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=Northwest Unemplementia= | |||
__TOC__ | |||
==An Introduction== | |||
After having fiddled with suburbs for Ross's Unemplementia project, I decided to make a region of my own. I will be staying with the "Unemplementia" name and for all creative reasons, this region will be in the northwestern area of Unemplementia. Composed primarily of a range of mountains stretching from the southeast to the northwest, the area is dotted with lakes, towns, mines, caves, and other locations of the nature. Northwest Unemplementia will have a varying elevation, which unfortunately, is a bit challenging to accurately describe so for all reasons, imagine the mountains and peaks as having high elevations, valleys with gentle/rough slopes, and cliffs with dangerous ledges. | |||
The following is purely speculation, as I don't have the ability to change the core of the game. | |||
In addition, after having spent some time playing Quarantine 2019, Dead Frontier, and a few other survival-based games, many locations will feature content and various new gameplay issues that are foreign to Urban Dead such as the consumption of food and water for hunger and thirst (much like Action Points/Sleep and HP). Logically, food and water must be consumed on a daily? basis to prevent a loss of health, so players will be able to search locations for food and water. As a result, players will have the option to siege/hold a source of food and water to prevent others from accessing it. Players will also have the option of maintaining/defending/destroying/etc various essential utilities like power derived from renewable and non-renewable sources like solar, hydroelectric, coal, and natural gas in order to provide a source of power other than petrol/gasoline. Much like radio towers and transmitters, powered buildings can have computer(s) hooked up to the area's network so as to provide another source of communication between players, news of game updates, and other game-related areas. | |||
Undetermined: Some locations will have unique qualities to them, such as a missile silo that with the combined efforts of a large gathering of players, have the option to destroy (ruin) an area; a hydroelectric water dam whose floodgates can be opened that will in turn, drain the lake/reservoir and flood the river attached to it. | |||
==Map of Northwest Unimplementia== | ==Map of Northwest Unimplementia== | ||
'''9% DONE''' | |||
{|style="border:solid 1px black; width:604px; height:604px; font:11px arial; text-align:center; margin:0 auto" cellpadding=0 cellspacing=2px | {|style="border:solid 1px black; width:604px; height:604px; font:11px arial; text-align:center; margin:0 auto" cellpadding=0 cellspacing=2px | ||
|-style="height:54px" | |-style="height:54px" | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Northwest#Hudson|Hudson]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Northwest#Grizzle Heights|Grizzle Heights]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Northwest#Bennett City|Bennett City]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/North|Randolph Peak]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/North|Mortimer Peak]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/North|Talon Lake]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/North|Blast Village]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Northeast|Dim Mine]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Northeast|Grant Summit]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Northeast|North Falcon Gorge]] | ||
|-style="height:54px" | |-style="height:54px" | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Northwest#Rivers Meet|Rivers Meet]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Northwest#Stonegate Estates|Stonegate Estates]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Northwest#Little Sister Summit|Little Sister Summit]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/North#Roosevelt University|Roosevelt University]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/North#East College Town|East College Town]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/North#Shady Acres|Shady Acres]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/North#Mountain Shadow|Mountain Shadow]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Northeast#West Fort Wolf|West Fort Wolf]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Northeast#East Fort Wolf|East Fort Wolf]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Northeast#South Falcon Gorge|South Falcon Gorge]] | ||
