User:Nalikill/Stupid

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For stupid crap I do. Will clean up when less apathetic. - - =Nalikill Versus Nalikill.= - I want nalikill as an arbitrator  Nalikill  TALK  E!  W!  M!  USAI  21:33, 12 October 2007 (BST) - :He can't be impartial!  Nalikill  TALK  E!  W!  M!  USAI  21:33, 12 October 2007 (BST) - ::Yes he can.  Nalikill  TALK  E!  W!  M!  USAI  21:33, 12 October 2007 (BST) - :::No he can't  Nalikill  TALK  E!  W!  M!  USAI  21:33, 12 October 2007 (BST) - ::::You're both wrong, stupid and ugly!  Nalikill  TALK  E!  W!  M!  USAI  21:33, 12 October 2007 (BST) - :::::Okay. I'll take him.  Nalikill  TALK  E!  W!  M!  USAI  21:33, 12 October 2007 (BST) - ::::::Me too.  Nalikill  TALK  E!  W!  M!  USAI  21:33, 12 October 2007 (BST) - - ===Nalikill's Argument=== - Wikilawyer! You're stirring up drama on purpose, being stupid, being a vandal, and you can't just let shit lie. Nalikill  TALK  E!  W!  M!  USAI  21:33, 12 October 2007 (BST) - - ===Nalikill's Argument=== - So what? Being a stupid wikilawyering troll isn't illegal. Nalikill  TALK  E!  W!  M!  USAI  21:33, 12 October 2007 (BST) - - ===Nalikill's Rebuttal=== - It ain't illegal, but it's wrong to stir up so much drama and stupid shit when you don't have to. Nalikill  TALK  E!  W!  M!  USAI  21:33, 12 October 2007 (BST) - - ===Nalikill's Rebuttal=== - So what? I'm just too lazy to develop impulse control. Nalikill  TALK  E!  W!  M!  USAI  21:33, 12 October 2007 (BST) - - ===Nalikill's Decision=== - Nalikill will refrain from posting on his talk page for Ln(X) days. And Nalikill will stop being such a stupid fucking wikilawyer and annoying everyone. Nalikill  TALK  E!  W!  M!  USAI  21:33, 12 October 2007 (BST) - :Done and done. If Boxy will enforce the ruling, and remove Nalikill's edits when he's being a wikilawyer, I will refrain from editing Nalikill's talkpage. Nalikill  TALK  E!  W!  M!  USAI  21:33, 12 October 2007 (BST) - ::I am not happy about the ruling but will abide by it and stop being a wikilawyer.  Nalikill  TALK  E!  W!  M!  USAI  21:33, 12 October 2007 (BST) - - =This is impersonation= - Hi. User:Elvis

Grim's Argument

Spam - Ive said it before, and ill say it again. Adding a new firearm to the game results in one of two things happening: A net survivor buff, or a newbie survivor nerf. How? It all comes down to find rates. If you simply put a new weapon and ammunition on top of the existing find rates, you increase survivor power because they can find weapons and ammunition more easily, which makes them overall more powerful as they dont need to search as much to find ammunition and weaponry, especially if they have all the gun skills, which will happen sooner, rather than later. On the other hand, if you reduce the find rates for everything else gunlike, you nerf newbies who will have a harder time finding weapons and ammunition that meet their specific skill set. Also, overall, you nerf those weapons pretty hard too for everyone, since ammunition is harder to find. There is no way to impliment any new firearm without doing either of the previous, and cockup the pretty good balance for guns in the game. It simply cannot be done.