User:Aichon/Userscripts: Difference between revisions

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I have begun editing and creating a variety of userscripts to replicate the functionality of some of the Firefox extensions I've seen. Most of them are just minor aesthetic changes, but several of them greatly enhance the look and feel of the game to such an extent that it is hard to go back after having used them. Currently, these are the scripts I have developed.
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{{../Navbar}}
__NOEDITSECTION__
<div style="{{../introblock}}">
{{../announce box}}
{|style="position: relative; float: right; margin: 10px 0px 5px 10px;"
|__TOC__
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==Developed from Scratch==
'''Please note that I no longer actively play the game, nor do I regularly check the wiki.''' My {{../snazzylink|User Talk:Aichon|talk page}} remains the best way to get in contact with me should a problem come up with one of my userscripts. Just to set expectations, it's unlikely I'll do any bug fixes, but I won't rule out the possibility altogether, so feel free to get in touch but don't expect much.
# Urban Dead A-GPS Coordinates: Simply displays the GPS coordinates next to the suburb name above the minimap. Other userscripts provided similar functionality, but I noticed several logic errors in the one I was previously using and also felt that a rather brutish approach was used for parsing the page, when a much nicer one should have been used.
# Urban Dead AP Recovery Time Indicator: Again, several other userscripts already provide this functionality (and use the same name as well, I believe), but I liked the implementation I saw in one particular Firefox extension, so I adapted it for use as a userscript. It's simple an unobtrusive and stays out of my way. I do like the feature that another userscript offers though, where it can calculate the time down to the minute. I may have to either add that myself, or else use that script instead, since that seems imminently useful.
# Urban Dead Survivor Aggregator: UDToolbar has a nice feature which, rather than displaying the names of survivors on the minimap, simply displays the number of survivors. I found that approach to be much better, since it declutters the display and lets you get at the useful information quickly. I simply replicated that functionality in a userscript by parsing the list of survivors at your present location, removing any names (or a "...") from the minimap, and then adding the survivor count to the minimap.


==Edited from Existing==
==Intro and Getting Started==
# QuickLinks: This userscript was designed to add a new menu bar to the top of the Urban Dead screen from which several contextually useful buttons could be selected. I found the concept to be good, but the space seemed like it was being wasted, so I moved all of the buttons that typically go on the left side of the screen (e.g. Wiki, FAQ, Logout, Settings, etc.) to the menu bar as well. It seems to make the screen much less cluttered, and it puts that space at the top to much better use as well.
Urban Dead's interface leaves a bit to be desired, but thanks to {{../snazzylinke|https://chrome.google.com/webstore/detail/tampermonkey/dhdgffkkebhmkfjojejmpbldmpobfkfo|Tampermonkey for Chrome}}, {{../snazzylinke|1=https://tampermonkey.net/index.php?ext=dhdg&browser=safari|2=Tampermonkey for Safari}}, {{../snazzylinke|1=https://tampermonkey.net/index.php?ext=dhdg&browser=opera|2=Tampermonkey for Opera}}, and {{../snazzylinke|http://addons.mozilla.org/en-US/firefox/addon/748|Greasemonkey for Firefox}}, players can make the interface look and act quite a bit differently (e.g. {{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/interface1.png|my}} {{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/interface2.png|interface}}).
# UDMap: A wonderful userscript that displays two additional minimaps that you can mouseover for information. I modified them to fill up the space at the bottom of the left column better, and then also corrected a slight error in the way that the GPS coordinates were calculated since the display was incorrect in about 10% of cases (I haven't gotten around to submitting the fix to the author yet). I also made a few other modifications to meet my personal taste, such as prioritizing the display of the "You are here" square over existing TRPs and displaying the name of the location next to "You are here" in the tooltip that appears on mouseover.
# Urban Dead Building State Colourizer: Love this userscript to death, but a few of the colors provided poor contrast against the background, or else "shouted" too loudly at the user when such wasn't necessary. Since I prefer to only be shouted at when necessary, I redid almost all of the colors, stripped the bolding from most of the text, and added an ability to underline text as well. The end result is a userscript that subtly points out information on the screen that is considered useful but not in need of action, while shouting out information that is in need of immediate action on the player's part.