|-style="height:54px" | |-style="height:54px" | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Northwest#Pegasus Ranch|Pegasus Ranch]] | ||
|style=""|22 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Northwest|22]] | ||
|style=""|23 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Northwest|23]] | ||
|style=""|24 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/North|24]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/North#Blue Bend|Blue Bend]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/North#Haversand Castle|Haversand Castle]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/North#Hateo Overlook|Hateo Overlook]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Northeast#Union City|Union City]] | ||
|style=""|29 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Northeast|29]] | ||
|style=""|30 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Northeast|30]] | ||
|-style="height:54px" | |-style="height:54px" | ||
|style=""|31 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/West|31]] | ||
|style=""|32 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/West|32]] | ||
|style=""|33 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/West|33]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Central#Crystal Bay|Crystal Bay]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Central#Northwest Lake Hateo|Northwest Lake Hateo]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Central#Northeast Lake Hateo|Northeast Lake Hateo]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Central#Queens Beach|Queens Beach]] | ||
|style=""|38 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/East|38]] | ||
|style=""|39 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/East|39]] | ||
|style=""|40 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/East|40]] | ||
|-style="height:54px" | |-style="height:54px" | ||
|style=""|41 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/West|41]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/West#Hateo Railyard|Hateo Railyard]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/West#West Hateo City|West Hateo City]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Central#North Hateo City|North Hateo City]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Central#Southwest Lake Hateo|Southwest Lake Hateo]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Central#Southeast Lake Hateo|Southeast Lake Hateo]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Central#Incline City|Incline City]] | ||
|style=""|48 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/East|48]] | ||
|style=""|49 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/East|49]] | ||
|style=""|50 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/East|50]] | ||
|-style="height:54px" | |-style="height:54px" | ||
|style=""|51 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/West|51]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/West#Hateo Airport|Hateo Airport]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/West#South Hateo City|South Hateo City]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Central#East Hateo City|East Hateo City]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Central#Pine Shores|Pine Shores]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Central#Hateo Lake Dam|Hateo Lake Dam]] | ||
|style=""|57 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Central|57]] | ||
|style=""|58 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/East|58]] | ||
|style=""|59 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/East|59]] | ||
|style=""|60 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/East|60]] | ||
|-style="height:54px" | |-style="height:54px" | ||
|style=""|61 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/West|61]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/West#Hemmingway Hill|Hemmingway Hill]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/West#Greystone Bluffs|Greystone Bluffs]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Central#Baldurs Estate|Baldurs Estate]] | ||
|style=""|65 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Central|65]] | ||
|style=""|66 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Central|66]] | ||
