User:EvelynEmrys: Difference between revisions

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{| align="center" style="background:#3b5a40; color:white; border:1px; {{border-radius|2em}} padding: 2em;"
{| align="center" style="background:#3c2f2f; color:white; border:1px; {{border-radius|2em}} padding: 2em;"
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| align="center" bgcolor="#132b17"  | '''Basics'''
| rowspan="13" align="right"| [[File:Evelynfull.jpg]]
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| style="background:#53835d"| '''Name''': Evelyn Emrys
| style="background:#fff4e6"|[[user:EvelynEmrys/Eve|'''Evelyn Emrys''']]
| style="background:#be9b7b"|[[user:EvelynEmrys/Clover|'''Clover Fieldd''']]
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| '''Age''': mid 20s
| colspan="2" style="background:#fff4e6"|
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<center>
| style="background:#53835d"| '''Class''': Military
[[user:EvelynEmrys/Other|'''Other''']]
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</center>
| '''Joined''': 2014-06-10 22:19:16
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| style="background:#53835d"|'''Profile''': [http://www.urbandead.com/profile.cgi?id=2178781 Link]
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| '''Group''': [http://wiki.urbandead.com/index.php/EGU Edmund General United]
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|  align="center" bgcolor="#132b17"  | '''Description'''
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| style="background:#53835d"|''Hair color'': Brown
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| ''Eye Color'': Green
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| style="background:#53835d"|''Height'': 5 ft 10 in
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| ''Weight'': average, slight muscle mass
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| style="background:#53835d"|''Wearing'': a blood-flecked pair of safety goggles, <br>a blood-smeared crucifix necklace, a purple dress, <br>a white coat and a pair of dark red boots
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| colspan="2"  align="center" bgcolor="#132b17" | '''Skills:'''
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| colspan="2" |
*Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
**Pistol Training (An extra +25% to hit with a pistol.)
***Advanced Pistol Training (An extra +10% to hit.)
**Shotgun Training (An extra +25% to hit with a shotgun.)
***Advanced Shotgun Training (An extra +10% to hit.)
*Hand-to-Hand Combat (+15% to melee attacks.)
**Knife Combat (An extra +15% when attacking with a knife.)
**Axe Proficiency (An extra +15% when attacking with an axe.)
*Free Running (Can move between adjacent buildings without stepping outside.)
*Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, <br>until the player dies or the building is ruined.)
*NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
**Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
***NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
*First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
**Surgery (Player can heal a further 5HP if working in a hospital with power.)
*Diagnosis (The HP values of nearby survivors are displayed next to their name.)
*Shopping (Player may choose which stores to loot, when searching a mall.)
**Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
*Body Building (Player has a maximum of 60 Hit Points instead of 50.)
*Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
*Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
*Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
*Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)
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| colspan="2"  align="center" bgcolor="#132b17" |'''Contact'''
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| colspan="2"  align="center" |{{NecroConnect|User=Evelyn Emrys|gender=her}}
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| colspan="2"  align="center" |{{Satphone|Evelyn Emrys|899-2316}}
|}
|}
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--[[User:EvelynEmrys/test|Test Page]]

Revision as of 21:33, 16 December 2015