User:Aichon/Userscripts: Difference between revisions
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|colspan=3|It just displays your current GPS coordinates next to the suburb name. You don't need a GPS unit in-game for this to work. If you're using Midianian's {{User:Aichon/snazzylink|User:Midianian/Userscripts#UDML|UDML}}, update to my {{User:Aichon/snazzylink|#UD Map Links|version}} instead, otherwise this script won't work. | |colspan=3|It just displays your current GPS coordinates next to the suburb name. You don't need a GPS unit in-game for this to work. If you're using Midianian's {{User:Aichon/snazzylink|User:Midianian/Userscripts#UDML|UDML}}, update to my {{User:Aichon/snazzylink|#UD Map Links|version}} instead, otherwise this script won't work. | ||
|-style="font-size: .8em;" | |-style="font-size: .8em;" | ||
|colspan=3|[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udagpscoordinates1.png Screenshot] | |colspan=3|[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udagpscoordinates1.png Screenshot] - GPS for Norgan Library | ||
|} | |} | ||
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''The screenshots are outdated and show the b1 version, rather than the b2 version. Some major changes have occurred between versions.'' | ''The screenshots are outdated and show the b1 version, rather than the b2 version. Some major changes have occurred between versions.'' | ||
|-style="font-size: .8em;" | |-style="font-size: .8em;" | ||
|colspan=3|[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbarrista1.png Screenshot], [http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbarrista2.png Screenshot], [http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbarrista3.png Screenshot] | |colspan=3|[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbarrista1.png Screenshot] - ruined, unable to barricade (zombie), high XP, high AP, high HP | ||
[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbarrista2.png Screenshot] - EHB, able to barricade, infected, low AP | |||
[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbarrista3.png Screenshot] - VHB, able to barricade, low AP, low HP | |||
|} | |} | ||
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'''''Suggestion:''' Pair it with {{User:Aichon/snazzylink|#UD Better Name Colorer|Better Name Colorer}} so you can see the HP values much more easily.'' | '''''Suggestion:''' Pair it with {{User:Aichon/snazzylink|#UD Better Name Colorer|Better Name Colorer}} so you can see the HP values much more easily.'' | ||
|-style="font-size: .8em;" | |-style="font-size: .8em;" | ||
|colspan=3|[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer1.png Screenshot], | |colspan=3|[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer1.png Screenshot] - small group of survivors, lightly damaged | ||
[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer2.png Screenshot] - same as last, but with {{User:Aichon/snazzylink|#UD Better Name Colorer|Better Name Colorer}} as well | |||
[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer3.png Screenshot] - large group of survivors, some on contacts list, some heavily damaged | |||
[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer4.png Screenshot] - same as last, but with {{User:Aichon/snazzylink|#UD Better Name Colorer|Better Name Colorer}} as well | |||
|} | |} | ||
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|colspan=3|You know how zombies show up on the minimap as, for example, "3 zombies"? This script makes survivors at your block work the same way. It'll also try to do the same thing for neighboring blocks, but, due to limitations in the game, it can't count past five for those. As a bonus, if you're outside, it won't try to count neighboring blocks, that way, if you're engaged in live combat and your opponent runs, you can see which direction they went. | |colspan=3|You know how zombies show up on the minimap as, for example, "3 zombies"? This script makes survivors at your block work the same way. It'll also try to do the same thing for neighboring blocks, but, due to limitations in the game, it can't count past five for those. As a bonus, if you're outside, it won't try to count neighboring blocks, that way, if you're engaged in live combat and your opponent runs, you can see which direction they went. | ||
|-style="font-size: .8em;" | |-style="font-size: .8em;" | ||
|colspan=3|[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udsurvivoraggregator1.png Screenshot] | |colspan=3|[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udsurvivoraggregator1.png Screenshot] - in a one-block building | ||
[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udsurvivoraggregator2.png Screenshot] - in a mall | |||
|} | |} | ||
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|-style="font-size: .8em;" | |-style="font-size: .8em;" | ||
|colspan=3|[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/buildingstatecolorizer1.png Screenshot] | |colspan=3|[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/buildingstatecolorizer1.png Screenshot] - various colorizations for various levels of barricading | ||
|-style="font-size: .8em;" | |-style="font-size: .8em;" | ||
