User:Aichon/Userscripts: Difference between revisions

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|colspan=3|[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/chud1.png Screenshot] - able to use an axe, a pistol, or a FAK on an injured player
|colspan=3|[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/chud1.png Screenshot] - able to use an axe, a pistol, or a FAK on an injured player
|colspan=3|[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/chud2.png Screenshot] - zombies can claw, bite, or drag injured survivors (these ones are infected)
|-style="font-size: .8em;"
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|colspan=3|For reference, here's haliphax's original [http://sites.google.com/site/udscripts/chud chud].
|colspan=3|For reference, here's haliphax's original [http://sites.google.com/site/udscripts/chud chud].

Revision as of 01:13, 8 December 2009

Userscripts
Aichon:Userscripts
Aichon
ˈīˌkän :Userscripts

Intro and support

Urban Dead's interface leaves a bit to be desired, but thanks to the miracle of Greasemonkey for Firefox (or GreaseKit and Greasemetal for Safari and Chrome, respectively), the players can make them look and act differently (e.g. my interface). If you need help installing or setting up Greasemonkey/Kit/Metal, I'm not the guy to ask. Once you get it installed however, you should be able to just click on the Install links I provide below.

If you like my scripts and find that you're using them, I suggest clicking the watch link at the top of the page, then periodically checking your Watchlist for any changes here. If a script you like has been updated, just click the Install link for it again, and you should get the new version. If you like my scripts, you might also like other ones as well.

All of these should work in Safari, and most of them work in Firefox or Chrome as well (where I'm aware that they don't, I make a note saying as such). If you run into any bugs or issues, make sure you're using the latest version of all of my scripts, then feel free to contact me via my talk page if the problem persists. I'll say right now that I don't have much patience for people who ignore answers that have already been posted in plain sight, so please don't be one of those people, but I do appreciate people that bring new problems to my attention.


Original releases

Just a few scripts that I wrote from the ground up. They're not necessarily original ideas, but they are original work.


UD A-GPS Coordinates

Install updated 2009-09-01 version 1.0.1
It just displays your current GPS coordinates next to the suburb name. You don't need a GPS unit in-game for this to work. If you're using Midianian's UDML, update to my version instead, otherwise this script won't work.
Screenshot - GPS for Norgan Library


UD Barrista

Install updated 2009-11-05 version 1.0b2 - BETA RELEASE
Known issues: Beta release. Currently doesn't work in Firefox. Still has some minor bugs and inconsistencies. Feel free to report them.

Barrista adds a menu bar to the top of your screen that replaces the text and buttons which normally show up under your minimap. Your name XP, and an estimation of the time your AP will be full are up there (your name links to your profile, and your XP links to your skills), your HP and AP show up as bars that grow and shrink, and most of the old buttons show up too, freeing all of that space from under your minimap (as a bonus, it adds a Refresh button). The HP bar is even smart enough to know when you're infected, and glows in a bright green when it happens.

Besides those, it has a barricade level indicator that is colorized to match the colors of Building State Colorizer, and can be clicked on to increase the barricade levels. Plus, it has tab buttons that show up just above the minimap and take the place of a few common buttons you see in the game, such as those for dumping bodies, entering and exiting buildings, standing up, etc.

Screenshot - ruined, unable to barricade (zombie), high XP, high AP, high HP

Screenshot - EHB, able to barricade, infected, low AP

Screenshot - VHB, able to barricade, low AP, low HP


UD Better HP Colorizer

Install updated 2009-12-06 version 1.1.1
Colorizes the HP values of characters in your building. It also removes the "HP" letters in an effort to de-clutter things a bit. The colors range from peach to reddish-pink usually, but also from lime green to forest green in the case of infections.

v1.1 - Updated to work with Scent Blood and Infectious Bite!

Suggestion: Pair it with Better Name Colorer so you can see the HP values much more easily.

