User:Aichon/Userscripts: Difference between revisions

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I have begun editing and creating a variety of userscripts to replicate the functionality of some of the Firefox extensions I've seen. Most of them are just minor aesthetic changes, but several of them greatly enhance the look and feel of the game to such an extent that it is hard to go back after having used them. Currently, these are the scripts I have developed.
'''Please note that I no longer actively play the game, nor do I regularly check the wiki.''' My {{../snazzylink|User Talk:Aichon|talk page}} remains the best way to get in contact with me should a problem come up with one of my userscripts. Just to set expectations, it's unlikely I'll do any bug fixes, but I won't rule out the possibility altogether, so feel free to get in touch but don't expect much.


==Original Releases==
==Intro and Getting Started==
These userscripts were coded from scratch by me. Feel free to use them however you want. If you run into bugs, drop me a note on my [[User_talk:Aichon | talk]] page and I'll see what I can do for you.
Urban Dead's interface leaves a bit to be desired, but thanks to {{../snazzylinke|https://chrome.google.com/webstore/detail/tampermonkey/dhdgffkkebhmkfjojejmpbldmpobfkfo|Tampermonkey for Chrome}}, {{../snazzylinke|1=https://tampermonkey.net/index.php?ext=dhdg&browser=safari|2=Tampermonkey for Safari}}, {{../snazzylinke|1=https://tampermonkey.net/index.php?ext=dhdg&browser=opera|2=Tampermonkey for Opera}}, and {{../snazzylinke|http://addons.mozilla.org/en-US/firefox/addon/748|Greasemonkey for Firefox}}, players can make the interface look and act quite a bit differently (e.g. {{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/interface1.png|my}} {{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/interface2.png|interface}}).


===UD A-GPS Coordinates===
Once you've installed the appropriate extension above, simply click the '''Install''' link next to any script that interests you below. If a script you like has been updated since you last installed it, just click the '''Install''' link for it again to get the new version. If you like these scripts, you might also like {{../snazzylink|External_links#Greasemonkey_Scripts|ones written by other UD players}} as well.
Version 1.0.1, updated 2009-09-01, [http://www.aichon.com/dumpbox/ud_userscripts/udagpscoordinates.user.js Install]


'''Description:''' Like several other GPS scripts, it simply displays the GPS coordinates for your character next to the suburb name above the minimap. I felt this was necessary since I noticed logical errors in some of the other GPS scripts I was using, and also did not appreciate their approach to handling the problem. Please note that this script does not work with [[User:Midianian/Userscripts#UDML|Midianian's Urban Dead Map Links script]]. I've posted a modified version of his script below that works with mine.
The scripts below should mostly be compatible with Chrome, Firefox, Safari, and Opera, though I make no promises that they will be. Where I'm aware that they don't work, I try to make a note saying as much.


[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udagpscoordinates1.png Screenshot]


===UD Better HP Colorizer===
==Original releases==
Version 1.0, updated 2009-10-02, [http://www.aichon.com/dumpbox/ud_userscripts/udbetterhpcolorizer.user.js Install]
Just a few scripts that I wrote from the ground up. They're not necessarily original ideas, but they are original work.


'''Description:''' Colorizes the HP value for each character based on how high their HP is and declutters things by removing the actual "HP" text from next to the character's name. Colors range from '''{{c|#F0AF78|peach}}''' at nearly-full HP to '''{{c|#FF283C|reddish-pink}}''' at 1 HP. It works best when it's paired with a script that modifies the character links from their original pink color to something else (such as the Better Name Colorer script, below), that way the HP values contrast more, instead of blending in. It currently does not do anything when you're zombified and using Scent Blood (planning to change this at some point). Credit goes to Sean Dwyer for the original concept.
<!--
{{../scriptbox
|name=
|install_link=
|updated=
|note=
|beta=
|addenda=
|description=
}}
-->