|style=""|67 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Central|67]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/East#West Parson|West Parson]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/East#East Parson|East Parson]] | ||
|style=""|70 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/East|70]] | ||
|-style="height:54px" | |-style="height:54px" | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Southwest#Drudah Observatory|Drudah Observatory]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Southwest#Bleakwind Farms|Bleakwind Farms]] | ||
|style=""|73 | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Southwest|73]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/South#Blackiron|Blackiron]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/South#Rockridge State Historic Park|Rockridge State Historic Park]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/South#Rockridge|Rockridge]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/South#Marionette Lake|Marionette Lake]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Southeast#Riverwood|Riverwood]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Southeast#Graenmill|Graenmill]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Southeast#Black Lake|Black Lake]] | ||
|-style="height:54px" | |-style="height:54px" | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Southwest#Angels Spoon|Angels Spoon]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Southwest#Cold Lake|Cold Lake]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Southwest#Winterlude|Winterlude]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/South#Fort Moongard|Fort Moongard]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/South#Redemption Lodge|Redemption Lodge]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/South#Farston Peak|Farston Peak]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/South#Broken Slopes|Broken Slopes]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Southeast#West Corburn|West Corburn]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Southeast#East Corburn|East Corburn]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Southeast#Coal Power Plant|Coal Power Plant]] | ||
|-style="height:54px" | |-style="height:54px" | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Southwest#Devils Fork|Devils Fork]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Southwest#Chateau Winterlude|Chateau Winterlude]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Southwest#High Crossing|High Crossing]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/South#Waning Towers|Waning Towers]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/South#Shimmering Caves|Shimmering Caves]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/South#Everett Hideaway|Everett Hideaway]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/South#Chaser Summit|Chaser Summit]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Southeast#Corburn Coal Mine|Corburn Coal Mine]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Southeast#Foremans Crack|Foremans Crack]] | ||
|style=""| | |style=""|[[User:TheBardofOld/Randomosity/Sandbox/Project1/Southeast#Jackson's Folly|Jackson's Folly]] | ||
|} | |} | ||
==Sections/Suburbs== | |||
To decrease the amount of wiki-scrolling for the entire region's suburbs, the suburb will be chopped up into nine sections, with the cardinal directions (North, South, West, East) being composed of a 3x4 chunk of suburbs and the intermediate directions (Northwest, Northeast, Southwest, Southeast) only consisting of a 3x3 chunk of suburbs. | |||
:[[User:TheBardofOld/Randomosity/Sandbox/Project1/Northwest|Northwestern Block]] | |||
:[[User:TheBardofOld/Randomosity/Sandbox/Project1/North|Northern Block]] | |||
:[[User:TheBardofOld/Randomosity/Sandbox/Project1/Northeast|Northeastern Block]] | |||
:[[User:TheBardofOld/Randomosity/Sandbox/Project1/West|Western Block]] | |||
:[[User:TheBardofOld/Randomosity/Sandbox/Project1/Central|Central Block]] | |||
:[[User:TheBardofOld/Randomosity/Sandbox/Project1/East|Eastern Block]] | |||
:[[User:TheBardofOld/Randomosity/Sandbox/Project1/Southwest|Southwestern Block]] | |||
:[[User:TheBardofOld/Randomosity/Sandbox/Project1/South|Southern Block]] | |||
:[[User:TheBardofOld/Randomosity/Sandbox/Project1/Southeast|Southeastern Block]] | |||
==Revamped Visuals== | |||
[[User:TheBardofOld/Randomosity/Sandbox/VisualExamples|Linkage]] | |||
==Template Workbench== | |||
:[[Template:Water Station]] | |||
:[[Template:RailwayA]] | |||