==To Do and Ideas==
Once you've installed the appropriate extension above, simply click the '''Install''' link next to any script that interests you below. If a script you like has been updated since you last installed it, just click the '''Install''' link for it again to get the new version. If you like these scripts, you might also like {{../snazzylink|External_links#Greasemonkey_Scripts|ones written by other UD players}} as well.
# QuickLinks: I'd love to make it contextually aware for if the player is a zombie or a survivor at the time. For instance, providing a ?rise link is of little use to survivors, just as providing a "cade" link is useless to zombies. It'd be nice if it only showed the links that were useful at any given time. Honestly though, the script's code is messy enough that I might just trash it and write my own at this point, rather than investing more time in it.
 
# Urban Dead Building State Colourizer: Again, contextual awareness. While having the doors open and the barricades down might be something calling for red text for survivors, it might be better to have green for zombies. Other similar examples exist. For instance, if a building is already in ruins, zombies don't need to have it shouted at them since it requires no further action on their part.
The scripts below should mostly be compatible with Chrome, Firefox, Safari, and Opera, though I make no promises that they will be. Where I'm aware that they don't work, I try to make a note saying as much.
# Urban Dead Survivor Table Sorter: UDToolbar had another wonderful feature that allowed it to sort the list of survivors at the current location by their activity. I fully intend to implement this feature at some point, since I found it to be the best feature in UDToolbar. After seeing how easy it was to grab the list of survivors, I'm sure I won't have any trouble implementing a bare bones version in a few minutes' time.
 
# A Group-wide UDBrain: UDBrain was a great extension, but it suffered from a major flaw in that the information could be easily shared with others. Furthermore, the timestamps that were present made things even more dangerous for survivors, since it could paint a path directly to the survivor for any zombies that wanted to follow. I've been toying with the idea of using a server to handle something like this, but only allowing trusted sources to submit or request information, and keeping a tight rein on it all. I'm not sure that I'm up for developing it at the moment, but if I did, it would offer a better way for groups to communicate the state of the suburbs that they patrol. I might also extend the idea to track zombies as well, given how easy that would be to add on top of the other features.
 
# Restructure the information under the minimap: UDToolbar provides the graphical display, and while that's nice, I think a simple text-based one that didn't rely on full sentences would be just as useful. I might even integrate that information into a revamped QuickLinks menu bar, that way it's entirely out of the way.
==Original releases==
# Provide a quick character change: I'd have to look into the feasibility, but it might be possible to provide a quick menu for logging out of your current character and into another character of your choice without any additional interaction. It'd be nice if we could skip that home screen every time we wanted to check another character's status.
Just a few scripts that I wrote from the ground up. They're not necessarily original ideas, but they are original work.
 
<!--
{{../scriptbox
|name=
|install_link=
|updated=
|note=
|beta=
|addenda=
|description=
}}
-->
 
{{../scriptbox
|name=UD A-GPS Coordinates
|install_link=http://aichon.com/dumpbox/ud_userscripts/udagpscoordinates.user.js
|updated=2016-07-26
|note=version 1.0.4
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udagpscoordinates1.png|Screenshot}} - GPS for Norgan Library
|bugs=
|description=It just displays your current GPS coordinates next to the suburb name. You don't need a GPS unit in-game for this to work. This script won't work with Midianian's {{../snazzylink|User:Midianian/Userscripts#UDML|UDML}}, so I'd suggest using my {{../snazzylink|#UD Map Links|version}} instead, which also fixes some other issues as well (make sure you're using 1.3.5 or later of UD Map Links, otherwise some features may be missing).
|update=The coordinates now link to your block in the DSS Map. Thanks Weirdomen for the suggestion! Also, some minor metadata updates.
}}
 
{{../scriptbox
|name=UD Barrista
|install_link=http://aichon.com/dumpbox/ud_userscripts/udbarrista.user.js
|updated=2016-07-26
|note=version 1.0.9
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udbarrista1.png|Screenshot}} - ruined, unable to barricade (zombie), high XP, high AP, high HP
<br />{{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udbarrista2.png|Screenshot}} - EHB, able to barricade, infected, low AP
<br />{{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udbarrista3.png|Screenshot}} - VHB, able to barricade, low AP, low HP
|description=Barrista adds a menu bar to the top of your screen that replaces the text and buttons which normally show up under your minimap. Your name, your XP, and an estimation of the time until your AP will be full are in the bar (your name links to your profile, and your XP links to your skills), your HP and AP show up as bars that grow and shrink, and most of the old buttons show up too, freeing all of that space from under your minimap (as a bonus, it adds a Refresh button and a Dumbwit button). The HP bar is even smart enough to know when you're infected, and glows in a bright green when it happens.
 
