Template:UDScore: Difference between revisions

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SCORE = XP + F<sup>0.5N</sup> &ndash; 1  
SCORE = XP + F<sup>0.5N</sup> &ndash; 1  
:XP is what you think it is.
:XP is what you think it is.
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:N is the number of survivors remaining.
:N is the number of survivors remaining.


Experience Points are gained by reaching another floor at a rate of 10F. Thus you would get 20 XP for getting to the second floor, 30 for the third, etc. Note that +50 bonus XP is awarded for each subsequent floor after the seventh is reached. That means upon reaching the eight floor, 130 XP would be gained.
Experience Points can be gained by reaching another floor at a rate of 10F. Thus you would get 20 XP for getting to the second floor, 30 for the third, etc. Note that +50 bonus XP is awarded for each subsequent floor after the seventh is reached. That means upon reaching the eight floor, 130 XP would be gained.
 
Some other ways of gaining XP include killing zombies, finding useful items, and helping or hurting other survivors.


Note that Percentile Rank is based off of real data, and forms an abnormal distribution.
Note that Percentile Rank is based off of real data, and forms an abnormal distribution.
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Revision as of 19:31, 25 April 2013

SCORE: 0
SURVIVORS REMANING: 9
DEATHS: N/A
KEYS TO ROOM 1589: Not found
WHO DID BETTER THAN YOU: Gamer786l33t
WHO DID WORSE THAN YOU: Axe Hack
PERCENTILE RANK: 0th
COMMENTS: insert comment


SCORE = XP + F0.5N – 1

XP is what you think it is.
F is the floor you made it to.
N is the number of survivors remaining.

Experience Points can be gained by reaching another floor at a rate of 10F. Thus you would get 20 XP for getting to the second floor, 30 for the third, etc. Note that +50 bonus XP is awarded for each subsequent floor after the seventh is reached. That means upon reaching the eight floor, 130 XP would be gained.

Some other ways of gaining XP include killing zombies, finding useful items, and helping or hurting other survivors.

Note that Percentile Rank is based off of real data, and forms an abnormal distribution.