User:EvelynEmrys: Difference between revisions

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==Evelyn Emrys ==
{| border="1" align="center"
{{NecroConnect|User=Evelyn Emrys|gender=her}}
|-
 
| align="center" | '''Basics'''
====Basics====
| rowspan="13" align="right"| [[File:Evelynfull.jpg]]
'''Name''': Evelyn Emrys<br />
|-
'''Age''': mid 20s<br />
| '''Name''': Evelyn Emrys
'''Class''': Military<br />
|-
'''Joined''': 2014-06-10 22:19:16<br />
| '''Age''': mid 20s
'''Profile''': [http://www.urbandead.com/profile.cgi?id=2178781 Link]<br />
|-
'''Group''': [http://wiki.urbandead.com/index.php/EGU Edmund General United]
| '''Class''': Military
====Description====
|-
''Hair color'': Brown<br />
| '''Joined''': 2014-06-10 22:19:16
''Eye Color'': Green<br />
|-
''Height'': 5 ft 10 in<br />
| '''Profile''': [http://www.urbandead.com/profile.cgi?id=2178781 Link]
''Weight'': average, slight muscle mass<br />
|-
''Wearing'': a blood-flecked pair of safety goggles, a blood-smeared crucifix necklace, a purple dress, a white coat and a pair of dark red boots
| '''Group''': [http://wiki.urbandead.com/index.php/EGU Edmund General United]
 
|-
 
| align="center" | '''Description'''
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|-
=====Skills:=====
| ''Hair color'': Brown
|-
| ''Eye Color'': Green
|-
| ''Height'': 5 ft 10 in
|-
| ''Weight'': average, slight muscle mass
|-
| ''Wearing'': a blood-flecked pair of safety goggles, <br>a blood-smeared crucifix necklace, a purple dress, <br>a white coat and a pair of dark red boots
|-
| colspan="2"| {{NecroConnect|User=Evelyn Emrys|gender=her}}
|-
| colspan="2"| '''Skills:'''
*Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
*Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
**Pistol Training (An extra +25% to hit with a pistol.)
**Pistol Training (An extra +25% to hit with a pistol.)
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**Axe Proficiency (An extra +15% when attacking with an axe.)  
**Axe Proficiency (An extra +15% when attacking with an axe.)  
*Free Running (Can move between adjacent buildings without stepping outside.)  
*Free Running (Can move between adjacent buildings without stepping outside.)  
*Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.)  
*Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, <br>until the player dies or the building is ruined.)  
*NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
*NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
**Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
**Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
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*Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)
*Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)


|}
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Revision as of 17:06, 16 September 2015

Basics Evelynfull.jpg
Name: Evelyn Emrys
Age: mid 20s
Class: Military
Joined: 2014-06-10 22:19:16
Profile: Link
Group: Edmund General United
Description
Hair color: Brown
Eye Color: Green
Height: 5 ft 10 in
Weight: average, slight muscle mass
Wearing: a blood-flecked pair of safety goggles,
a blood-smeared crucifix necklace, a purple dress,
a white coat and a pair of dark red boots
AquaNT.jpg NecroConnect User
Evelyn Emrys uses NecroConnect to connect with her fellow players
Skills:
  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)
  • Hand-to-Hand Combat (+15% to melee attacks.)
    • Knife Combat (An extra +15% when attacking with a knife.)
    • Axe Proficiency (An extra +15% when attacking with an axe.)
  • Free Running (Can move between adjacent buildings without stepping outside.)
  • Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day,
    until the player dies or the building is ruined.)
  • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
    • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
      • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
  • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
    • Surgery (Player can heal a further 5HP if working in a hospital with power.)
  • Diagnosis (The HP values of nearby survivors are displayed next to their name.)
  • Shopping (Player may choose which stores to loot, when searching a mall.)
    • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
  • Body Building (Player has a maximum of 60 Hit Points instead of 50.)
  • Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
  • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
  • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
  • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)