Besides those, it has a barricade level indicator that is colorized to match the colors of {{../snazzylink|#UD Building State Colorizer|Building State Colorizer}}, and can be clicked on to increase the barricade levels. Plus, it has tab buttons that show up just above the minimap and take the place of a few common buttons you see in the game, such as those for dumping bodies, entering and exiting buildings, standing up, etc.
|update=Added a Dumbwit button to the bar. It's even smart enough to know whether to use Dumbwit or Dumbwit Profile, depending on which screen you're on.
}}
 
{{../scriptbox
|name=UD Better HP Colorizer
|install_link=http://aichon.com/dumpbox/ud_userscripts/udbetterhpcolorizer.user.js
|updated=2010-08-18
|note=version 1.1.2
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer1.png|Screenshot}} - small group of survivors, lightly damaged
<br />{{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer2.png|Screenshot}} - same as last, but with {{../snazzylink|#UD Better Name Colorer|Better Name Colorer}} as well
<br />{{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer3.png|Screenshot}} - large group of survivors, some on contacts list, some heavily damaged
<br />{{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer4.png|Screenshot}} - same as last, but with {{../snazzylink|#UD Better Name Colorer|Better Name Colorer}} as well
|bugs=
|description=Colorizes the HP values of characters in your building. It also removes the "HP" letters in an effort to de-clutter things a bit. The colors range from '''<span style="color: #f0af78;">peach</span>''' to '''<span style="color: #ff283c;">reddish-pink</span>''' usually, but also from '''<span style = "color: #78F028">lime green</span>''' to '''<span style = "color: #AAB446">putrid green</span>''' in the case of infections.
|suggestion=Pair it with {{../snazzylink|#UD Better Name Colorer|Better Name Colorer}} so you can see the HP values much more easily.
|update=Made it slightly more robust against future game updates (i.e. nothing was broken and nothing was fixed. Simply tried to make it harder to break).
}}
 
{{../scriptbox
|name=UD Better Name Colorer
|install_link=http://aichon.com/dumpbox/ud_userscripts/udbetternamecolorer.user.js
|updated=2016-07-26
|note=version 1.2.1
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer2.png|Screenshot}} - small group of survivors, none on contacts list ({{../snazzylink|#UD Better HP Colorizer|Better HP Colorizer}} is used too)
<br />{{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udbetterhpcolorizer4.png|Screenshot}} - large group of survivors, some on contacts list ({{../snazzylink|#UD Better HP Colorizer|Better HP Colorizer}} is used too)
|bugs=
|description=Changes the colors used for characters in your Contacts list, as well as for all of the other links on the page. The new colors are more muted, which greatly increases the contrast and makes them much easier to read.
|suggestion=Pair it with {{../snazzylink|#UD Better HP Colorizer|Better HP Colorizer}} and {{../snazzylink|#UD Building State Colorizer|UD Building State Colorizer}} to really see it shine.
|update=Rewrote for faster speeds. Added auto-updating so fixes can be pushed out later. Fixed minor issue that made it into 1.2.
}}
 
{{../scriptbox
|name=UD Block Wrap
|install_link=http://aichon.com/dumpbox/ud_userscripts/udblockwrap.user.js
|updated=2016-07-26
|note=version 1.0
|addenda=
|bugs=
|description=Fixes a bug that shows up in UD in some browsers (e.g. Chrome) that causes the names of blocks to have no spaces and to stretch the minimap out really wide. Restores the page's behavior back to how it used to be.
}}
 
{{../scriptbox
|name=UD Survivor Aggregator
|install_link=http://aichon.com/dumpbox/ud_userscripts/udsurvivoraggregator.user.js
|updated=2010-08-18
|note=version 1.2.4
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udsurvivoraggregator1.png|Screenshot}} - in a one-block building
<br />{{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udsurvivoraggregator2.png|Screenshot}} - in a mall
|bugs=
|description=You know how zombies show up on the minimap as, for example, "3 zombies"? This script makes survivors at your block work the same way. It'll also try to do the same thing for neighboring blocks, but, due to limitations in the game, it can't count past five for those. As a bonus, if you're outside, it won't try to count neighboring blocks, that way, if you're engaged in live combat and your opponent runs, you can see which direction they went.
|update=Fixed so that it works in multi-block safe houses such as Malls.
}}
 
 
==Midianian's scripts==
{{../snazzylink|User:Midianian|Midianian}} has asked me to maintain and update some of {{../snazzylink|User:Midianian/Userscripts|his scripts}} while he's away. Some of them haven't needed to be altered, while others have been modified to fix bugs or meet my needs. I'll be trying to keep them working, if only so that I can use them myself. Please note that I won't fix {{../snazzylink|User:Midianian/Userscripts#UDPL|UDPL}} and {{../snazzylink|User:Midianian/Userscripts#UDRB|UDRB}} on my own since I don't use them, but if someone informs me that they're broken, I'll look into putting a fix together.
 