[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer1.png Screenshot], (with [http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer2.png Better Name Colorer]), [http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer3.png Screenshot], (with [http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer4.png Better Name Colorer])
{{../scriptbox
|name=UD A-GPS Coordinates
|install_link=http://aichon.com/dumpbox/ud_userscripts/udagpscoordinates.user.js
|updated=2016-07-26
|note=version 1.0.4
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udagpscoordinates1.png|Screenshot}} - GPS for Norgan Library
|bugs=
|description=It just displays your current GPS coordinates next to the suburb name. You don't need a GPS unit in-game for this to work. This script won't work with Midianian's {{../snazzylink|User:Midianian/Userscripts#UDML|UDML}}, so I'd suggest using my {{../snazzylink|#UD Map Links|version}} instead, which also fixes some other issues as well (make sure you're using 1.3.5 or later of UD Map Links, otherwise some features may be missing).
|update=The coordinates now link to your block in the DSS Map. Thanks Weirdomen for the suggestion! Also, some minor metadata updates.
}}


===UD Same Character Highlighter===
{{../scriptbox
Version 1.0.1, updated 2009-09-12, [http://www.aichon.com/dumpbox/ud_userscripts/udsamecharacterhighlighter.user.js Install]
|name=UD Barrista
|install_link=http://aichon.com/dumpbox/ud_userscripts/udbarrista.user.js
|updated=2016-07-26
|note=version 1.0.9
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udbarrista1.png|Screenshot}} - ruined, unable to barricade (zombie), high XP, high AP, high HP
<br />{{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udbarrista2.png|Screenshot}} - EHB, able to barricade, infected, low AP
<br />{{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udbarrista3.png|Screenshot}} - VHB, able to barricade, low AP, low HP
|description=Barrista adds a menu bar to the top of your screen that replaces the text and buttons which normally show up under your minimap. Your name, your XP, and an estimation of the time until your AP will be full are in the bar (your name links to your profile, and your XP links to your skills), your HP and AP show up as bars that grow and shrink, and most of the old buttons show up too, freeing all of that space from under your minimap (as a bonus, it adds a Refresh button and a Dumbwit button). The HP bar is even smart enough to know when you're infected, and glows in a bright green when it happens.


'''Description:''' When you log in, you're sometimes greeted by a long list of actions that happened while you were away. Especially annoying is when you see that several dozen of them were done by "a zombie," with no indication offered of which zombie did what. This script is configured such that mousing over a character will underline all links to that character on the page, allowing you to see just who was responsible for what. It works with survivors too, of course.
Besides those, it has a barricade level indicator that is colorized to match the colors of {{../snazzylink|#UD Building State Colorizer|Building State Colorizer}}, and can be clicked on to increase the barricade levels. Plus, it has tab buttons that show up just above the minimap and take the place of a few common buttons you see in the game, such as those for dumping bodies, entering and exiting buildings, standing up, etc.
|update=Added a Dumbwit button to the bar. It's even smart enough to know whether to use Dumbwit or Dumbwit Profile, depending on which screen you're on.
}}


===UD Survivor Aggregator===
{{../scriptbox
Version 1.1.1, updated 2009-09-28, [http://www.aichon.com/dumpbox/ud_userscripts/udsurvivoraggregator.user.js Install]
|name=UD Better HP Colorizer
|install_link=http://aichon.com/dumpbox/ud_userscripts/udbetterhpcolorizer.user.js
|updated=2010-08-18
|note=version 1.1.2
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer1.png|Screenshot}} - small group of survivors, lightly damaged
<br />{{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer2.png|Screenshot}} - same as last, but with {{../snazzylink|#UD Better Name Colorer|Better Name Colorer}} as well
<br />{{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer3.png|Screenshot}} - large group of survivors, some on contacts list, some heavily damaged
<br />{{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer4.png|Screenshot}} - same as last, but with {{../snazzylink|#UD Better Name Colorer|Better Name Colorer}} as well
|bugs=
|description=Colorizes the HP values of characters in your building. It also removes the "HP" letters in an effort to de-clutter things a bit. The colors range from '''<span style="color: #f0af78;">peach</span>''' to '''<span style="color: #ff283c;">reddish-pink</span>''' usually, but also from '''<span style = "color: #78F028">lime green</span>''' to '''<span style = "color: #AAB446">putrid green</span>''' in the case of infections.
|suggestion=Pair it with {{../snazzylink|#UD Better Name Colorer|Better Name Colorer}} so you can see the HP values much more easily.
|update=Made it slightly more robust against future game updates (i.e. nothing was broken and nothing was fixed. Simply tried to make it harder to break).
}}