Screenshot - small group of survivors, lightly damaged

Screenshot - same as last, but with Better Name Colorer as well

Screenshot - large group of survivors, some on contacts list, some heavily damaged

Screenshot - same as last, but with Better Name Colorer as well


UD Same Character Highlighter

Install updated 2009-10-30 version 1.0.3
Ever log in to see a dozen "A zombie did such-and-such" messages, but have no idea which zombie was which? When using this script, if you mouse over a character link on the page (including survivors and yourself), all of the other links to that profile will be underlined, letting you see at a glance just who it was that did what. It's a small thing, but it's incredibly nice sometimes.


UD Survivor Aggregator

Install updated 2009-12-05 version 1.2.2
You know how zombies show up on the minimap as, for example, "3 zombies"? This script makes survivors at your block work the same way. It'll also try to do the same thing for neighboring blocks, but, due to limitations in the game, it can't count past five for those. As a bonus, if you're outside, it won't try to count neighboring blocks, that way, if you're engaged in live combat and your opponent runs, you can see which direction they went.
Screenshot - in a one-block building

Screenshot - in a mall


Midianian's scripts

Midianian has asked me to maintain and update some of his scripts while he's away. Some of them haven't needed to be altered, while others have been modified to fix bugs or meet my needs. I'll be trying to keep them working, if only so that I can use them myself. Please note that I won't fix UDPL and UDRB on my own since I don't use them, but if someone informs me that they're broken, I'll look into putting a fix together.


UD Building State Colorizer

Install updated 2009-11-15 version 1.4
Colorizes text on the page pertaining to barricade levels, generator/radio statuses, and a handful of other useful building states. I've modified the colors significantly and also updated it to work with forts. The colors and styles are as follows:

Buildings can be extremely heavily barricaded, very heavily barricaded, heavily barricaded, very strongly barricaded, quite strongly barricaded, lightly barricaded, loosely barricaded, closed, open, ransacked, and ruined. Generators and transmitters can be intact, dented, battered, damaged, and badly damaged. They can also be powered, low on fuel, and out of fuel, which can leave a building with its lights out.

Suggestion: Pair it with Better Name Colorer so you can see the building states much more easily.

Screenshot - various colorizations for various levels of barricading
For reference, here's Midianian's original UDBSC (doesn't work with forts).


UD Item Combiner, Organizer, and Sorter

Install updated 2009-10-12 version 1.2.1
Takes your messy inventory and makes it tidy. It also calculates the number of rounds you have in your firearms. I can't speak highly enough of Midianian's work on this script, since it makes the game much more playable for me. I modified it to hide some useless buttons that just waste your AP (e.g. spray cans, flak jackets, etc.), but have otherwise left it just as he had it.
Screenshot
For reference, here's Midianian's original UDICOS.


UD Map Links

Install updated 2009-08-30 version 1.3.1
Puts links to the wiki and Red Rum maps for your suburb next to the suburb name. The only change I made was to make it play nice with A-GPS, otherwise it's identical to the original version.
Screenshot
For reference, here's Midianian's original UDML (doesn't work with A-GPS).


UD Radio Accelerator

Install updated 2008-12-21 version 1.0
Known issues: If used with UDICOS, it must execute after it. Safari, Chrome, and Opera are fine. In Firefox, go to the Manage User Scripts window and move it after UDICOS.

When you click on your radio handset to change the frequency, it'll make a popup that you can use to enter the new frequency. It saves you a page load and an IP hit. I haven't made any modifications to it yet.

For reference, here's Midianian's original UDRA.


UD Victim Link

Install updated 2009-11-15 version 1.4
Turns the victim's name in a killing or dragging into a link to the profile database. I had to fix it after the 2009-10-31 game update broke it, but otherwise it's almost identical to the original version.
For reference, here's Midianian's original UDVL (broken).


Other modified releases

These are scripts released by other authors (or else significantly derived from the work of other authors) which I have taken the liberty of editing for my own use. For the most part, I've been lazy about updating the comments in the code with my author information, version numbers, change history, etc., so pay it no heed.


chud

Install updated 2009-12-06 original author haliphax
Known issues: BETA release. Currently no known issues (*fingers crossed for the last bug fix*). Let me know if you spot anything odd.