{{../scriptbox
|name=UD Building State Colorizer
|install_link=http://aichon.com/dumpbox/ud_userscripts/udbuildingstatecolorizer.user.js
|updated=2010-08-18
|note=version 1.4.1
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/buildingstatecolorizer1.png|Screenshot}} - various colorizations for various levels of barricading
<br />For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDBSC|UDBSC}} (doesn't work with forts, partially broken after game update).
|bugs=
|description=Colorizes text on the page pertaining to barricade levels, generator/radio statuses, and a handful of other useful building states. I've modified the colors significantly and also updated it to work with forts. The colors and styles are as follows:
{{{!}}style="background-color: #565; color: #bcb;"
{{!}}-
{{!}}
Buildings can be <span style="color: #bcb; text-decoration: underline;">extremely heavily barricaded</span>,
<span style="color: #3af">very heavily barricaded</span>,
<span style="color: #3ff">heavily barricaded</span>,
<span style="color: #3fa; text-decoration: underline; font-weight: bold;">very strongly barricaded</span>,
<span style="color: #af3">quite strongly barricaded</span>,
<span style="color: #ff3">lightly barricaded</span>,
<span style="color: #fa3; font-weight: bold;">loosely barricaded</span>,
<span style="color: #f33; font-weight: bold;">closed</span>,
<span style="color: #a00; font-weight: bold;">open</span>,
<span style="color: #a00">ransacked</span>, and
<span style="color: #333">ruined</span>. Generators and transmitters can be
<span style="color: #bcb; text-decoration: underline;">intact</span>,
<span style="color: #ff3; font-weight: bold;">dented</span>,
<span style="color: #fa3; font-weight: bold;">battered</span>,
<span style="color: #f33; font-weight: bold;">damaged</span>, and
<span style="color: #a00; font-weight: bold;">badly damaged</span>. They can also be
<span style="color: #bcb; text-decoration: underline">powered</span>,
<span style="color: #faa; font-weight: bold;">low on fuel</span>, and
<span style="color: #333; font-weight: bold;">out of fuel</span>, which can leave a building with its
<span style="color: #000; font-weight: bold;">lights out</span>.
{{!}}}
|suggestion=Pair it with {{../snazzylink|#UD Better Name Colorer|Better Name Colorer}} so you can see the building states much more easily.
|update=Fixed to work with the 2010-08-16 game update.
}}
 
{{../scriptbox
|name=UD Item Combiner, Organizer, and Sorter
|install_link=http://aichon.com/dumpbox/ud_userscripts/uditemcombinerorganizerandsorter.user.js
|updated=2014-09-19
|note=version 1.2.2
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udicos1.png|Screenshot}}
<br />For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDICOS|UDICOS}}.
|description=Takes your messy inventory and makes it tidy. It also calculates the number of rounds you have in your firearms. I can't speak highly enough of Midianian's work on this script, since it makes the game much more playable for me. I modified it to hide some useless buttons that just waste your AP (e.g. spray cans, flak jackets, etc.), but have otherwise left it just as he had it.
|update=It now creates a special section for the DSS Satellite Phone if you have it installed, and doesn't mangle the sat phone button so it only reloads the page, so you don't need to worry about complicated hackery to get them working properly any longer.
}}
 
{{../scriptbox
|name=UD Map Links
|install_link=http://aichon.com/dumpbox/ud_userscripts/udmaplinks.user.js
|updated=2023-08-23
|note=version 1.3.6
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udmaplinks1.png|Screenshot}}
<br />For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDML|UDML}} (partially broken).
|bugs=
|description=Puts links to the wiki and the DSS Map of Malton for your suburb next to the suburb name. It's been modified to play nice with {{../snazzylink|#UD A-GPS Coordinates|A-GPS}} and to use the Internet Archive's snapshot of the DSS maps instead of RedRum's, otherwise it's identical to the original version.
|update=With thanks to {{../snazzylink|User:Dijon Sanders|Dijon Sanders}}, it now links to the Internet Archive.
}}
 
