User:Pyrranha: Difference between revisions
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'''This ex-USAI member stands over six feet tall and bears a permanent five o'clock shadow. His scarf is worn over his mouth, causing his glasses to fog when he breathes. He kills the DEM casually, but cares for his other fellow survivors. | '''This ex-USAI member stands over six feet tall and bears a permanent five o'clock shadow. His scarf is worn over his mouth, causing his glasses to fog when he breathes. He kills the DEM casually, but cares for his other fellow survivors.''' | ||
DEM PKs: V''' | '''DEM PKs: V''' | ||
''Wearing:'' a blood-smeared pair of glasses, a blood-soaked black scarf, a tattered and blood-flecked black short-sleeved shirt, a bloodstained pair of black jeans and a bloodstained pair of white trainers | ''Wearing:'' a blood-smeared pair of glasses, a blood-soaked black scarf, a tattered and blood-flecked black short-sleeved shirt, a bloodstained pair of black jeans and a bloodstained pair of white trainers |
Revision as of 21:55, 11 April 2009
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This page is undergoing heavy maintenance. Please refrain from editing it until this notice is removed. Direct any comments to the talk page, or to this page's current editor, Pyrranha (Pyrranha's Talk Page). |
So, I decided to overhaul my userpage. I would make it prettier but I'm not wiki-savvy. And I really felt like just listing my characters out. I have a decent number of them.
Pyrranha
Pyrranha | |||||||||||||||||
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This ex-USAI member stands over six feet tall and bears a permanent five o'clock shadow. His scarf is worn over his mouth, causing his glasses to fog when he breathes. He kills the DEM casually, but cares for his other fellow survivors.
DEM PKs: V
Wearing: a blood-smeared pair of glasses, a blood-soaked black scarf, a tattered and blood-flecked black short-sleeved shirt, a bloodstained pair of black jeans and a bloodstained pair of white trainers
Miscellaneous Comments
My original character. I played him as a freelancer for a long time until I joined Die Angriff-Maschine, which is how I indirectly met Lachryma and the awesomeness of Ghetto Cow. After a short time, the group dissolved itself, and I went back to my wandering until I found out about the USAI, which I joined and had an awesome run with. Taking a mall back from a dozen zombies with only seven guys, leaving it QSB+ in every corner, is a great feeling. However, real life kicked it into overdrive and I stopped playing for a year. Upon returning, I joined up with the Spartans to see what they had to offer. It's been a good run so far; they keep my interest, at least.
Merkava
Merkava | |||||||||||||||||
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This zombie stands just over six feet tall and bears and constant grin of dagger-like teeth. It attacks recklessly and without provocation both the living and the dead alike.
Unsuccessful revives: 10
Wearing: a tattered and blood-soaked black short-sleeved shirt, a tattered and bloodstained pair of black trousers and a battered and blood-soaked pair of white trainers
Miscellaneous Comments
My hardcore zombie. Joined Feral Undead pretty much out of the gate, though I don't use their forums or anything. It's just nice to hear a familiar groan every once in a while. I'm very sporadic while playing this one; sometimes I kill zombies, sometimes I kill humans, sometimes I mix and match, and sometimes I kill nobody at all. I recently found my way up to Dulston, but I'm always on the move, trying to find something to maul.
The Necrobot
The Necrobot | |||||||||||||||||
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A two-meter humanoid cyborg, with a blade-like appendage welded onto its titanium mechanical arm. Its robotic components shine, and blood can be seen flowing through the veins of its organic nature.
Wearing: a blood-smeared pair of safety goggles, a torn and bloodstained grey short-sleeved shirt, a blood-flecked NecroTech jacket, a torn and bloodstained white lab coat and a pair of black shoes
Miscellaneous Comments
Yep. That's right. I control the Necrobot. This was sort of a secret project. I don't know why I made it secret. But it got some people's attention. It's kind of my RP character, but as with all the others, went inactive after real life happened. I have ideas for its furtherance, but for now will remain generally inactive.
One Life
One Life | |||||||||||||||||
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A survivor with only one life to live. If he dies, he will never stand again. And he's damn determined to make THIS LIFE COUNT.
Wearing: a white T-shirt, a blood-flecked pair of black trousers and a pair of black boots
Miscellaneous Comments
So, I got wicked bored one day and UD was on my mind, so I developed a concept of a survivor who couldn't become a zombie. So I challenged myself with the question: how long could such a person survive? Since I only got to level three, the answer would have to be "not very".
Epic Level Cleric
Epic Level Cleric | |||||||||||||||||
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A shambling cleric. He wields unholy powers to empower the hordes around him and slays all who dare oppose him.
Wearing: a white short-sleeved shirt, a blood-flecked white doctor's coat, a pair of white trousers and a pair of white shoes
Miscellaneous Comments
I'm a pretty hardcore Dungeons and Dragons player. By that, I mean I play in four different games, about six or seven games a month. I had the crazy idea of playing a cleric in UD, and generated Epic Level Cleric. Since 21st or higher level is considered "Epic" by D&D standards, I knew that, in time, ELC would live up to his name's sake. Yes, I know he is still only 20th level. But he'll get that level some day.
Damning Darkness
Damning Darkness | |||||||||||||||||
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Damned to eternal undeath, the darkness spreads.
Wearing: a broken pair of glasses, ripped white robes and a scuffed pair of white shoes
Miscellaneous Comments
So, I really wanted to have a Monroeville character. Unfortunately, this was during my inactivity year, and I couldn't afford the time. So when Borehamwood went live, I immediately snatched the chance to make a location-unique character. I figured there was no point in being living, either, since death was irreversible, and just made a zombie. Plus, "Damning Darkness" is the name of a magic spell in D&D, so it worked out. It has come to my attention, since its generation, that survivors always have the advantage in the early game, due to Memories of Life being a prerequisite for smashing and eating, which I found interesting (and annoying). Since survivors are few and far between these days, Damning Darkness is taking a permanent dirt nap, though he may rise again one day.
Knyfer
Knyfer | |||||||||||||||||
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This man is almost six feet tall. He is armed with a wide variety of knives, in various states of quality. As you watch him, he pulls his jacket tighter around himself and rubs his hands together, trying to stay warm.
Wearing: a railway porter's cap, a set of rosary beads, an orange T-shirt, a pale blue jacket, a blood-flecked black cassock, a blood-flecked pair of white trousers and a blood-flecked pair of brown leather boots
Miscellaneous Comments
After coming back, I really had the urge to make a PKing character. And, I mean, come on, a psychopath with a knife? Sounded good to me. However, it was that same day when I encountered the IP limit. Damn. So I decided to take my main and try out PKing instead. However, with Damning Darkness inactive, I've picked up the mantle of Knyfer once again. He only uses knives and is actually a rather nice guy, but has a bad habit of knifing survivors with 10HP or less. He's fun to play and is currently chilling in New Arkham. Eventually, I want him to join the MMS.