User:Janus Abernathy/sandpit: Difference between revisions

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{| border="1" cellpadding="10"| style="background:#445543; color:#bfd5be; width:100px; height:125px"
{{Click
 
|link= AZS
|-
  |image= SealAZS.jpg
| rowspan="2" | '''Name'''
|height= 150px
| Level
|width= 150px
| Class
}}
| Type
| rowspan="5" | [[Image:Omgcarrot.jpg‎]]
|-
| align="center" | Level
| Class
| Class
|-
|colspan="3" | Group:
| align="center" | Group
|-
|colspan="3" | Experience:
| align="center" | XP
|-
|colspan="2" | Date Joined:
|colspan="2" align="center" | Date
|-
|colspan="6" | Description:
|-
|colspan="6" | '''Skills:''' <br/>
 
*'''Basic Firearms Training''' (Player gets +25% to hit with all firearms attacks.)
**'''Pistol Training''' (An extra +25% to hit with a pistol.)
***'''Advanced Pistol Training''' (An extra +10% to hit.)
**'''Shotgun Training''' (An extra +25% to hit with a shotgun.)
***'''Advanced Shotgun Training''' (An extra +10% to hit.)
 
*'''Hand-to-Hand Combat''' (+15% to melee attacks.)
**'''Knife Combat''' (An extra +15% when attacking with a knife.)
**'''Axe Proficiency''' (An extra +15% when attacking with an axe.)
 
*'''Free Running''' (Can move between adjacent buildings without stepping outside.)
 
*'''NecroTech Employment''' (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
**'''Lab Experience''' (Can recognize and operate basic-level NecroTech equipment.)
***'''NecroNet Access''' (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
 
*'''First Aid''' (Player is able to heal an extra 5HP when using a first-aid kit.)
**'''Surgery''' (Player can heal a further 5HP if working in a hospital with power.)
 
*'''Diagnosis''' (The HP values of nearby survivors are displayed next to their name.)
 
*'''Shopping''' (Player may choose which stores to loot, when searching a mall.)
**'''Bargain Hunting''' (Player is 25% more likely to find something when searching a mall.)
 
*'''Body Building''' (Player has a maximum of 60 Hit Points instead of 50.)
 
*'''Tagging''' (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
 
*'''Construction''' (Player is able to build barricades, repair machinery and restore ruined buildings.)
 
*'''Radio Operation''' (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
 
*'''Headshot''' (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)
|}

Latest revision as of 12:40, 5 June 2011

AZS