The Enclave: Difference between revisions

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(New page: {{Groupbox| group_name=the Enclave| group_image=| group_abbrev=none| group_membership=12| group_leaders=ACSephiroth| group_goals=Eradication of undead| group_recruit=All, excluding PKers| ...)
 
 
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{{Groupbox|
{{Groupbox|
group_name=the Enclave|
group_name=The Enclave|
group_image=|
group_image=[[Image:Enclave.png]]|
group_abbrev=none|
group_abbrev=none|
group_membership=12|
group_membership=11|
group_leaders=ACSephiroth|
group_leaders=[[User:LtPebble|LtPebble]], [[User:Caffienatedjedi|Caffienatedjedi]]|
group_goals=Eradication of undead|
group_goals=Eradication of the undead|
group_recruit=All, excluding PKers|
group_recruit=All, excluding PKers; apply in discussion page|
group_contact=Apply in discussion page|
group_contact=[http://forums.bethsoft.com/index.php?/topic/1078582-urban-dead/ Forum of sorts]|
}}
}}


=Mission Goals=
The Enclave is a shadowy, militaristic organization, directly descended from the pre-War United States government and military industrial complex, that claims to still have authority over the ravaged country. It is composed mostly of the descendants of government officials and military officers with ties to powerful corporations who retreated to a Poseidon Energy oil rig when the Great War started.
We, the Enclave, are here to irrevocably rid the city of Malton of these diseased beings known as zombies. (Similar to the "ghouls" we face back home.) Though it is likely this city's living citizens are, to some degree, tainted as well, we have no doubt that the good people of Necrotech can fully restore them, just as they have restored the zombies.
(Taken from the Fallout wiki [http://fallout.wikia.com/wiki/Enclave Enclave page])
 
We discovered this city by the external military reports, and the leader of the ZRM which we've allied ourselves with. A specialized force of soldiers and scientists, headed by corporal ACSephiroth, was promptly assembled and flown into the city. Upon arrival, the vertibirds carrying our force were shot down by the defenses surrounding Malton, and the troops were scattered throughout the city. Our leader used the remaining power on the vertibird's radio to issue the order to regroup at Fort Creedy, which is where we have all finally assembled...
 
Following a period of inactive leadership, LtPebble, second-in-command of Enclave forces in Malton, has claimed the position of first-in-command. In correlation with this, Caffienatedjedi has been appointed second-in-command of Enclave forces in Malton.
 
==Mission Goals==
 
We, the Enclave, are here to irrevocably rid the city of Malton of these diseased beings known as zombies. (Similar to the "ghouls" we face back home.) Though it is likely this city's living citizens are, to some degree, tainted as well, we have no doubt that the good people of Necrotech can fully restore them, just as they have been able to revert the zombies. So we will aid any survivors that ask it of us, provided we can spare the resources.


*Destruction of the undead menace
*Destruction of the undead menace
*Bring aid to any survivors in need of such
*Bring aid to any survivors in need of such


==Parameters==
===Parameters===
*We are a pro-survivor group, therefore no PKing.  
*We are a pro-survivor group, therefore no PKing unless otherwise specified.  
**In addition to that, we do not support any actions that hinder the survivor effort; this includes GKing, RKing, and obstructive over-cading and de-cading.
**In addition to that, we do not support any actions that hinder the survivor effort; this includes GKing, RKing, and obstructive over-cading and de-cading.


Any member found guilty of breaking these laws will be removed from the Enclave and, likely, executed in standard military fashion
Any member found guilty of breaking these laws will be removed from the Enclave and, likely, executed in standard military fashion.
 
===Standard Equipment===
All personnel are recommended to be carrying at minimum:
2-4 loaded pistol(s), 2 pistol clips, 2 loaded shotguns, 4 shotgun shells, 1 knife or fire axe, 2 First Aid Kits (FAKs), 1 radio, 1 flak jacket
 
In addition to the above, specialized personnel are expected to be carrying at minimum:


=Origins=
*Necrotech Scientist: 1 DNA extractor (duh), 4 revivification syringes (if able to use)
Access to historical archives pending...
 
=Policies=
*Medic: 2-4 FAKs
 
*Maintenance: 2 fuel cans, 1 generator, 1 radio transmitter, 2 spray cans (unnecessary), 1 toolbox
 
We're sorry for the inconvenience, but advanced power armor and plasma based weaponry are not available at this time.
 
==Memberlist==
All Enclave members are advised to place there names here. I review this list often, so any non-member placing there name here will be identified. Please use bullet points.
 
*LtPebble
*Survivormastr35
*Du sundavar freohr
*J40kfan16 (MIA)
*Caffienatedjedi
 
==Recruitment Policy==
The Enclave is currently accepting all survivors. This excludes PKers.
 