:[[Template:RailwayB]] | |||
:[[Template:RailwayC]] | |||
:[[Template:RailwayD]] | |||
:[[Template:Railway Crossing1]] | |||
:[[Template:Railway Crossing2]] | |||
:[[Template:Railway Turntable]] | |||
:[[Template:Clothing Store]] | |||
:[[Template:Alternative Apparel Store]] | |||
:[[Template:Jewelery Store]] | |||
:[[Template:Book Store]] | |||
:[[Template:Gun Store]] | |||
:[[Template:Hardware Store]] | |||
:[[Template:Liquor Store]] | |||
:[[Template:Sports Store]] | |||
:[[Template:Tech Store]] | |||
:[[Template:Antique Store]] | |||
:[[Template:Construction Zone]] | |||
:[[Template:Windmill]] | |||
:[[Template:Trailer Park]] | |||
:[[Template:General Store]] | |||
:[[Template:Watermill]] | |||
:[[Template:Paddock]] | |||
:[[Template:Water Tower]] | |||
:[[Template:Spring]] | |||
:[[Template:Observatory]] | |||
:[[Template:Fire Tower]] | |||
:[[Template:Ski Lift]] | |||
:[[Template:Cabin]] | |||
:[[Template:Supermarket]] | |||
:[[Template:Casino]] | |||
:[[Template:Shallow Water]] | |||
:[[Template:Deep Water]] | |||
:[[Template:Sunken Ship]] | |||
:[[Template:Boat]] | |||
:[[Template:Marina]] | |||
:[[Template:Security Fence1]] | |||
:[[Template:Security Fence2]] | |||
:[[Template:Security Fence3]] | |||
:[[Template:Security Fence4]] | |||
:[[Template:Security Fence CornerA]] | |||
:[[Template:Security Fence CornerB]] | |||
:[[Template:Security Fence CornerC]] | |||
:[[Template:Security Fence CornerD]] | |||
:[[Template:Security Fence CornerE]] | |||
:[[Template:Security Fence CornerF]] | |||
:[[Template:Security Fence CornerG]] | |||
:[[Template:Security Fence CornerH]] | |||
:[[Template:Security Fence Gate1]] | |||
:[[Template:Security Fence Gate2]] | |||
:[[Template:Security Fence Gate3]] | |||
:[[Template:Security Fence Gate4]] | |||
:[[Template:Ranger Station]] | |||
:[[Template:Abandoned Homestead]] | |||
:[[Template:Geological Station]] | |||
:[[Template:Cave]] | |||
:[[Template:Mine]] | |||
:[[Template:Visitors Center]] | |||
:[[Template:Mountain Peak]] | |||
:[[Template:Loading PlatformA]] | |||
:[[Template:Loading PlatformB]] | |||
:[[Template:Missile Silo]] | |||
:[[Template:Island1]] | |||
:[[Template:Hydroelectric Dam]] | |||
:[[Template:Truck Stop]] | |||
:[[Template:Road Bridge Trail1]] | |||
:[[Template:Road Bridge Trail2]] | |||
:[[Template:Road BridgeSW1]] | |||
:[[Template:Road BridgeSW2]] | |||
:[[Template:Road BridgeDW1]] | |||
:[[Template:Road BridgeDW2]] | |||
:[[Template:Railway BridgeSW1]] | |||
:[[Template:Railway BridgeSW2]] | |||
:[[Template:Railway BridgeDW1]] | |||
:[[Template:Railway BridgeDW2]] | |||
:[[Template:Railway BridgeT1]] | |||
:[[Template:Railway BridgeT2]] | |||
:[[Template:Railway TunnelW1]] | |||
:[[Template:Railway TunnelW2]] | |||
:[[Template:Railway TunnelW3]] | |||
:[[Template:Railway TunnelW4]] | |||
:[[Template:Railway TunnelM1]] | |||
:[[Template:Railway TunnelM2]] | |||
:[[Template:Railway TunnelM3]] | |||
:[[Template:Railway TunnelM4]] | |||
:[[Template:Old Rail Tunnel1]] | |||
:[[Template:Old Rail Tunnel2]] | |||
:[[Template:Old Rail Tunnel3]] | |||
:[[Template:Old Rail Tunnel4]] | |||
:[[Template:Mountain]] | |||
:[[Template:Forested Mountain]] | |||
- | |||
{{Locationblock| | |||
suburb=Demo Block1| | |||
coordinates=1, 2| | |||
NW_location=[[Clothing Store]]|NW_color=Clothing Store| | |||
N_location=[[RailwayA]]|N_color=RailwayA| | |||
NE_location=[[RailwayB]]|NE_color=RailwayB| | |||
W_location=[[RailwayC]]|W_color=RailwayC| | |||
This_location=Construction Zone|location_color=Construction Zone| | |||
E_location=[[RailwayD]]|E_color=RailwayD| | |||
SW_location=[[Railway Crossing1]]|SW_color=Railway Crossing1| | |||
S_location=[[Railway Crossing2]]|S_color=Railway Crossing2| | |||
SE_location=[[Railway Turntable]]|SE_color=Railway Turntable|}} | |||
{{Locationblock| | |||
suburb=Demo Block2| | |||
coordinates=3, 4| | |||
NW_location=[[Alternative Apparel Store]]|NW_color=Alternative Apparel Store| | |||
N_location=[[Jewelery Store]]|N_color=Jewelery Store| | |||
NE_location=[[Book Store]]|NE_color=Book Store| | |||
W_location=[[Gun Store]]|W_color=Gun Store| | |||
This_location=Hardware Store|location_color=Hardware Store| | |||
E_location=[[Liquor Store]]|E_color=Liquor Store| | |||
SW_location=[[Sports Store]]|SW_color=Sports Store| | |||
S_location=[[Tech Store]]|S_color=Tech Store| | |||
SE_location=[[Antique Store]]|SE_color=Antique Store|}} | |||
{{Locationblock| | |||
suburb=Demo Block3| | |||
coordinates=5, 6| | |||