'''Description:''' Rather than displaying the names of the first 4-5 survivors at your location on the minimap, this script will display a count of the number of survivors. Essentially, just like how zombies show up on the minimap, except for survivors. By design, it doesn't count the survivors at neighboring blocks, just at your current block, but if people want that as an option, I might be up for coding it.
{{../scriptbox
|name=UD Better Name Colorer
|install_link=http://aichon.com/dumpbox/ud_userscripts/udbetternamecolorer.user.js
|updated=2016-07-26
|note=version 1.2.1
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer2.png|Screenshot}} - small group of survivors, none on contacts list ({{../snazzylink|#UD Better HP Colorizer|Better HP Colorizer}} is used too)
<br />{{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer4.png|Screenshot}} - large group of survivors, some on contacts list ({{../snazzylink|#UD Better HP Colorizer|Better HP Colorizer}} is used too)
|bugs=
|description=Changes the colors used for characters in your Contacts list, as well as for all of the other links on the page. The new colors are more muted, which greatly increases the contrast and makes them much easier to read.
|suggestion=Pair it with {{../snazzylink|#UD Better HP Colorizer|Better HP Colorizer}} and {{../snazzylink|#UD Building State Colorizer|UD Building State Colorizer}} to really see it shine.
|update=Rewrote for faster speeds. Added auto-updating so fixes can be pushed out later. Fixed minor issue that made it into 1.2.
}}


[http://www.aichon.com/dumpbox/ud_userscripts/screenshots/udsurvivoraggregator1.png Screenshot]
{{../scriptbox
|name=UD Block Wrap
|install_link=http://aichon.com/dumpbox/ud_userscripts/udblockwrap.user.js
|updated=2016-07-26
|note=version 1.0
|addenda=
|bugs=
|description=Fixes a bug that shows up in UD in some browsers (e.g. Chrome) that causes the names of blocks to have no spaces and to stretch the minimap out really wide. Restores the page's behavior back to how it used to be.
}}


===UD Zero Out Buttons===
{{../scriptbox
Version 1.0.1, updated 2009-08-29, [http://www.aichon.com/dumpbox/ud_userscripts/udzerooutbuttons.user.js Install]
|name=UD Same Character Highlighter
|install_link=http://aichon.com/dumpbox/ud_userscripts/udsamecharacterhighlighter.user.js
|updated=2009-10-30
|note=version 1.0.3
|addenda=
|bugs=
|description=Ever log in to see a dozen "A zombie did such-and-such" messages, but have no idea which zombie was which? When using this script, if you mouse over a character link on the page (including survivors and yourself), all of the other links to that profile will be underlined, letting you see at a glance just who it was that did what. It's a small thing, but it's incredibly nice sometimes.
}}


'''Description:''' Simply removes the buttons under the minimap to things like the Wiki, the FAQ, your Skills page, Contacts, etc. It's nice to have if you pair it up with QuickLinks or some other script that provides you access to those links anyway. If you don't have some other script that adds those links, I'd suggest avoiding this script. Also, '''make sure this script executes last'''. If you're using GreaseKit with the rest of my scripts, you're probably okay since they execute in alphabetical order (if you're using other people's scripts as well, and they started with something that comes after "UD Zero" alphabetically, you may have issues). If you're using Greasemonkey, move it to the bottom of the execution list, that way it comes after QuickLinks and most of the other scripts, otherwise you'll possibly run into issues.
{{../scriptbox
|name=UD Survivor Aggregator
|install_link=http://aichon.com/dumpbox/ud_userscripts/udsurvivoraggregator.user.js
|updated=2010-08-18
|note=version 1.2.4
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udsurvivoraggregator1.png|Screenshot}} - in a one-block building
<br />{{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udsurvivoraggregator2.png|Screenshot}} - in a mall
|bugs=
|description=You know how zombies show up on the minimap as, for example, "3 zombies"? This script makes survivors at your block work the same way. It'll also try to do the same thing for neighboring blocks, but, due to limitations in the game, it can't count past five for those. As a bonus, if you're outside, it won't try to count neighboring blocks, that way, if you're engaged in live combat and your opponent runs, you can see which direction they went.
|update=Fixed so that it works in multi-block safe houses such as Malls.
}}


