Edbrook Walk Fire Station: Difference between revisions

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{{User:DangerReport/Edbrook Walk Fire Station}}
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Need a revive?  Looking for work?  Have a hilarious zombie killing joke?  Let us know on the [[Talk:Edbrook Walk Fire Station]] page.
Need a revive?  Looking for work?  Have a hilarious zombie killing joke?  Let us know on the [[Talk:Edbrook Walk Fire Station]] page.
==Command==
'''Fire Marshall''': [http://www.urbandead.com/profile.cgi?id=306918 Zeke McLellan]
'''Captain''': Vacant
'''Lieutenant''': Vacant


==Barricade==
==Barricade==
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:Junkyards (1%?)  
:Junkyards (1%?)  


Any firefighters in the area looking for a job, please contact the [[Malton Fire Department]] for recruitment procedures.


[[Category:Fire Stations]]
[[Category:Fire Stations]]
[[Category:Old_Arkham]]
[[Category:Old_Arkham]]

Latest revision as of 23:38, 29 December 2010

Mall-safe-small.jpg

Edbrook Walk Fire Station
Mallrat The Spanish Inquisition TSI The Kilt Store TKS Clubbed to Death CTD 07:45, 19 December 2022 (UTC)
Edbrook Walk Fire Station

Old Arkham [11,98]

Malpas Grove Tatler Lane the Hardy Building
Bicknel Way Edbrook Walk Fire Station Statham Walk Railway Station
the Leggatt Building wasteland Perryman Park

Basic Info:

  • Can be barricaded normally.
Malton Fire Department

Discussion

Need a revive? Looking for work? Have a hilarious zombie killing joke? Let us know on the Talk:Edbrook Walk Fire Station page.

Barricade

Very Strongly


History

FS3.jpg

Alerts

Due to a lack of staffing, the MFD will suspend our activities in Old Arkham. Please contact the Old Arkham Republic if you need assistance and check back to see when we return to the area. Satandisc 04:37, 2 August 2006 (BST)

With the advent of the new Ransack zed skill, the MFD has another important task to achieve. Traditionally charged with barricading buildings and healing survivors when possible, it is now important the all MFD personnel repair damaged buildings to allow others to search them. This also means being vigilent in removing dead bodies from buildings and clearing zeds out of them (since it makes searching difficult). Additionally, it is now more important than ever to get resource buildings powered to improve survivor searching chances. Here is information for finding key powering components:

Portable Generators
Factories (3%)
Fire Stations (2%)
Power Stations (2%)
Mall Hardware Stores(1%/2%)
Fuel Cans
Auto Repair shops (5%)
Factories (3%)
Warehouses (3%)
Carparks (2%?)
Power Stations (1%)
Junkyards (1%?)