NW_location=[[Windmill]]|NW_color=Windmill| | |||
N_location=[[Trailer Park]]|N_color=Trailer Park| | |||
NE_location=[[General Store]]|NE_color=General Store| | |||
W_location=[[Watermill]]|W_color=Watermill| | |||
This_location=Paddock|location_color=Paddock| | |||
E_location=[[Water Tower]]|E_color=Water Tower| | |||
SW_location=[[Spring]]|SW_color=Spring| | |||
S_location=[[Observatory]]|S_color=Observatory| | |||
SE_location=[[Fire Tower]]|SE_color=Fire Tower|}} | |||
{{Locationblock| | |||
suburb=Demo Block4| | |||
coordinates=7, 8| | |||
NW_location=[[Barracks]]|NW_color=Barracks| | |||
N_location=[[Beach]]|N_color=Beach| | |||
NE_location=[[Bunker]]|NE_color=Bunker| | |||
W_location=[[Pharmacy]]|W_color=Pharmacy| | |||
This_location=Street Garage|location_color=Street Garage| | |||
E_location=[[Ski Lift]]|E_color=Ski Lift| | |||
SW_location=[[Cabin]]|SW_color=Cabin| | |||
S_location=[[Supermarket]]|S_color=Supermarket| | |||
SE_location=[[Casino]]|SE_color=Casino|}} | |||
{{Locationblock| | |||
suburb=Demo Block5| | |||
coordinates=9, 10| | |||
NW_location=[[Shallow Water]]|NW_color=Shallow Water| | |||
N_location=[[Deep Water]]|N_color=Deep Water| | |||
NE_location=[[Sunken Ship]]|NE_color=Sunken Ship| | |||
W_location=[[Boat]]|W_color=Boat| | |||
This_location=Marina|location_color=Marina| | |||
E_location=[[Security Fence1]]|E_color=Security Fence1| | |||
SW_location=[[Security Fence2]]|SW_color=Security Fence2| | |||
S_location=[[Security Fence3]]|S_color=Security Fence3| | |||
SE_location=[[Security Fence4]]|SE_color=Security Fence4|}} | |||
{{Locationblock| | |||
suburb=Demo Block6| | |||
coordinates=11, 12| | |||
NW_location=[[Security Fence Gate1]]|NW_color=Security Fence Gate1| | |||
N_location=[[Security Fence Gate2]]|N_color=Security Fence Gate2| | |||
NE_location=[[Security Fence Gate3]]|NE_color=Security Fence Gate3| | |||
W_location=[[Security Fence Gate4]]|W_color=Security Fence Gate4| | |||
This_location=Geological Station|location_color=Geological Station| | |||
E_location=[[Cave]]|E_color=Cave| | |||
SW_location=[[Mine]]|SW_color=Mine| | |||
S_location=[[Visitors Center]]|S_color=Visitors Center| | |||
SE_location=[[Mountain Peak]]|SE_color=Mountain Peak|}} | |||
{{Locationblock| | |||
suburb=Demo Block7| | |||
coordinates=13, 14| | |||
NW_location=[[Security Fence CornerA]]|NW_color=Security Fence CornerA| | |||
N_location=[[Security Fence CornerB]]|N_color=Security Fence CornerB| | |||
NE_location=[[Security Fence CornerC]]|NE_color=Security Fence CornerC| | |||
W_location=[[Security Fence CornerD]]|W_color=Security Fence CornerD| | |||
This_location=Ranger Station|location_color=Ranger Station| | |||
E_location=[[Missile Silo]]|E_color=Missile Silo| | |||
SW_location=[[Island1]]|SW_color=Island1| | |||
S_location=[[Hydroelectric Dam]]|S_color=Hydroelectric Dam| | |||
SE_location=[[Truck Stop]]|SE_color=Truck Stop|}} | |||
{{Locationblock| | |||
suburb=Demo Block8| | |||
coordinates=15, 16| | |||
NW_location=[[Security Fence CornerE]]|NW_color=Security Fence CornerE| | |||
N_location=[[Security Fence CornerF]]|N_color=Security Fence CornerF| | |||
NE_location=[[Security Fence CornerG]]|NE_color=Security Fence CornerG| | |||
W_location=[[Security Fence CornerH]]|W_color=Security Fence CornerH| | |||
This_location=Water Station|location_color=Water Station| | |||
E_location=[[Railway TunnelW1]]|E_color=Railway TunnelW1| | |||
SW_location=[[Railway TunnelW2]]|SW_color=Railway TunnelW2| | |||
S_location=[[Railway TunnelW3]]|S_color=Railway TunnelW3| | |||
SE_location=[[Railway TunnelW4]]|SE_color=Railway TunnelW4|}} | |||
{{Locationblock| | |||
suburb=Demo Block9| | |||
coordinates=17, 18| | |||
NW_location=[[Abandoned Homestead]]|NW_color=Abandoned Homestead| | |||
N_location=[[Loading PlatformA]]|N_color=Loading PlatformA| | |||
NE_location=[[Loading PlatformB]]|NE_color=Loading PlatformB| | |||
W_location=[[Security Fence CornerD]]|W_color=Security Fence CornerD| | |||
This_location=a barn|location_color=Barn| | |||
E_location=[[a wooden barn]]|E_color=Wooden Barn| | |||
SW_location=[[a farmhouse]]|SW_color=Farmhouse| | |||
S_location=[[a yard]]|S_color=Yard| | |||
SE_location=[[some stables]]|SE_color=Stables|}} | |||
{{Locationblock| | |||
suburb=Demo Block10| | |||
coordinates=19, 20| | |||
NW_location=[[a field]]|NW_color=Field| | |||
N_location=[[a cornfield]]|N_color=Cornfield| | |||
NE_location=[[a garden]]|NE_color=Garden| | |||
W_location=[[a golf course]]|W_color=Golf Course| | |||