==Modified Releases==
These scripts are ones that I modified from existing code. I claim no credit for the original work and anyone is welcome to use my changes as they see fit. Most of them have incorrect comments at the top, since I didn't bother to add myself as an author or update the change logs with the modifications I made.
#[http://www.aichon.com/dumpbox/ud_userscripts/udaprecoverytimeindicator.user.js AP Recovery Time Indicator]: Displays an estimate (accurate to within 30 minutes) of when your AP will be fully recovered. I wish I could configure it to determine when the [[tick | AP tick]] would occur, but GreaseKit doesn't support the GM_* functions at the moment, so I don't see how I can program it to remember when the character's tick would occur. It borrows code from a few extensions and userscripts, though I'll probably rewrite it with entirely original code at some point. Credit goes to Sean Dwyer for the original concept.
#[http://www.aichon.com/dumpbox/ud_userscripts/udbuildingstatecolourizer.user.js Building State Colourizer]: Colorizes some of the text on the page pertaining to barricade levels, generator/radio statuses, and a handful of other useful events. A few of the color and style choices "shouted" too much for my tastes, so I've modified almost all of them to provide better contrast on the screen and also to only "shout" when necessary. I also added the functionality to underline text. Credit goes to Midianian for the original script.
#[http://www.aichon.com/dumpbox/ud_userscripts/udbetternamecolorer.user.js Better Name Colorer]: Uses different colors for characters that are in your contacts list. Essentially, the colors are more muted (almost pastel) in color, which greatly increases the contrast and makes their names much easier to read, in my opinion. I'll probably be changing this into a general custom CSS loader eventually, rather than restricting it to just name colorizing. It borrows heavily from another userscript. Credit goes to gurujery for the original script.
#[http://www.aichon.com/dumpbox/ud_userscripts/udmaplinks.user.js Map Links]: Displays links to the wiki and Red Rum  maps for the suburb you are currently in. The only change I made was to allow it to play nice with my A-GPS script. Credit goes to Midianian for the original script.
#[http://www.aichon.com/dumpbox/ud_userscripts/udquicklinks.user.js QuickLinks]: Adds a menubar to the top of the UD screen, making it easier to select a few common actions. I've added quite a few additional buttons to the menubar, negating the need to have the buttons under the minimap for the Wiki, FAQ, Skills, Contacts, and others. I've also fixed a few minor bugs, changed the appearance slightly, and added it to a few more pages. Credit goes to Vaevictus for the original script.
#[http://www.aichon.com/dumpbox/ud_userscripts/uditemcombinerorganizerandsorter.user.js Item Combiner, Organizer, and Sorter]: Makes your inventory usable by rearranging and combining buttons. I modified it slightly to hide some useless buttons that just waste your AP, and I'll be modifying it more as time goes on, but it's a great script. Credit goes to Midianian for the original script.
#[http://www.aichon.com/dumpbox/ud_userscripts/udmap.user.js UDMap]: Displays an additional set of minimaps under the main map, allowing you to see your current suburb, as well as any other suburb. I modified the appearance slightly, have started adding Necrotech buildings to the dataset (currently about 40% done), and fixed an error in the way that it calculated your location (2009-10-17: fixed another one as well). Credit goes to Janzak for the modified script.


==To Do and Ideas==
==Midianian's scripts==
#A new menubar/HUD: While I've managed to modify QuickLinks to meet my needs for now, it's code is ugly and rather hackish. I'd love to take some time to rewrite it from scratch with better modularity and the ability to add or remove buttons more easily. Making it contextually aware would be a nice bonus too, since you don't always need all of the buttons displayed, and I'd really love to move the status info (i.e. HP, AP, XP, name) up there as well, just to clear up some more space.
{{../snazzylink|User:Midianian|Midianian}} has asked me to maintain and update some of {{../snazzylink|User:Midianian/Userscripts|his scripts}} while he's away. Some of them haven't needed to be altered, while others have been modified to fix bugs or meet my needs. I'll be trying to keep them working, if only so that I can use them myself. Please note that I won't fix {{../snazzylink|User:Midianian/Userscripts#UDPL|UDPL}} and {{../snazzylink|User:Midianian/Userscripts#UDRB|UDRB}} on my own since I don't use them, but if someone informs me that they're broken, I'll look into putting a fix together.
#Caddy Healer: There's already a script that's supposed to do this (where "this" is displaying a list of the lowest HP people in a convenient location), but it doesn't seem to work in Safari. I figure I can write one without too much difficulty. Might be fun to make a Caddy Killer as well for PKers. Hmm...
 