{{../scriptbox
|name=UD Profile Links
|install_link=http://aichon.com/dumpbox/ud_userscripts/udprofilelinks.user.js
|updated=2010-03-31
|note=version 1.5
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udpl1.png|Screenshot}}
<br />For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDPL|UDPL}} (partially broken).
|bugs=
|description=Inserts two links after a character's profile link; one to their {{../snazzylink|Rogues Gallery (Brainstock)|Rogue's Gallery}} page, and another to add them to contacts. If they already are a contact, the latter link removes them. Works in the area description box, DNA scans, and in the "''Since your last turn:''" listing. Updated to work with the new Rogue's Gallery. This is one of Midianian's scripts that I do not use personally, so if it breaks, please alert me since I won't know it's broken, and I'll look into fixing it as soon as possible.
}}
 
{{../scriptbox
|name=UD Radio Accelerator
|install_link=http://aichon.com/dumpbox/ud_userscripts/udradioaccelerator.user.js
|updated=2008-12-21
|note=version 1.0
|addenda=For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDRA|UDRA}}.
|bugs=If used with {{../snazzylink|#UD Item Combiner, Organizer, and Sorter|UDICOS}}, it must execute after it. Opera is fine. In Chrome and Firefox, go to your Greasemonkey/Tampermonkey settings and move it after UDICOS.
|description=When you click on your radio handset to change the frequency, it'll make a popup that you can use to enter the new frequency. It saves you a page load and an IP hit. I haven't made any modifications to it yet.
}}
 
{{../scriptbox
|name=UD Refresh Button
|install_link=http://aichon.com/dumpbox/ud_userscripts/udrrefreshbutton.user.js
|updated=2009-06-15
|note=version 1.3
|addenda=For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDRB|UDRB}}.
|bugs=
|description=Inserts a "Refresh" button as the second button on the row of possible actions. This is one of Midianian's scripts that I do not use personally (its functionality is replicated in {{../snazzylink|#UD Barrista|Barrista}}), so if it breaks, please alert me since I won't know it's broken, and I'll look into fixing it as soon as possible.
}}
 
{{../scriptbox
|name=UD Victim Link
|install_link=http://aichon.com/dumpbox/ud_userscripts/udvictimlink.user.js
|updated=2010-06-19
|note=version 1.4.1
|addenda=For reference, here's Midianian's original {{../snazzylink|User:Midianian/Userscripts#UDVL|UDVL}} (broken).
|bugs=The profile database is dead.
|description=Turns the victim's name in a killing or dragging into a link to the profile database. Fixed to work after the .info site went down.
}}
 
 
==Other modified releases==
These are scripts released by other authors (or else significantly derived from the work of other authors) which I have taken the liberty of editing for my own use. For the most part, I've been lazy about updating the comments in the code with my author information, version numbers, change history, etc., so pay it no heed.
 
{{../scriptbox
|name=chud
|install_link=http://aichon.com/dumpbox/ud_userscripts/chud.user.js
|updated=2010-08-18
|note=original author haliphax (updated by jimflexx)
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/chud1.png|Screenshot}} - able to use an axe, a pistol, or a FAK on an injured player
<br />{{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/chud2.png|Screenshot}} - zombies can claw, bite, or drag survivors (some of these ones are infected too)
|bugs=If used with Better HP Colorizer, it must execute before it. Go to your userscript settings and move it before Better HP Colorizer.
|description=Creates a box that appears underneath the minimap whenever there are injured survivors. It then sorts them by their HP and colorizes their HP in the same fashion as {{../snazzylink|#UD Better HP Colorizer|Better HP Colorizer}}. Next to their name, you then have the option to hurt them (e.g. pistol, shotgun, knife, bite, claw, etc. depending on which are available) or heal them. The script is significantly modified from haliphax's original version of chud.
|update=Now works again after the 2010-08-16 game update.
}}
 
