Sleeping: Difference between revisions
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Because most players are only active for a few minutes a day, it is very uncommon for two uncoordinated characters to interact with each other at the same time. Almost all interactions will be with sleeping characters. | Because most players are only active for a few minutes a day, it is very uncommon for two uncoordinated characters to interact with each other at the same time. Almost all interactions will be with sleeping characters. | ||
A character will fall asleep when they either log out, or run out of [[AP]]. When the latter occurs as a survivor, the player will receive the message "Exhausted, you can go no futher." and must wait for his AP to regenerate before waking up. | A character will fall asleep when they either log out, or run out of [[Action Points|AP]]. When the latter occurs as a survivor, the player will receive the message "Exhausted, you can go no futher." and must wait for his AP to regenerate before waking up. | ||
It is generally considered unwise, and often suicidal, for survivors to sleep outside. Many survivor guides warn their readers about finding safe places to sleep, while [[Guides:Shelter|others]] focus soley on the topic. Conversely, zombies seldom need to worry about finding safe places to sleep. | It is generally considered unwise, and often suicidal, for survivors to sleep outside. Many survivor guides warn their readers about finding safe places to sleep, while [[Guides:Shelter|others]] focus soley on the topic. Conversely, zombies seldom need to worry about finding safe places to sleep. |
Revision as of 19:53, 8 July 2009
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A player is considered to be "sleeping" whenever they are inactive. Characters who have been "asleep" the longest will appear first in a stack- survivors are listed based on how long they have been asleep, and players interact with the zombie that has been asleep the longest. If a survivor is asleep for at least five days, they are hidden from veiw and can not be interacted with. They will return to the game as normal upon waking up (logging in).
Because most players are only active for a few minutes a day, it is very uncommon for two uncoordinated characters to interact with each other at the same time. Almost all interactions will be with sleeping characters.
A character will fall asleep when they either log out, or run out of AP. When the latter occurs as a survivor, the player will receive the message "Exhausted, you can go no futher." and must wait for his AP to regenerate before waking up.
It is generally considered unwise, and often suicidal, for survivors to sleep outside. Many survivor guides warn their readers about finding safe places to sleep, while others focus soley on the topic. Conversely, zombies seldom need to worry about finding safe places to sleep.
The zamgrh word for 'To sleep' is 'Zzzz'