#Building State Colourizer: Again, contextual awareness. While having the doors open and the barricades down might be something calling for red text for survivors, it might be better to have green for zombies. Other similar examples exist. It might require a complete rewrite though. Not sure.
{{../scriptbox
#Survivor Table Sorter: UDToolbar had awonderful feature that allowed it to sort the list of survivors at the current location by their activity. I fully intend to implement this feature at some point, since I found it to be the best feature in UDToolbar. I've got a basic (i.e. buggy) version running right now, but haven't had a chance to work on it in the last few days.
|name=UD Building State Colorizer
#A way of coordinating recon within a group: UDBrain allows anyone using it to share data. It'd be nice if they had something like that, but just for groups. I don't think it's possible in Safari with just userscripts though, given the way that they lock things down.
|install_link=http://aichon.com/dumpbox/ud_userscripts/udbuildingstatecolorizer.user.js
|updated=2010-08-18
|note=version 1.4.1
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/buildingstatecolorizer1.png|Screenshot}} - various colorizations for various levels of barricading
<br />For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDBSC|UDBSC}} (doesn't work with forts, partially broken after game update).
|bugs=
|description=Colorizes text on the page pertaining to barricade levels, generator/radio statuses, and a handful of other useful building states. I've modified the colors significantly and also updated it to work with forts. The colors and styles are as follows:
{{{!}}style="background-color: #565; color: #bcb;"
{{!}}-
{{!}}
Buildings can be <span style="color: #bcb; text-decoration: underline;">extremely heavily barricaded</span>,
<span style="color: #3af">very heavily barricaded</span>,
<span style="color: #3ff">heavily barricaded</span>,
<span style="color: #3fa; text-decoration: underline; font-weight: bold;">very strongly barricaded</span>,
<span style="color: #af3">quite strongly barricaded</span>,
<span style="color: #ff3">lightly barricaded</span>,
<span style="color: #fa3; font-weight: bold;">loosely barricaded</span>,
<span style="color: #f33; font-weight: bold;">closed</span>,
<span style="color: #a00; font-weight: bold;">open</span>,
<span style="color: #a00">ransacked</span>, and
<span style="color: #333">ruined</span>. Generators and transmitters can be
<span style="color: #bcb; text-decoration: underline;">intact</span>,
<span style="color: #ff3; font-weight: bold;">dented</span>,
<span style="color: #fa3; font-weight: bold;">battered</span>,
<span style="color: #f33; font-weight: bold;">damaged</span>, and
<span style="color: #a00; font-weight: bold;">badly damaged</span>. They can also be
<span style="color: #bcb; text-decoration: underline">powered</span>,
<span style="color: #faa; font-weight: bold;">low on fuel</span>, and
<span style="color: #333; font-weight: bold;">out of fuel</span>, which can leave a building with its
<span style="color: #000; font-weight: bold;">lights out</span>.
{{!}}}
|suggestion=Pair it with {{../snazzylink|#UD Better Name Colorer|Better Name Colorer}} so you can see the building states much more easily.
|update=Fixed to work with the 2010-08-16 game update.
}}
 
{{../scriptbox
|name=UD Item Combiner, Organizer, and Sorter
|install_link=http://aichon.com/dumpbox/ud_userscripts/uditemcombinerorganizerandsorter.user.js
|updated=2014-09-19
|note=version 1.2.2
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udicos1.png|Screenshot}}
<br />For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDICOS|UDICOS}}.
|description=Takes your messy inventory and makes it tidy. It also calculates the number of rounds you have in your firearms. I can't speak highly enough of Midianian's work on this script, since it makes the game much more playable for me. I modified it to hide some useless buttons that just waste your AP (e.g. spray cans, flak jackets, etc.), but have otherwise left it just as he had it.
|update=It now creates a special section for the DSS Satellite Phone if you have it installed, and doesn't mangle the sat phone button so it only reloads the page, so you don't need to worry about complicated hackery to get them working properly any longer.
}}
 