This_location=a swimming pool|location_color=Swimming Pool| | |||
E_location=[[woodland]]|E_color=Woodland| | |||
SW_location=[[a clearing]]|SW_color=Clearing| | |||
S_location=[[a road]]|S_color=Road| | |||
SE_location=[[a garage]]|SE_color=Garage|}} | |||
{{Locationblock| | |||
suburb=Demo Block11| | |||
coordinates=21, 22| | |||
NW_location=[[dormitory]]|NW_color=Dormitory| | |||
N_location=[[River Lock]]|N_color=River Lock| | |||
NE_location=[[Petrol Station]]|NE_color=Petrol Station| | |||
W_location=[[Suburbs Railway]]|W_color=Suburbs Railway| | |||
This_location=Country Club|location_color=Country Club| | |||
E_location=[[Boathouse]]|E_color=Boathouse| | |||
SW_location=[[Ruined Abbey]]|SW_color=Ruined Abbey| | |||
S_location=[[River76 (Shallow)]]|S_color=River76| | |||
SE_location=[[River85 (Deep)]]|SE_color=River85|}} | |||
{{Locationblock| | |||
suburb=Demo Block12| | |||
coordinates=23, 24| | |||
NW_location=[[Railway BridgeSW1]]|NW_color=Railway BridgeSW1| | |||
N_location=[[Railway BridgeSW2]]|N_color=Railway BridgeSW2| | |||
NE_location=[[Railway BridgeDW1]]|NE_color=Railway BridgeDW1| | |||
W_location=[[Railway BridgeDW2]]|W_color=Railway BridgeDW2| | |||
This_location=Road Bridge Trail1|location_color=Road Bridge Trail1| | |||
E_location=[[Road BridgeSW1]]|E_color=Road BridgeSW1| | |||
SW_location=[[Road BridgeSW2]]|SW_color=Road BridgeSW2| | |||
S_location=[[Road BridgeDW1]]|S_color=Road BridgeDW1| | |||
SE_location=[[Road BridgeDW2]]|SE_color=Road BridgeDW2|}} | |||
{{Locationblock| | |||
suburb=Demo Block13| | |||
coordinates=25, 26| | |||
NW_location=[[Railway BridgeT1]]|NW_color=Railway BridgeT1| | |||
N_location=[[Railway BridgeT2]]|N_color=Railway BridgeT2| | |||
NE_location=[[Forested Mountain]]|NE_color=Forested Mountain| | |||
W_location=[[Mountain]]|W_color=Mountain| | |||
This_location=Road Bridge Trail2|location_color=Road Bridge Trail2| | |||
E_location=[[Railway TunnelW1]]|E_color=Railway TunnelW1| | |||
SW_location=[[Railway TunnelW2]]|SW_color=Railway TunnelW2| | |||
S_location=[[Railway TunnelW3]]|S_color=Railway TunnelW3| | |||
SE_location=[[Railway TunnelW4]]|SE_color=Railway TunnelW4|}} |
Latest revision as of 22:35, 3 January 2015
Northwest Unemplementia
An Introduction
After having fiddled with suburbs for Ross's Unemplementia project, I decided to make a region of my own. I will be staying with the "Unemplementia" name and for all creative reasons, this region will be in the northwestern area of Unemplementia. Composed primarily of a range of mountains stretching from the southeast to the northwest, the area is dotted with lakes, towns, mines, caves, and other locations of the nature. Northwest Unemplementia will have a varying elevation, which unfortunately, is a bit challenging to accurately describe so for all reasons, imagine the mountains and peaks as having high elevations, valleys with gentle/rough slopes, and cliffs with dangerous ledges.
The following is purely speculation, as I don't have the ability to change the core of the game.
In addition, after having spent some time playing Quarantine 2019, Dead Frontier, and a few other survival-based games, many locations will feature content and various new gameplay issues that are foreign to Urban Dead such as the consumption of food and water for hunger and thirst (much like Action Points/Sleep and HP). Logically, food and water must be consumed on a daily? basis to prevent a loss of health, so players will be able to search locations for food and water. As a result, players will have the option to siege/hold a source of food and water to prevent others from accessing it. Players will also have the option of maintaining/defending/destroying/etc various essential utilities like power derived from renewable and non-renewable sources like solar, hydroelectric, coal, and natural gas in order to provide a source of power other than petrol/gasoline. Much like radio towers and transmitters, powered buildings can have computer(s) hooked up to the area's network so as to provide another source of communication between players, news of game updates, and other game-related areas.
Undetermined: Some locations will have unique qualities to them, such as a missile silo that with the combined efforts of a large gathering of players, have the option to destroy (ruin) an area; a hydroelectric water dam whose floodgates can be opened that will in turn, drain the lake/reservoir and flood the river attached to it.