==Mutual Cooperation Pacts==
*[[Zombie Resistance Movement]]
 
==Updates==
'''10-17-2009''' All Enclave personnel are to report to Houldenbank and await further orders.
 
'''1-21-2010''' All Enclave personnel are to report to Miltown
 
'''2-20-2010''' All Enclave personnel are to proceed to Gulsonside; generally make the area as survivor-friendly as possible
 
'''3-20-2010''' We're heading back to Miltown; our ZRM buddies need help.
 
==Supported Policies==
 
{{UniformBarricadingPolicy}}
{{UniformBarricadingPolicy}}
{{SacredGroundPolicy}}
{{SacredGroundPolicy}}
[[Category:Survivor Groups]]

Latest revision as of 21:51, 12 March 2011

The Enclave
Enclave.png
Abbreviation: none
Group Numbers: 11
Leadership: LtPebble, Caffienatedjedi
Goals: Eradication of the undead
Recruitment Policy: All, excluding PKers; apply in discussion page
Contact: Forum of sorts

The Enclave is a shadowy, militaristic organization, directly descended from the pre-War United States government and military industrial complex, that claims to still have authority over the ravaged country. It is composed mostly of the descendants of government officials and military officers with ties to powerful corporations who retreated to a Poseidon Energy oil rig when the Great War started. (Taken from the Fallout wiki Enclave page)

We discovered this city by the external military reports, and the leader of the ZRM which we've allied ourselves with. A specialized force of soldiers and scientists, headed by corporal ACSephiroth, was promptly assembled and flown into the city. Upon arrival, the vertibirds carrying our force were shot down by the defenses surrounding Malton, and the troops were scattered throughout the city. Our leader used the remaining power on the vertibird's radio to issue the order to regroup at Fort Creedy, which is where we have all finally assembled...

Following a period of inactive leadership, LtPebble, second-in-command of Enclave forces in Malton, has claimed the position of first-in-command. In correlation with this, Caffienatedjedi has been appointed second-in-command of Enclave forces in Malton.

Mission Goals

We, the Enclave, are here to irrevocably rid the city of Malton of these diseased beings known as zombies. (Similar to the "ghouls" we face back home.) Though it is likely this city's living citizens are, to some degree, tainted as well, we have no doubt that the good people of Necrotech can fully restore them, just as they have been able to revert the zombies. So we will aid any survivors that ask it of us, provided we can spare the resources.

  • Destruction of the undead menace
  • Bring aid to any survivors in need of such

Parameters

  • We are a pro-survivor group, therefore no PKing unless otherwise specified.
    • In addition to that, we do not support any actions that hinder the survivor effort; this includes GKing, RKing, and obstructive over-cading and de-cading.

Any member found guilty of breaking these laws will be removed from the Enclave and, likely, executed in standard military fashion.

Standard Equipment

All personnel are recommended to be carrying at minimum: 2-4 loaded pistol(s), 2 pistol clips, 2 loaded shotguns, 4 shotgun shells, 1 knife or fire axe, 2 First Aid Kits (FAKs), 1 radio, 1 flak jacket

In addition to the above, specialized personnel are expected to be carrying at minimum:

  • Necrotech Scientist: 1 DNA extractor (duh), 4 revivification syringes (if able to use)
  • Medic: 2-4 FAKs
  • Maintenance: 2 fuel cans, 1 generator, 1 radio transmitter, 2 spray cans (unnecessary), 1 toolbox

We're sorry for the inconvenience, but advanced power armor and plasma based weaponry are not available at this time.

Memberlist

All Enclave members are advised to place there names here. I review this list often, so any non-member placing there name here will be identified. Please use bullet points.

  • LtPebble
  • Survivormastr35
  • Du sundavar freohr
  • J40kfan16 (MIA)
  • Caffienatedjedi

Recruitment Policy

The Enclave is currently accepting all survivors. This excludes PKers.

Mutual Cooperation Pacts

Updates

10-17-2009 All Enclave personnel are to report to Houldenbank and await further orders.

1-21-2010 All Enclave personnel are to report to Miltown

2-20-2010 All Enclave personnel are to proceed to Gulsonside; generally make the area as survivor-friendly as possible

3-20-2010 We're heading back to Miltown; our ZRM buddies need help.

Supported Policies

Ubpicon1.gif Uniform Barricading Policy Supporter
This User or Group supports the Uniform Barricading Policy by actively maintaining barricades according to local plan or UBP standard.
Sgpicon1.gif Sacred Ground Policy Supporter
This user or group supports the Sacred Ground Policy and acknowledges that all Cemeteries in the city of Malton are considered Revivification Points.