{{../scriptbox
|name=UD Map Links
|install_link=http://aichon.com/dumpbox/ud_userscripts/udmaplinks.user.js
|updated=2023-08-23
|note=version 1.3.6
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udmaplinks1.png|Screenshot}}
<br />For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDML|UDML}} (partially broken).
|bugs=
|description=Puts links to the wiki and the {{../snazzylinke|http://dssrzs.org/map/|DSS Map of Malton}} for your suburb next to the suburb name. It's been modified to play nice with {{../snazzylink|#UD A-GPS Coordinates|A-GPS}} and to use the Internet Archive's snapshot of the DSS maps instead of RedRum's, otherwise it's identical to the original version.
|update=With thanks to {{../snazzylink|User:Dijon Sanders|Dijon Sanders}}, it now links to the Internet Archive.
}}
 
{{../scriptbox
|name=UD Profile Links
|install_link=http://aichon.com/dumpbox/ud_userscripts/udprofilelinks.user.js
|updated=2010-03-31
|note=version 1.5
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udpl1.png|Screenshot}}
<br />For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDPL|UDPL}} (partially broken).
|bugs=
|description=Inserts two links after a character's profile link; one to their {{../snazzylink|Rogues Gallery (Brainstock)|Rogue's Gallery}} page, and another to add them to contacts. If they already are a contact, the latter link removes them. Works in the area description box, DNA scans, and in the "''Since your last turn:''" listing. Updated to work with the new Rogue's Gallery. This is one of Midianian's scripts that I do not use personally, so if it breaks, please alert me since I won't know it's broken, and I'll look into fixing it as soon as possible.
}}
 
{{../scriptbox
|name=UD Radio Accelerator
|install_link=http://aichon.com/dumpbox/ud_userscripts/udradioaccelerator.user.js
|updated=2008-12-21
|note=version 1.0
|addenda=For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDRA|UDRA}}.
|bugs=If used with {{../snazzylink|#UD Item Combiner, Organizer, and Sorter|UDICOS}}, it must execute after it. Opera is fine. In Chrome and Firefox, go to your Greasemonkey/Tampermonkey settings and move it after UDICOS.
|description=When you click on your radio handset to change the frequency, it'll make a popup that you can use to enter the new frequency. It saves you a page load and an IP hit. I haven't made any modifications to it yet.
}}
 
{{../scriptbox
|name=UD Refresh Button
|install_link=http://aichon.com/dumpbox/ud_userscripts/udrrefreshbutton.user.js
|updated=2009-06-15
|note=version 1.3
|addenda=For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDRB|UDRB}}.
|bugs=
|description=Inserts a "Refresh" button as the second button on the row of possible actions. This is one of Midianian's scripts that I do not use personally (its functionality is replicated in {{../snazzylink|#UD Barrista|Barrista}}), so if it breaks, please alert me since I won't know it's broken, and I'll look into fixing it as soon as possible.
}}
 
{{../scriptbox
|name=UD Victim Link
|install_link=http://aichon.com/dumpbox/ud_userscripts/udvictimlink.user.js
|updated=2010-06-19
|note=version 1.4.1
|addenda=For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDVL|UDVL}} (broken).
|bugs=
|description=Turns the victim's name in a killing or dragging into a link to the {{../snazzylinke|http://profiles.urbandead.net|profile database}}. Fixed to work after the .info site went down.
}}
 
 
==Other modified releases==
These are scripts released by other authors (or else significantly derived from the work of other authors) which I have taken the liberty of editing for my own use. For the most part, I've been lazy about updating the comments in the code with my author information, version numbers, change history, etc., so pay it no heed.
 
{{../scriptbox
|name=chud
|install_link=http://aichon.com/dumpbox/ud_userscripts/chud.user.js
|updated=2010-08-18
|note=original author haliphax (updated by jimflexx)
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/chud1.png|Screenshot}} - able to use an axe, a pistol, or a FAK on an injured player
<br />{{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/chud2.png|Screenshot}} - zombies can claw, bite, or drag survivors (some of these ones are infected too)
<br />For reference, here's jimflexx's updated version of haliphax's {{../snazzylinke|http://sites.google.com/site/udscripts/chud|chud}}.
|bugs=If used with Better HP Colorizer, it must execute before it. Go to your userscript settings and move it before Better HP Colorizer.
|description=Creates a box that appears underneath the minimap whenever there are injured survivors. It then sorts them by their HP and colorizes their HP in the same fashion as {{../snazzylink|#UD Better HP Colorizer|Better HP Colorizer}}. Next to their name, you then have the option to hurt them (e.g. pistol, shotgun, knife, bite, claw, etc. depending on which are available) or heal them. The script is significantly modified from haliphax's original version of chud.
|update=Now works again after the 2010-08-16 game update.
}}
 
