TechCom: Difference between revisions

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-Zombies are dangerous. PKers are dangerous. Malton is a dangerous place. With such a dangerous place, it is inevitable that your innocent survivor will get injured. TechCom will be setting out to heal 100 injured survivors to full health.<BR>
-Zombies are dangerous. PKers are dangerous. Malton is a dangerous place. With such a dangerous place, it is inevitable that your innocent survivor will get injured. TechCom will be setting out to heal 100 injured survivors to full health.<BR>
<B>Mission Start</B>: August 5, 2009<BR>
<B>Mission Start</B>: August 5, 2009<BR>
<B>Survivors Healed:</B> 14
<B>Survivors Healed:</B> 15


==Ended Missions==
==Ended Missions==

Revision as of 16:05, 29 January 2010

Our Forum: TechCom Forum
Radio Frequency: 26.33


TechCom, Inc.
TechCom.jpg
Abbreviation: TCI
Group Numbers: 1
Leadership: JustinMullins
Goals: To protect and serve our other survivors and Malton at large
Recruitment Policy: Be a human
Contact: The forum


Alliances

Red Army
Edmund General United
Malton Street Patroll
CORAM

Origins & Backstory

In April 2006, a police officer named Justin Mullins trapped in Grigg Heights met another young survivor by the name of LadyAG. The two began cooperating in gathering syringes and reviving zombies.

Through these two people, though LadyAG has been missing for some time, TechCom was officially founded. A month later, several survivors joined up.

((Real life note: Unfortunately, it seems that most former group members have left the game))

More Information

TechCom is a dedicated paramilitary group and resistance against the PK (and all xKer) and zombie threats throughout Malton. We're a close knit band of would-be freedom fighters who wish to protect the innocent members of Malton at large. We move quickly. We get in, revive, heal, kill, and 'cade, and move out.

We care not for what level you may be. If you want to be a member of TechCom, then you will have something to do to help out and feel useful. It doesn't matter if all you can do is extract DNA from standing zombies at revive points. Even that can be used for beneficiary purposes, for example. We're opened to all classes as well.


Our Tactics

Our main mission is to protect survivors in Malton, wherever we might be located. In doing this, we are more than happy to:

  1. Heal
  2. Barricade
  3. Revive
  4. Kill (zombies, obviously)

We DON'T Support The Following:

  1. Spies
  2. Combat revives
  3. Reviving zombies randomly outside of designated revive points

Active Missions

  1. Heal The World

-Zombies are dangerous. PKers are dangerous. Malton is a dangerous place. With such a dangerous place, it is inevitable that your innocent survivor will get injured. TechCom will be setting out to heal 100 injured survivors to full health.
Mission Start: August 5, 2009
Survivors Healed: 15

Ended Missions

Past missions can be found here.


Indicators

Sgpicon1.gif Sacred Ground Policy Supporter
This user or group supports the Sacred Ground Policy and acknowledges that all Cemeteries in the city of Malton are considered Revivification Points.
Cmslogo1.jpg Caiger Mall Survivor
This user or group assisted in defending Caiger Mall on one or more occasions.

News/Updates

January 29: A police department near Preston Arms has been repaired and 'caded. Ammo has been gathered by TechCom and another group for a certain important and upcoming mission.
January 25: As of yesterday's check, the Coram Building has been ruined. TechCom is currently residing in a bar until hopefully more members can be recruited and the building can be reclaimed.

TechCom Archives

To read updates from previous months, please visit our Archives.