{{../scriptbox
|name=UDMap
|install_link=http://aichon.com/dumpbox/ud_userscripts/udmap.user.js
|updated=2014-08-28
|note=original author Janzak
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/udmap1.png|Screenshot}} - a view of Pitneybank, with all TRPs color-coded
|description=Puts two minimaps under the main minimap. The first shows you your entire suburb, with {{../snazzylink|TRP|TRPs}} colored, while the second shows you the entire city and lets you click on any suburb to see it in detail. I modified the appearance, added all of the Necrotech buildings, fixed some bugs, and changed the colors to match the ones used for the {{../snazzylink|Template:BarricadePlanLegend|barricade plans}}. The colors are:
'''<span style="color: #ea4">Auto Repair Shop</span>''', '''<span style="color: #a85">Factory</span>''', '''<span style="color: #e8b">Hospital</span>''', '''<span style="color: #9d8">Mall/Fort</span>''', '''<span style="color: #85a">Necrotech</span>''', '''<span style="color: #44e">Police Department</span>''', and '''Outdoor'''.
|update=Major rewrite. Cut the code down by nearly half (i.e. it loads a bit faster), and fixed bugs occurring in Tampermonkey, such as mouseover text for buildings being broken. This version should also auto-update to any future versions I release.
}}
 
 
==Discontinued==
The following userscripts have been discontinued. You can still download and use them, but no further updates will likely be offered for them, and support offered will be minimal. In most cases, their functionality has either been moved to another userscript that's being actively updated or will be moved to another userscript in the near future.
 
{{../scriptbox
|name=AP Recovery Time Indicator
|install_link=http://aichon.com/dumpbox/ud_userscripts/udaprecoverytimeindicator.user.js
|updated=2010-11-06
|note=original author Sean Dwyer
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/aprecoverytimeindicator1.png|Screenshot}}
|bugs=
|description=Displays an estimate of when your AP will be fully recovered. This version was heavily modified by {{../snazzylink|User:Thvortex|Thvortex}} with additional functionality related to negative AP and requiring multiple days to reach full AP. If you like this script, you might consider checking out {{../snazzylink|#UD Barrista|Barrista}} instead, listed elsewhere on this page, since it has the core of this functionality built in (though it doesn't have Thvortex's sweet changes).
}}
 
{{../scriptbox
|name=QuickLinks
|install_link=http://aichon.com/dumpbox/ud_userscripts/udquicklinks.user.js
|updated=2009-08-30
|note=original author Vaevictus
|addenda={{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/screenshots/quicklinks1.png|Screenshot}}
|bugs=
|description=Adds a menubar to the top of the screen with a few useful buttons for things like dumping bodies, fixing generators, standing up, etc. I've modified it to also take the place of the buttons that show up under the minimap area, that way it frees up some more space. If you liked it, check out {{../snazzylink|#UD Barrista|Barrista}} instead, listed elsewhere on this page, since it has this functionality built in.
|suggestion=Pair it with {{../snazzylink|#UD Zero Out Buttons|Zero Out Buttons}} if you don't see a point in keeping those buttons under the minimap around any longer.
}}
 
{{../scriptbox
|name=UD Same Character Highlighter
|install_link=https://greasyfork.org/en/scripts/497161-ud-underline-related-profile-links
|updated=2024-06-24
|note=version 1.0.0
|addenda=
|bugs=
|description=Ever log in to see a dozen "A zombie did such-and-such" messages, but have no idea which zombie was which? When using this script, if you mouse over a character link on the page (including survivors and yourself), all of the other links to that profile will be underlined, letting you see at a glance just who it was that did what. It's a small thing, but it's incredibly nice sometimes.
 
{{../snazzylink|User:Avarice77|Avarice77}} has graciously updated and modernized my work to function within the game as it is in 2024, so I'm now linking to their GreazyFork page above. If for some reason you want to find my code from 2009 (why would you?), {{../snazzylinke|http://aichon.com/dumpbox/ud_userscripts/udsamecharacterhighlighter.user.js|here's v1.0.3 of the UD Same Character Highlighter}} from back then.
}}
 
{{../scriptbox
|name=UD Zero Out Buttons
|install_link=http://aichon.com/dumpbox/ud_userscripts/udzerooutbuttons.user.js
|updated=2009-08-29
|note=version 1.0.1
|addenda=
|bugs=If used with {{../snazzylink|#QuickLinks|QuickLinks}}, it must execute after it. In Tampermonkey/Greasemonkey, go to your settings and move it to execute after QuickLinks.
|description=Removes the buttons that normally show up under the minimap. If you liked it, check out {{../snazzylink|#UD Barrista|Barrista}} instead, listed elsewhere on this page, since it has this functionality built in.
|suggestion=Pair it with {{../snazzylink|#QuickLinks|QuickLinks}}, since otherwise you'll be left without those buttons at all.
}}

Latest revision as of 05:15, 4 October 2024

Aichon:Userscripts
Aichon
ˈīˌkän :Userscripts