{{../scriptbox
|name=UDMap
|install_link=http://aichon.com/dumpbox/ud_userscripts/udmap.user.js
|updated=2014-08-28
|note=original author Janzak
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udmap1.png|Screenshot}} - a view of Pitneybank, with all TRPs color-coded
<br />For reference, here's Janzak's {{../snazzylinke|http://host.skoglind.se/urbandead/|UDMap}}.
|description=Puts two minimaps under the main minimap. The first shows you your entire suburb, with {{../snazzylink|TRP|TRPs}} colored, while the second shows you the entire city and lets you click on any suburb to see it in detail. I modified the appearance, added all of the Necrotech buildings, fixed some bugs, and changed the colors to match the ones used for the {{../snazzylink|Template:BarricadePlanLegend|barricade plans}}. The colors are:
'''<span style="color: #ea4">Auto Repair Shop</span>''', '''<span style="color: #a85">Factory</span>''', '''<span style="color: #e8b">Hospital</span>''', '''<span style="color: #9d8">Mall/Fort</span>''', '''<span style="color: #85a">Necrotech</span>''', '''<span style="color: #44e">Police Department</span>''', and '''Outdoor'''.
|update=Major rewrite. Cut the code down by nearly half (i.e. it loads a bit faster), and fixed bugs occurring in Tampermonkey, such as mouseover text for buildings being broken. This version should also auto-update to any future versions I release.
}}
 
 
==Discontinued==
The following userscripts have been discontinued. You can still download and use them, but no further updates will likely be offered for them, and support offered will be minimal. In most cases, their functionality has either been moved to another userscript that's being actively updated or will be moved to another userscript in the near future.
 
{{../scriptbox
|name=AP Recovery Time Indicator
|install_link=http://aichon.com/dumpbox/ud_userscripts/udaprecoverytimeindicator.user.js
|updated=2010-11-06
|note=original author Sean Dwyer
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/aprecoverytimeindicator1.png|Screenshot}}
|bugs=
|description=Displays an estimate of when your AP will be fully recovered. This version was heavily modified by {{../snazzylink|User:Thvortex|Thvortex}} with additional functionality related to negative AP and requiring multiple days to reach full AP. If you like this script, you might consider checking out {{../snazzylink|#UD Barrista|Barrista}} instead, listed elsewhere on this page, since it has the core of this functionality built in (though it doesn't have Thvortex's sweet changes).
}}
 
{{../scriptbox
|name=QuickLinks
|install_link=http://aichon.com/dumpbox/ud_userscripts/udquicklinks.user.js
|updated=2009-08-30
|note=original author Vaevictus
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/quicklinks1.png|Screenshot}}
|bugs=
|description=Adds a menubar to the top of the screen with a few useful buttons for things like dumping bodies, fixing generators, standing up, etc. I've modified it to also take the place of the buttons that show up under the minimap area, that way it frees up some more space. If you liked it, check out {{../snazzylink|#UD Barrista|Barrista}} instead, listed elsewhere on this page, since it has this functionality built in.
|suggestion=Pair it with {{../snazzylink|#UD Zero Out Buttons|Zero Out Buttons}} if you don't see a point in keeping those buttons under the minimap around any longer.
}}
 
{{../scriptbox
|name=UD Zero Out Buttons
|install_link=http://aichon.com/dumpbox/ud_userscripts/udzerooutbuttons.user.js
|updated=2009-08-29
|note=version 1.0.1
|addenda=
|bugs=If used with {{../snazzylink|#QuickLinks|QuickLinks}}, it must execute after it. In Tampermonkey/Greasemonkey, go to your settings and move it to execute after QuickLinks.
|description=Removes the buttons that normally show up under the minimap. If you liked it, check out {{../snazzylink|#UD Barrista|Barrista}} instead, listed elsewhere on this page, since it has this functionality built in.
|suggestion=Pair it with {{../snazzylink|#QuickLinks|QuickLinks}}, since otherwise you'll be left without those buttons at all.
}}

Revision as of 16:29, 23 August 2023

Aichon:Userscripts
Aichon
ˈīˌkän :Userscripts