Developing Guides: Difference between revisions

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[[Category:Guides]]
<noinclude>[[Category:Guides]]
==Developing Guides==
==Developing Guides==
''This section is for presenting and reviewing guides which '''have not yet been submitted''' and are still being worked on.''
''This section is for presenting and reviewing guides which '''have not yet been submitted''' and are still being worked on.''
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<span style="font-size:1.75em; color:red">'''Please add new guides to the top of the list'''</span>
<span style="font-size:1.75em; color:red">'''Please add new guides to the top of the list'''</span>
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==[[Guides:Managing Encumbrance]]==
 
I am submitting my guide for comments now rather than after crunching the numbers for maximum item amounts. I don't want to have to crunch numbers twice if there is a major change. --{{User:Vapor/sig}} <sub>15:33, 15 March 2011</sub>
==[[User:Axe Hack/The Art of War]]==
It should be obvious since I've stated this a long time ago on this wiki somewhere, but I'm quite the fan of Sun Tzu's The Art of War. And recently, I've been thinking. How can we best incorporate the Art of War into Urban Dead? This is what this is. "How to incorporate Sun Tzu's the Art of War into Urban Dead." 'Cause there's that very small strategy element in UD that some players tend to miss. And the Art of War is a good start for anybody trying to devise their own tactics to use in this game.
 
But...I need a good load of help. So...discuss! --{{User:Axe Hack/Sig}} 05:51, 5 July 2012 (BST)
===Comments===
===Comments===
Maybe you should also have a small section about the items that are still useable for zombies, to cover pro-zombie rotters as well. For the most part, those are handheld radios (must be tuned while alive). Further, there are flak jackets (only relevant for non-rotters) and [[Melee_Weapons#At_A_Glance|some of the melee weapons]] (more for lulz or novelty, since natural zombie weapons are always superior). Not sure about GPS Units - do they still show the coordinates in the "Drop Item" drop-down menu? Regardless, the best course of action for an efficient rotter who a.) doesn't care about novelty weapons and b.) has a GPS script is to grab 25 handheld radios and tune them all to different channels. That is enough to listen to all 19 mall/fort channels (covering the majority of all radio traffic) and still having some wiggling room for local channels. I'm certain TripleU could give more info on sensible channel choices, since he actually runs a rotter with plenty of radios. --{{User:Spiderzed/Sandbox/Sig}} 09:15, 16 March 2011 (UTC)
Bump? --{{User:Axe Hack/Sig}} 06:21, 11 July 2012 (BST)
:Hmm...let me see how I can work that in. BTW the max number of handheld radios any character can carry is 16 because of the inventory slot limit. The limit is 81 and radios take 5 slots each (5 * 16 = 80). {{User:Vapor/sig}} <sub>14:09, 16 March 2011</sub>
 
::I've added a part about zombie inventory. {{User:Vapor/sig}} <sub>15:28, 17 March 2011</sub>
'''Crit 2'''. Delete. [[User:James Slimm|James Slimm]] 07:48, 28 July 2012 (BST)

Latest revision as of 06:48, 28 July 2012

Developing Guides

This section is for presenting and reviewing guides which have not yet been submitted and are still being worked on.

Nothing on this page will be archived.

Please Read Before Posting

  • Users should be aware that page is discussion oriented. Other users are free to express their own point of view and are not required to be neutral.
  • If you decide not to take your Guide to review, please remove it from this page to avoid clutter. You may move the discussion to your guide's talk page if you wish to preserve a record of the discussion.

Adding a new Guide

Post all guides in the following format, changing only the text in red to reflect your Guide's name;

==[[Page Under Development]]==
--~~~~
===Comments===

Cycling Guides

  • Guides with no new discussion in the past week may be removed.
  • Any Guide posted on Guides/Review Should be removed from this page, any comments on this page should be copied onto the Guides talk page.

Please add new guides to the top of the list


User:Axe Hack/The Art of War

It should be obvious since I've stated this a long time ago on this wiki somewhere, but I'm quite the fan of Sun Tzu's The Art of War. And recently, I've been thinking. How can we best incorporate the Art of War into Urban Dead? This is what this is. "How to incorporate Sun Tzu's the Art of War into Urban Dead." 'Cause there's that very small strategy element in UD that some players tend to miss. And the Art of War is a good start for anybody trying to devise their own tactics to use in this game.

But...I need a good load of help. So...discuss! --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 05:51, 5 July 2012 (BST)

Comments

Bump? --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 06:21, 11 July 2012 (BST)

Crit 2. Delete. James Slimm 07:48, 28 July 2012 (BST)