Map of Northwest Unimplementia
9% DONE
Sections/Suburbs
To decrease the amount of wiki-scrolling for the entire region's suburbs, the suburb will be chopped up into nine sections, with the cardinal directions (North, South, West, East) being composed of a 3x4 chunk of suburbs and the intermediate directions (Northwest, Northeast, Southwest, Southeast) only consisting of a 3x3 chunk of suburbs.
- Northwestern Block
- Northern Block
- Northeastern Block
- Western Block
- Central Block
- Eastern Block
- Southwestern Block
- Southern Block
- Southeastern Block
Revamped Visuals
Template Workbench
- Template:Water Station
- Template:RailwayA
- Template:RailwayB
- Template:RailwayC
- Template:RailwayD
- Template:Railway Crossing1
- Template:Railway Crossing2
- Template:Railway Turntable
- Template:Clothing Store
- Template:Alternative Apparel Store
- Template:Jewelery Store
- Template:Book Store
- Template:Gun Store
- Template:Hardware Store
- Template:Liquor Store
- Template:Sports Store
- Template:Tech Store
- Template:Antique Store
- Template:Construction Zone
- Template:Windmill
- Template:Trailer Park
- Template:General Store
- Template:Watermill
- Template:Paddock
- Template:Water Tower
- Template:Spring
- Template:Observatory
- Template:Fire Tower
- Template:Ski Lift
- Template:Cabin
- Template:Supermarket
- Template:Casino
- Template:Shallow Water
- Template:Deep Water
- Template:Sunken Ship
- Template:Boat
- Template:Marina
- Template:Security Fence1
- Template:Security Fence2
- Template:Security Fence3
- Template:Security Fence4
- Template:Security Fence CornerA
- Template:Security Fence CornerB
- Template:Security Fence CornerC
- Template:Security Fence CornerD
- Template:Security Fence CornerE
- Template:Security Fence CornerF
- Template:Security Fence CornerG
- Template:Security Fence CornerH
- Template:Security Fence Gate1
- Template:Security Fence Gate2
- Template:Security Fence Gate3
- Template:Security Fence Gate4
- Template:Ranger Station
- Template:Abandoned Homestead
- Template:Geological Station
- Template:Cave
- Template:Mine
- Template:Visitors Center
- Template:Mountain Peak
- Template:Loading PlatformA
- Template:Loading PlatformB
- Template:Missile Silo
- Template:Island1
- Template:Hydroelectric Dam
- Template:Truck Stop
- Template:Road Bridge Trail1
- Template:Road Bridge Trail2
- Template:Road BridgeSW1
- Template:Road BridgeSW2
- Template:Road BridgeDW1
- Template:Road BridgeDW2
- Template:Railway BridgeSW1
- Template:Railway BridgeSW2
- Template:Railway BridgeDW1
- Template:Railway BridgeDW2
- Template:Railway BridgeT1
- Template:Railway BridgeT2
- Template:Railway TunnelW1
- Template:Railway TunnelW2
- Template:Railway TunnelW3
- Template:Railway TunnelW4
- Template:Railway TunnelM1
- Template:Railway TunnelM2
- Template:Railway TunnelM3
- Template:Railway TunnelM4
- Template:Old Rail Tunnel1
- Template:Old Rail Tunnel2
- Template:Old Rail Tunnel3
- Template:Old Rail Tunnel4
- Template:Mountain
- Template:Forested Mountain
-
Construction Zone
Demo Block1 [1, 2]
Basic Info:
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Hardware Store
Demo Block2 [3, 4]
Basic Info:
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Paddock
Demo Block3 [5, 6]
Basic Info:
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Street Garage
Demo Block4 [7, 8]
Basic Info:
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Marina
Demo Block5 [9, 10]
Basic Info:
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Geological Station
Demo Block6 [11, 12]
Basic Info:
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Ranger Station
Demo Block7 [13, 14]
Basic Info:
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Water Station
Demo Block8 [15, 16]
Basic Info:
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a barn
Demo Block9 [17, 18]
Basic Info:
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a swimming pool
Demo Block10 [19, 20]
Basic Info:
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Country Club
Demo Block11 [21, 22]
Basic Info:
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Road Bridge Trail1
Demo Block12 [23, 24]
Basic Info:
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Road Bridge Trail2
Demo Block13 [25, 26]
Basic Info:
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