo, then you switch off again...


3. take over a suburb, make it green... then take over another suburb, make it green too... repeat this until you've formed a square around one suburb... for example, if we wanted to take [Ridleybank] we need to take all the areas around it. (you know, the 8 other ones on that little mini-map at the top of Ridleybank page?)


NOTE: People -WILL- die, a lot if you use this plan... anyone with brain rot who wants to take part in the survivor action should stick back and check on cades on a daily basis, this seems boring but cades are your most important defence as survivors when using this tactic... You should require all trenchies to at least try and get the basic skills for the DNA extractor so they can at least see if the enemy they want to kill has brain rot or not...

now, you may be asking how to take over a suburb and make it green, well I don't know how but I have three tips... 1. zombies HATE trenchcoaters more then anything in the world as they make them have to waste valuable AP, 2. zombies HATE syringes as needles being jabbed in them all the time gets annoying, and 3. zombies HATE overcaders as this makes their job harder...


4. so You've taken over the suburbs around it, by this point unless the zombies are territorial or just plain stupid, they should have gone down to orange on the map and no longer red... this means it is WORKING, you are making them scared... Two things happen when zombies are surrounded by green suburbs and humans, they leave, or they all gather together, either way is good... now, this is where it gets a little extreme but will keep you from being invaded again... You need to temporarily make the cade policy so 90% of the barricades are EHB or higher, (+,++, etc.) this prevents the zombies from finding a weak spot, now you will have specific buildings in each suburb for the guys without free running, or in other words anyone who is an idiot or below level 2 who started as a human... these buildings should be put mostly away from the major battles, preferably on the other edges, this will allow these people time to get their levels up and gather supplies before they charge in with their trashcan-plate armour and shotguns. (XD)


5. now, lets review: EHB+ cades=90% in all suburbs? check... all suburbs are green? check... Ridleybank is surrounded? check... now what you ask? now you need to break down a single building by building line that goes out of one of the suburbs, this suburb will have to be extra defended and be the suburb with the most trenchies to work... you're going to flush them down the toilets now...


6. from the opposite edge of the map form where you put your zombie exit, you will start to build the looooong series of EHB buildings that will span across Ridleybank (still an example) that will force the zombies to retreat towards the exit... you are in essence "flushing them down the toilet"

NOTE: at this point, ALL zombies should be met with extreme prejudice no matter friend or foe... any zombie seen within your suburb that isn't at the designated revive points (don't make them obvious, NT buildings, cemeteries, and churches will only attract a horde of the enemy) should be killed, that right no more syringes, it's too much of a risk... This seems to be trenchcoaty and in essence it is but you are basically forcing these zombies to leave or get farmed for EXP, now if you were a pro-zombie supporter I think you would leave rather then make survivors stronger with free kills... At this point, tell the trenchcoaters to run wild and consider it zombie-smashing month as everyone gathers their pistols, shotguns, and fire axes to kill the hordes!


7. this is the hardest part (aside from surrounding the zombies) and most likely to hurt you in the long run if a large group of zombies is attacking from the other sides... after forcing those thick, long swarms into that tiny little hole (XD) you need to ALL head towards that hole and force em through it in case they get clogged up... This means that ALL buildings within that suburb will be EHB no matter what, cus if we're talking about say [Ridleybank], the zombies won't go down without a fight and you may find fifty of them jumping on your corpse one day... At this point your more or less trying to finish up your job and since the zombies have gone through hell trying to protect their homeland, they'll probably be less resistant by now...


8.You have officially now taken down 9 suburbs in around 2 months to half a year, pat yourself on the back and get ready for a zombie update... Also, try and repair any damage caused when you abandoned the other suburbs and if possible, keep the EHB policy for another month or two to make sure any zombie resistance at your completion is stopped before it can start...


Trenchcoaters have a use with my idea here, I still hate them and they can be annoying, but in the long run they do have uses with correct planning


Zombie Toilet Tactics

this tactic is very simple and can be enforced by anyone who has enough people following them...


1. get zombies, ZKing will not be allowed while you are taking over the suburb...


2. take over ALL suburbs around it, in this case we are taking over Judgewood so your biggest threat is jensentown... to take over a suburb as a zombie, just smash everything...

3. unlike in survivor toilet tactics, zombies don't need to fear death so don't even THINK about making an exit for the survivors, simply kill them all, show no mercy...

4. unlike survivor toilet tactics, you won't be pushing them, you will be pulling them into a single area and committing mass genocide, swarm them and destroy everything in your path to get them into a simple couple buildings at the very middle of the map... From here you will now make sure to check the surounding block on a daily basis before attacking cades, this may extend the time required to kill them all but will also keep them from spreading like the vermin they are...

5. finish them and patrol the suburb, this tactic for zombies takes a max usually of 3 months, and usually takes a lot less if done properly and efficiently!


if you support us, use this

Thetoilet.jpg Toilet Tactics!
I'm either drunk off my ass or like to use good ol fashion abuse of idiots like trenchcoaters! I support Toilet Tactics!

{{ToiletTactics}}