The Tau Empire: Difference between revisions
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{{InactiveGroup|06:23, 12 March 2010 (UTC)}} | |||
{{Groupbox| | {{Groupbox| | ||
group_name=The Tau Empire| | group_name=The Tau Empire| | ||
group_image=[[Image:Tau Empire Banner by trapptrollet.jpg|400px]] | group_image=[[Image:Tau Empire Banner by trapptrollet.jpg|400px]]| | ||
group_abbrev=Tau| | group_abbrev=Tau| | ||
group_membership=unknown| | group_membership=unknown| | ||
Line 7: | Line 8: | ||
group_goals=To bring the Greater Good to Malton| | group_goals=To bring the Greater Good to Malton| | ||
group_recruit=recruiting| | group_recruit=recruiting| | ||
group_contact=http:// | group_contact=http://z13.invisionfree.com/TheTauEmpire TheTauEmpire@hotmail.co.uk }} | ||
We are the Tau. We came to Malton with the hope that the city could be reclaimed, and to allow it's people to serve the Greater Good. | We are the Tau. We came to Malton with the hope that the city could be reclaimed, and to allow it's people to serve the Greater Good. | ||
http:// | http://z13.invisionfree.com/TheTauEmpire | ||
'''For The Greater Good''' | '''"For The Greater Good"'''-The Tau Empire | ||
[[Category: | |||
== The Rules == | |||
1. No player killing allowed! | |||
2. No breaking equipment in our base of operations | |||
3. This is not really a rule but if any one needs help just post on our forums and we will see what we can do. Thanks | |||
4.Each player is advised to carry at least two first aid kits at all times (this is not a must this is just for your saftey ) | |||
5 Also we will try our best to revive any one in our clan and other players but if we do not revive you then please leave us a note of where you are and we will try our best to help you or get others to help you. | |||
6 Please report all player killers to us because we are making a list. Thanks. | |||
7 Each player should have free runing(I SAY SHOULD THIS IS NOT AN ACTUAL RULE) | |||
'''"For The Greater Good"'''-The Tau Empire | |||
== The Caste's == | |||
There are five caste's the fire, earth, air, water and Ethereal caste and the kroot | |||
The Fire Caste are the soldiers of the Tau Empire. but most with strength less than that of an average human. They do not train for close combat, due to the fact that they see it as barbaric. When hand-to-hand combat is unavoidable, it is generally entrusted to Kroot | |||
The Earth Caste is primarily technicians; responsible for building the machines, protecting the dwellings that allow the Tau to survive. The Earth caste also includes artisans, scientists, and engineers. | |||
The Water Caste is made up of diplomats and administrators. They are responsible for maintaining effective interaction between the castes, as well as communicating with and supervising the integration of alien species into the Tau Empire or dealing with alien species. | |||
The Ethereals are the leaders of the Tau, and appear to combine the roles of priesthood and royalty in Tau society. Ethereals are obeyed without question by the other castes, It is not unknown or even uncommon for Ethereals to become adopted into a caste, dedicating themselves as leading that group in particular. This has often been met with approval by the senior Aun who believe it allows more in-depth leadership of the infrastructure. | |||
The Kroot society is divided into tribes, known as Kindreds. Each Kindred is an extended family group of Kroot and is led by a Shaper, one Kroot with an intuitive understanding of the DNA absorption process all Kroot possess, and responsible for guiding the evolution of their Kindred. The Shaper, upon identifying a beneficial genetic trait, will instruct his Kindred to hunt and consume that animal. Often, Kindreds will band together, and the Shapers will form a Council, of which the most influential Kindred's Shaper will be made leader of the group. On rare occasions, a Chief will unite a large number of Kindreds underneath him. | |||
'''"For The Greater Good"'''-The Tau Empire | |||
== recruiting == | |||
[[Image:TAU RUCRETV MENT.jpg]] | |||
[[Category:Inactive Groups]] | |||
[[Category:The Tau Empire]] |
Latest revision as of 00:06, 2 February 2011
Inactive Group | |
The Tau Empire are no longer active. Its group page is preserved for archival purposes. Please do not edit this page. This group was reported inactive on 06:23, 12 March 2010 (UTC) Not Inactive? |
The Tau Empire | |
Abbreviation: | Tau |
Group Numbers: | unknown |
Leadership: | Capin Sparky |
Goals: | To bring the Greater Good to Malton |
Recruitment Policy: | recruiting |
Contact: | http://z13.invisionfree.com/TheTauEmpire TheTauEmpire@hotmail.co.uk |
We are the Tau. We came to Malton with the hope that the city could be reclaimed, and to allow it's people to serve the Greater Good. http://z13.invisionfree.com/TheTauEmpire
"For The Greater Good"-The Tau Empire
The Rules
1. No player killing allowed!
2. No breaking equipment in our base of operations
3. This is not really a rule but if any one needs help just post on our forums and we will see what we can do. Thanks
4.Each player is advised to carry at least two first aid kits at all times (this is not a must this is just for your saftey )
5 Also we will try our best to revive any one in our clan and other players but if we do not revive you then please leave us a note of where you are and we will try our best to help you or get others to help you.
6 Please report all player killers to us because we are making a list. Thanks.
7 Each player should have free runing(I SAY SHOULD THIS IS NOT AN ACTUAL RULE)
"For The Greater Good"-The Tau Empire
The Caste's
There are five caste's the fire, earth, air, water and Ethereal caste and the kroot
The Fire Caste are the soldiers of the Tau Empire. but most with strength less than that of an average human. They do not train for close combat, due to the fact that they see it as barbaric. When hand-to-hand combat is unavoidable, it is generally entrusted to Kroot
The Earth Caste is primarily technicians; responsible for building the machines, protecting the dwellings that allow the Tau to survive. The Earth caste also includes artisans, scientists, and engineers.
The Water Caste is made up of diplomats and administrators. They are responsible for maintaining effective interaction between the castes, as well as communicating with and supervising the integration of alien species into the Tau Empire or dealing with alien species.
The Ethereals are the leaders of the Tau, and appear to combine the roles of priesthood and royalty in Tau society. Ethereals are obeyed without question by the other castes, It is not unknown or even uncommon for Ethereals to become adopted into a caste, dedicating themselves as leading that group in particular. This has often been met with approval by the senior Aun who believe it allows more in-depth leadership of the infrastructure.
The Kroot society is divided into tribes, known as Kindreds. Each Kindred is an extended family group of Kroot and is led by a Shaper, one Kroot with an intuitive understanding of the DNA absorption process all Kroot possess, and responsible for guiding the evolution of their Kindred. The Shaper, upon identifying a beneficial genetic trait, will instruct his Kindred to hunt and consume that animal. Often, Kindreds will band together, and the Shapers will form a Council, of which the most influential Kindred's Shaper will be made leader of the group. On rare occasions, a Chief will unite a large number of Kindreds underneath him.
"For The Greater Good"-The Tau Empire