Creates a box that appears underneath the minimap whenever there are injured survivors. It then sorts them by their HP and colorizes their HP in the same fashion as Better HP Colorizer. Next to their name, you then have the option to hurt them (e.g. pistol, shotgun, knife, bite, claw, etc. depending on which are available) or heal them. The script is significantly modified from haliphax's original version of chud.

Screenshot - able to use an axe, a pistol, or a FAK on an injured player Screenshot - zombies can claw, bite, or drag injured survivors (these ones are infected)
For reference, here's haliphax's original chud.


UD Better Name Colorer

Install updated 2009-10-27 original author gurujery
Changes the colors used for characters in your Contacts list, as well as for all of the other links on the page. The new colors are more muted, which greatly increases the contrast and makes them much easier to read.

Suggestion: Pair it with Better HP Colorizer and UD Building State Colorizer to really see it shine.

Screenshot - small group of survivors, none on contacts list (Better HP Colorizer is used too)

Screenshot - large group of survivors, some on contacts list (Better HP Colorizer is used too)

For reference, here's gurujery's original Urban Dead Plain Looking.


UDMap

Install updated 2009-12-05 original author Janzak
Known issues: Clicking on the "World Map" to select a different suburb currently does not highlight the suburb you clicked on or the suburb you are in.

Puts two more minimaps under the main minimap. The first shows you your entire suburb, with TRPs colored, while the second shows you the entire city and lets you click on any suburb to see it in detail. I modified the appearance, added all of the Necrotech buildings, fixed some bugs, and changed the colors to match the ones used for the barricade plans. The colors are: Auto Repair Shop, Factory, Hospital, Mall/Fort, Necrotech, Police Department, and Outdoor.

Screenshot - a view of Pitneybank, with all TRPs color-coded
For reference, here's Janzak's UDMap.


Discontinued

The following userscripts have been discontinued. You can still download and use them, but no further updates will likely be offered for them, and support offered will be minimal. In most cases, their functionality has either been moved to another userscript that's being actively updated or will be moved to another userscript in the near future.


AP Recovery Time Indicator

Install updated 2009-08-30 original author Sean Dwyer
Displays an estimate of when your AP will be fully recovered. If you liked it, check out Barrista instead, listed elsewhere on this page, since it has this functionality built in.
Screenshot


QuickLinks

Install updated 2009-08-30 original author Vaevictus
Adds a menubar to the top of the screen with a few useful buttons for things like dumping bodies, fixing generators, standing up, etc. I've modified it to also take the place of the buttons that show up under the minimap area, that way it frees up some more space. If you liked it, check out Barrista instead, listed elsewhere on this page, since it has this functionality built in.

Suggestion: Pair it with Zero Out Buttons if you don't see a point in keeping those buttons under the minimap around any longer.

Screenshot


UD Zero Out Buttons

Install updated 2009-08-29 version 1.0.1
Known issues: If used with QuickLinks, it must execute after it. Safari, Chrome, and Opera are fine. In Firefox, go to the Manage User Scripts window and move it after Quicklinks.

Removes the buttons that normally show up under the minimap. If you liked it, check out Barrista instead, listed elsewhere on this page, since it has this functionality built in.

Suggestion: Pair it with QuickLinks, since otherwise you'll be left without those buttons at all.


To do and ideas

  • Survivor Table Sorter: UDToolbar had awonderful feature that allowed it to sort the list of survivors at the current location by their activity. I fully intend to implement this feature at some point, since I found it to be the best feature in UDToolbar. I've got a basic (i.e. buggy) version running right now, but haven't had a chance to work on it in awhile.
  • A way of coordinating recon within a group: UDBrain allows anyone using it to share data. It'd be nice if they had something like that, but just for groups. I don't think it's possible in Safari with just userscripts though, given the way that they lock things down.