|colspan=3|For reference, here's Midianian's original {{User:Aichon/snazzylink|User:Midianian/Userscripts#UDBSC|UDBSC}} (doesn't work with forts). | |colspan=3|For reference, here's Midianian's original {{User:Aichon/snazzylink|User:Midianian/Userscripts#UDBSC|UDBSC}} (doesn't work with forts). | ||
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'''''Suggestion:''' Pair it with {{User:Aichon/snazzylink|#UD Better HP Colorizer|Better HP Colorizer}} and {{User:Aichon/snazzylink|#UD Building State Colorizer|UD Building State Colorizer}} to really see it shine.'' | '''''Suggestion:''' Pair it with {{User:Aichon/snazzylink|#UD Better HP Colorizer|Better HP Colorizer}} and {{User:Aichon/snazzylink|#UD Building State Colorizer|UD Building State Colorizer}} to really see it shine.'' | ||
|-style="font-size: .8em;" | |-style="font-size: .8em;" | ||
|colspan=3|[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer2.png Screenshot], [http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer4.png Screenshot] ( | |colspan=3|[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer2.png Screenshot] - small group of survivors, none on contacts list ({{User:Aichon/snazzylink|#UD Better HP Colorizer|Better HP Colorizer}} is used too) | ||
[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer4.png Screenshot] - large group of survivors, some on contacts list ({{User:Aichon/snazzylink|#UD Better HP Colorizer|Better HP Colorizer}} is used too) | |||
|} | |} | ||
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'''<span style="color: #ea4">Auto Repair Shop</span>''', '''<span style="color: #a85">Factory</span>''', '''<span style="color: #e8b">Hospital</span>''', '''<span style="color: #9d8">Mall/Fort</span>''', '''<span style="color: #85a">Necrotech</span>''', '''<span style="color: #44e">Police Department</span>''', and '''<span style="color: #071a07; background-color: #565;">Outdoor</span>'''. | '''<span style="color: #ea4">Auto Repair Shop</span>''', '''<span style="color: #a85">Factory</span>''', '''<span style="color: #e8b">Hospital</span>''', '''<span style="color: #9d8">Mall/Fort</span>''', '''<span style="color: #85a">Necrotech</span>''', '''<span style="color: #44e">Police Department</span>''', and '''<span style="color: #071a07; background-color: #565;">Outdoor</span>'''. | ||
|-style="font-size: .8em;" | |-style="font-size: .8em;" | ||
|colspan=3|[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udmap1.png Screenshot] | |colspan=3|[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udmap1.png Screenshot] - a view of Pitneybank, with all TRPs color-coded | ||
|} | |} | ||
Revision as of 22:16, 3 December 2009
Intro and supportUrban Dead's interface leaves a bit to be desired, but thanks to the miracle of Greasemonkey for Firefox (or GreaseKit and Greasemetal for Safari and Chrome, respectively), the players can make them look and act differently. If you need help installing or setting up Greasemonkey/Kit/Metal, I'm not the guy to ask. Once you get it installed however, you should be able to just click on the Install links I provide below. If you like my scripts and find that you're using them, I suggest clicking the watch link at the top of the page, then periodically checking your Watchlist for any changes here. If a script you like has been updated, just click the Install link for it again, and you should get the new version. All of these should work in Safari, and most of them work in Firefox or Chrome as well (where I'm aware that they don't, I make a note saying as such). If you run into any bugs or issues, make sure you're using the latest version of all of my scripts, then feel free to contact me via my talk page if the problem persists. I'll say right now that I don't have much patience for people who ignore answers that have already been posted in plain sight, so please don't be one of those people, but I do appreciate people that bring new problems to my attention.
Original releasesJust a few scripts that I wrote from the ground up. They're not necessarily original ideas, but they are original work.
Midianian's scriptsMidianian has asked me to maintain and update some of his scripts while he's away. Some of them haven't needed to be altered, while others have been modified to fix bugs or meet my needs. I'll be trying to keep them working, if only so that I can use them myself. Please note that I won't fix UDPL and UDRB on my own since I don't use them, but if someone informs me that they're broken, I'll look into putting a fix together.
Other modified releasesThese are scripts released by other authors (or else significantly derived from the work of other authors) which I have taken the liberty of editing for my own use. For the most part, I've been lazy about updating the comments in the code with my author information, version numbers, change history, etc., so pay it no heed.
DiscontinuedThe following userscripts have been discontinued. You can still download and use them, but no further updates will likely be offered for them, and support offered will be minimal. In most cases, their functionality has either been moved to another userscript that's being actively updated or will be moved to another userscript in the near future.
To do and ideas
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